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		<title><![CDATA[First Strike Forums — Recruitment Area]]></title>
		<link>https://forums.fsmod.com/index.php</link>
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		<description><![CDATA[The most recent topics at First Strike Forums.]]></description>
		<lastBuildDate>Tue, 01 Nov 2011 22:48:59 +0000</lastBuildDate>
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			<title><![CDATA[Need a Coder ?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?id=10314&amp;action=new</link>
			<description><![CDATA[<p>I have a little bit of experience at coding,and might be able to be of some assistance</p><p>Examples of work done<br />Nothing special,i&#039;m sure you have seen it all before&nbsp; &nbsp;<br />I have a few videos of some of my work,now where are they<br />Oh here they are&nbsp; <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> </p><p><a href="http://www.youtube.com/user/DevilmanWhiteCats?feature=mhsn">http://www.youtube.com/user/DevilmanWhi … ature=mhsn</a></p>]]></description>
			<author><![CDATA[null@example.com (Devilman)]]></author>
			<pubDate>Tue, 01 Nov 2011 22:48:59 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?id=10314&amp;action=new</guid>
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			<title><![CDATA[Application for prop modeller]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?id=9501&amp;action=new</link>
			<description><![CDATA[<p>Name:&nbsp; Steff<br />Email: &lt;- right there<br />MSN Messenger: &lt;- right there as well<br />Location: Twello, Gelderland, The Netherlands<br />Age: 16<br />Do you own BF2142: Yes<br />Mod Experience: 1 year</p><p>Small story about myself:<br />I&#039;ve always had an interest in the mechanics behind games. Almost one year ago, there was this business with filefront.com being down. I had frequently downloaded mods for Star Wars Battlefront II from there, so I suddenly found myself without a source for new game material. So when I tried to use google, I found the web-address for what can be called <span class="bbu">the</span> best forum for SWBF mods. I started reading tutorials from that site, reading and understanding error reports that people posted. I also started to get really motivated to make 3d models for other people to use and I used sketchup to create some, looking back on it, rather mediocre models. But, when it finally was time for my summer vacation, I completely indulged myself and used the shipped tools to create a simple level, which I called (because I wasn&#039;t focusing on anything apart from using those tools) <a href="http://starwarsbattlefront.filefront.com/file/Tatooine_Suburb_Fight;102293">&quot;Tatooine; Suburb Fight&quot;</a>. After releasing this, I silently worked on other people&#039;s projects, because, apparently, I was pretty good at setting up AI support through the level editor. <br />Almost two months ago, while experimenting with Portableapps, I came across a tool called &quot;Blender&quot;. I had no idea what it was and, upon opening, didn&#039;t understand anything that the program was trying to make clear to me. I started to read a wikibook called &quot;Blender; noob to pro&quot; and combined with words of advice that I had read on Gametoast, I started to model, UV and texture my own models.</p><p>I had always wanted to contribute to this project and I just read your &quot;request for people to make hoth interior stuff&quot; on the homepage and decided to take the dive. I unfortunately have absolutely no modding experience in BF2142, nor in it&#039;s engine, but I do have and extensive knowledge in a modelling tool that can export in almost any format and I&#039;ve also gotten familiar with the basics of GIMP, which I used, in combination with my table, to create scratch-made textures. However, I&#039;m still learning and I&#039;d be happy to be pointed towards any tutorials that could potentially ad to my skill-base.</p><p>I always carry around my USB-stick, so I often find myself with spare time to create small things. I would, however, find it great if an experienced BF2142 modder can point me towards game-specific guidelines, because I haven&#039;t had any luck finding these myself.</p><p>Time limitations:<br />As anyone reading this may have noticed, I&#039;m still a high school student, but with enough spare time to spend about one hour on modelling every day, to even more in weekends and even more in vacations. </p><p>Expertise In:<br />Modeling: <br /><span class="postimg"><img src="http://i618.photobucket.com/albums/tt262/mcswiff/level.jpg" alt="http://i618.photobucket.com/albums/tt262/mcswiff/level.jpg" /></span><br /><span class="postimg"><img src="http://i618.photobucket.com/albums/tt262/mcswiff/dooku.jpg" alt="http://i618.photobucket.com/albums/tt262/mcswiff/dooku.jpg" /></span><br /><span class="postimg"><img src="http://i618.photobucket.com/albums/tt262/mcswiff/battlerifle.jpg" alt="http://i618.photobucket.com/albums/tt262/mcswiff/battlerifle.jpg" /></span><br />Texturing:<br /><span class="postimg"><img src="http://i618.photobucket.com/albums/tt262/mcswiff/ViszlaHelmetdone.jpg" alt="http://i618.photobucket.com/albums/tt262/mcswiff/ViszlaHelmetdone.jpg" /></span></p><p>I&#039;m also adept at laying out level designs, ranging from the looks and the pathing of one. (though it doesn&#039;t seem like this mod needs these)</p><p>URL of last Mod:<br /><a href="http://www.gametoast.com/forums/viewtopic.php?f=71&amp;t=20515">http://www.gametoast.com/forums/viewtop … mp;t=20515</a><br /><a href="http://www.gametoast.com/forums/viewforum.php?f=72">http://www.gametoast.com/forums/viewforum.php?f=72</a></p><p>EDIT:<br />Well never mind not being able to find the mod tools for BF2142. I just saw the link in the top bar....<br />Oh and I know that there seems to be a SWBFII modder who apparently took parts of First-Strike assets without asking permission. I&#039;d like to make it clear that I do not approve of that action, if it&#039;s really true, but that if a developper of FS wants to say something to SWBF-forum-mod-staff when Bandu&#039;s not around, they can ask me.</p><p>EDIT2:<br />More unfinished-ness:<br /><span class="postimg"><img src="http://i618.photobucket.com/albums/tt262/mcswiff/wipmore.jpg" alt="http://i618.photobucket.com/albums/tt262/mcswiff/wipmore.jpg" /></span></p>]]></description>
			<author><![CDATA[null@example.com (mswf)]]></author>
			<pubDate>Mon, 12 Apr 2010 15:42:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?id=9501&amp;action=new</guid>
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			<title><![CDATA[Coder]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?id=9432&amp;action=new</link>
			<description><![CDATA[<p>Name: Raphael<br />Email: raphbouysset@hotmail.fr<br />Location: France <br />Age: 31<br />Do you own BF2142: Yes <br />Mod Experience: since bf2<br />Coding, tweaking in editor and editing .con files<br />URL of last Mod:<br /><a href="http://www.youtube.com/user/restnpit">http://www.youtube.com/user/restnpit</a><br /><a href="http://www.dailymotion.com/Restnpit">http://www.dailymotion.com/Restnpit</a></p>]]></description>
			<author><![CDATA[null@example.com (Restnpit)]]></author>
			<pubDate>Sat, 30 Jan 2010 13:53:43 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?id=9432&amp;action=new</guid>
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			<title><![CDATA[Music for Hoth]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?id=9423&amp;action=new</link>
			<description><![CDATA[<p>Hey guys! I saw you mentioned that if you needed someone for &quot;even for Music Composition&quot;, to post here.</p><p> I&#039;ve been away from the community for a while due to school and the Project Reality mod, but it turns out I&#039;m a composition student. I have a very clear vision in my head for Hoth loading music and a professional-level set of new sample libraries with which to realize it. I&#039;m not sure how much other utility I can be to the team (besides beta tester), but I&#039;d be honored to write the loading music for FS&#039;s most anticipated map.</p><p> Here&#039;s some of my more recent work with the new sample libraries I have.</p><p> Untitled Demo (work-in-progress menu music for an unrelated game, mostly me playing around with the new samples):<br /><a href="http://www.box.net/shared/53s27uzz3k">http://www.box.net/shared/53s27uzz3k</a></p><p> Majora&#039;s Mask Boss Battle Re-Orchestration<br /> <a href="http://www.box.net/shared/sv4jo70k8y">http://www.box.net/shared/sv4jo70k8y</a></p><p> If you want to see more of my work, let me know.</p><p> Cheers,</p><p> =Jafar</p>]]></description>
			<author><![CDATA[null@example.com (-=CT=- JaFaR)]]></author>
			<pubDate>Wed, 27 Jan 2010 01:57:33 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?id=9423&amp;action=new</guid>
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			<title><![CDATA[So I heard you need a coder]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?id=9239&amp;action=new</link>
			<description><![CDATA[<p>Hi there. I&#039;m experienced in all aspects of BF2/2142 coding, I&#039;ve been coding for almost 2 years. I was a Project Reality dev for about six month, I&#039;m currently listed as a retired developer at their forum. I also know how to animate and model, but I&#039;m neither an animator nor a modeler.</p><p>And here&#039;s an example of my work:<br /><a href="http://www.youtube.com/watch?v=NSYxUMT269c">First Strike: Improved A-Wing Cockpit</a></p><p>More examples at my channel:<br /><a href="http://www.youtube.com/user/mosquill">http://www.youtube.com/user/mosquill</a></p><p>Email: mosquill@inbox.ru<br />Location: Ukraine<br />Age: 20<br />Do you own BF2142: Yes<br />URL of last Mod: realitymod.com</p>]]></description>
			<author><![CDATA[null@example.com (Mosquill)]]></author>
			<pubDate>Tue, 22 Sep 2009 14:51:04 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?id=9239&amp;action=new</guid>
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			<title><![CDATA[Skilled 1p and 3p animator app.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?id=9143&amp;action=new</link>
			<description><![CDATA[<p>hey guys, ive been animating for bf2 for a little over 2 years, i also remake the fire sounds and reload sounds to fit my anims. i have many preview vids of my work on bf2 and some of my work on 2142.</p><p><a href="http://www.youtube.com/watch?v=Okd1nP3iCSA&amp;feature=channel_page">http://www.youtube.com/watch?v=Okd1nP3i … annel_page</a></p><p><a href="http://www.youtube.com/watch?v=-aw8CZ4irSo&amp;feature=channel_page">http://www.youtube.com/watch?v=-aw8CZ4i … annel_page</a></p><p><a href="http://www.youtube.com/watch?v=jdSUtEiCfSY&amp;feature=channel_page">http://www.youtube.com/watch?v=jdSUtEiC … annel_page</a></p><p><a href="http://www.youtube.com/watch?v=x3sNmJDg6Qg&amp;feature=channel_page">http://www.youtube.com/watch?v=x3sNmJDg … annel_page</a></p><p><a href="http://www.youtube.com/watch?v=MPhMNqwhf3A&amp;feature=channel_page">http://www.youtube.com/watch?v=MPhMNqwh … annel_page</a></p><p><a href="http://www.youtube.com/watch?v=Y3yCsCaru9M&amp;feature=channel_page">http://www.youtube.com/watch?v=Y3yCsCar … annel_page</a></p><p>msn: bretard509@hotmail.com</p><p>email: cpip@hotmail.com</p><p>i am a huge star wars nerd. i like the originals more <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> hope to hear from you guys!</p>]]></description>
			<author><![CDATA[null@example.com (chad509)]]></author>
			<pubDate>Fri, 14 Aug 2009 22:12:39 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?id=9143&amp;action=new</guid>
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			<title><![CDATA[Artist/Writer application.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?id=9082&amp;action=new</link>
			<description><![CDATA[<p>Hi. First off, I think FS is AWESOME. Great work!</p><p>Anyway, I was looking to apply for two positions-- Writing (maybe giving backstories to maps, going and getting info on a specific planet/location when needed), and Artwork (I do a decent job in Photoshop, I could help make posters, logos, map icons, menu backgrounds, etc.). </p><p>A sample of my writing (a brief sample of my WIP Fanfic <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" />):</p><p>Jan&#039;Sona winced as a plasma torpedo exploded on his T-95&#039;s shield. The cockpit was filled with an alarm siren and the disorienting flash of a red alarm light. He opened his Comlink.</p><p>&quot;This is Delta-Two-Four, I am hit and losing altitude. Dropping below treeline in, uhh...&quot;</p><p>Jan&#039;Sona checked his planetary altimeter. Twenty-five hundred feet and dropping.</p><p>&quot;...about Thirty Seconds, request immediate assistance at ground coordinates Tango Three, Section Alpha Brav-&quot;</p><p>Jan&#039;Sona had always hated Dathomir. The days were as dark as night, and the nights..well, pretty harsh. His train of thought was abruptly cut off when his X-Wing caught up in a tree. He was thrown so hard that he broke through his harness and into the windshield. He was concussed instantly. The last thing he remembered seeing was the sky of Dathomir. It had a disturbing beauty to it. The nearby star seemed to puncture the battle and shine the last bit of light it could.</p><br /><br /><br /><br /><p>If you need samples of artwork, just ask.</p>]]></description>
			<author><![CDATA[null@example.com (Daslay)]]></author>
			<pubDate>Sun, 12 Jul 2009 03:59:14 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?id=9082&amp;action=new</guid>
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			<title><![CDATA[My models]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?id=8969&amp;action=new</link>
			<description><![CDATA[<p>here are 4<br />The AT-AT and Taun Taun are a bit foggy. I didn&#039;t take off the Atmospheric option in render. Sorry</p><p>oooo. Right... formal stuff.<br />Name: Eric<br />Email: thejagr@live.com<br />MSN Messenger: thejagr@live.com<br />Location:&nbsp; Canada<br />Age: 18<br />Do you own BF2142: Yes<br />Mod Experience: Yes for IL-2 1946<br />Expertise In <br />Coding: Java coding for IL-2 (Flying game)<br />tweaking in editor: no<br />editing .con files:&nbsp; no<br />Animating: YES (still learing some detail animations)<br />Modeling: YES<br />Texturing: I can but horrible at it!<br />Mapping: model mapping yes. Map Mapping No.<br />Other examples: Background and Generic Items for most EA games</p><br /><p>PICTURES!<br /><span class="postimg"><img src="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/1.jpg" alt="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/1.jpg" /></span><br /><span class="postimg"><img src="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/2.jpg" alt="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/2.jpg" /></span><br /><span class="postimg"><img src="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/3.jpg" alt="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/3.jpg" /></span><br /><span class="postimg"><img src="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/4.jpg" alt="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/4.jpg" /></span><br /><span class="postimg"><img src="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/5.jpg" alt="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/5.jpg" /></span><br /><span class="postimg"><img src="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/6.jpg" alt="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/6.jpg" /></span><br /><span class="postimg"><img src="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/7.jpg" alt="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/7.jpg" /></span><br /><span class="postimg"><img src="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/8.jpg" alt="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/8.jpg" /></span><br /><span class="postimg"><img src="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/9.jpg" alt="http://i374.photobucket.com/albums/oo187/IAF116Jagr/Star%20Wars/9.jpg" /></span></p><p>They are not texture. Most are Mapped.<br />*edit*<br />They head of the Rebel Hoth Soldier is NOT mine. The Body is.<br />The head of the AT-AT driver IS mine and the Body. The body is one of my earliest models<br />*edit on the Edit*<br />all my models are ready for animation and are BIP&#039;ed (animators know BIP&#039;ed) to make it easyier.</p>]]></description>
			<author><![CDATA[null@example.com (Jagr)]]></author>
			<pubDate>Mon, 11 May 2009 23:21:44 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?id=8969&amp;action=new</guid>
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			<title><![CDATA[Solostaran - Texture Artist]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?id=8642&amp;action=new</link>
			<description><![CDATA[<p>Email: BlueShiftPS@Gmail.com<br />MSN Messenger: N/A<br />Do you own BF2142: No<br />Mod Experience:&nbsp; Minor independent projects, Freeworlds dev team<br />Expertise In:&nbsp; Texturing (but not unwrapping), 2D Art Designing<br />URL of last Mod:&nbsp; <a href="http://www.freeworlds-mod.net/">http://www.freeworlds-mod.net/</a> (<a href="http://www.moddb.com/mods/freeworlds-182">http://www.moddb.com/mods/freeworlds-182</a>) [station textures]</p><p><strong>Other Examples</strong><br />-Solo Projects:<br /><a href="http://www.tesnexus.com/downloads/images/20464-2-1224897926.gif">http://www.tesnexus.com/downloads/image … 897926.gif</a><br /><a href="http://www.fallout3nexus.com/downloads/images/408-2-1226700767.gif">http://www.fallout3nexus.com/downloads/ … 700767.gif</a><br />*The above are modifications of existing textures made by Bethesda Softworks*<br />-Contributions:<br /><a href="http://s56.photobucket.com/albums/g195/BlueShift_photos/?action=view&amp;current=screen9-1.png">http://s56.photobucket.com/albums/g195/ … een9-1.png</a><br /><a href="http://i56.photobucket.com/albums/g195/BlueShift_photos/imp2s3.png?t=1232661622.png">http://i56.photobucket.com/albums/g195/ … 661622.png</a><br /><a href="http://s56.photobucket.com/albums/g195/BlueShift_photos/?action=view&amp;current=imp2s2.png">http://s56.photobucket.com/albums/g195/ … imp2s2.png</a></p><p>Note on time constraints:&nbsp; They do exist for me, and could potentially become an issue.&nbsp; I can&#039;t predict how much time I&#039;ll have to work on First Strike.&nbsp; If Sushi is okay with me sharing textures that I made for Freeworlds with First Strike, and if you all don&#039;t mind using souped-up versions of them, then things should run at least relatively smoothly.</p><p>To be honest, I&#039;m not sure if I&#039;ll be able to manage this.&nbsp; If you&#039;d like me to do some work for you in the form of sprucing some stuff up for ModDB crunch time, then I have no problems.&nbsp; I&#039;m not sure if I really have the time to work with you on a permanent basis in addition to FW, however.</p>]]></description>
			<author><![CDATA[null@example.com (Solostaran)]]></author>
			<pubDate>Thu, 22 Jan 2009 22:19:39 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?id=8642&amp;action=new</guid>
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			<title><![CDATA[Need writers?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?id=8414&amp;action=new</link>
			<description><![CDATA[<p>Experienced writer looking to do a bit of work with FS, possibly writing more map descriptions/campaigns?</p><p>I have quite an extensive knowledge of the SW Universe. I can prove it too.</p><p>Samples of work can be provided.</p><p>email: leboeuf.kyle@gmail.com<br />xfire: dssilver</p>]]></description>
			<author><![CDATA[null@example.com (Silver)]]></author>
			<pubDate>Mon, 24 Nov 2008 17:33:15 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?id=8414&amp;action=new</guid>
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			<title><![CDATA[Texture Artist Help Needed?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?id=7886&amp;action=new</link>
			<description><![CDATA[<p>Name: Jeremy Lindstrom<br />Email: Dekard@gmail.com<br />MSN Messenger: schnooogie@hotmail.com<br />Location: Dallas, TX<br />Age: 35<br />Do you own BF2: Yes <br />Mod Experience: Threewave CTF for Q3<br />Expertise In: Modeling/Texture</p><br /><p><a href="http://www.jeremylindstrom.com">http://www.jeremylindstrom.com</a></p>]]></description>
			<author><![CDATA[null@example.com (Dekard)]]></author>
			<pubDate>Wed, 02 Jul 2008 04:17:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?id=7886&amp;action=new</guid>
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			<title><![CDATA[why dont you guys play anymore?!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?id=7824&amp;action=new</link>
			<description><![CDATA[<p>Im sitting here waiting for server to come up so I can play. I just installed the mod and now I cant play cause I dont know how to rent a server!! pAlso nobody else is using server either!!:mad:</p>]]></description>
			<author><![CDATA[null@example.com (jose738)]]></author>
			<pubDate>Sun, 15 Jun 2008 11:35:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?id=7824&amp;action=new</guid>
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			<title><![CDATA[Tester position]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?id=7713&amp;action=new</link>
			<description><![CDATA[<p>I know you&#039;re not looking now but hopefully this will help when you are.</p><p>Name: Ari<br />Email: XSTATION14@hotmail.com<br />MSN Messenger: XSTATION14@hotmail.com<br />Location: NJ / USA<br />Age: 17<br />Do you own BF2: Yes / No ? Yes<br />Mod Experience: I don&#039;t know if you mean mod of modding but i&#039;ve played this mod for about a week now and I really like it but I have no modding experience.<br />Expertise in testing: I&#039;ve tested many games, including Team Fortress 2, Frontlines: Fuel of War, and Metal Gear Online</p>]]></description>
			<author><![CDATA[null@example.com (xstation14)]]></author>
			<pubDate>Sat, 31 May 2008 13:58:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?id=7713&amp;action=new</guid>
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			<title><![CDATA[Animator]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?id=7608&amp;action=new</link>
			<description><![CDATA[<p>Hi</p><p>I have been on abit of a sebatical.... (playing xbox360 too much) and have come back to PC wanting to get back in modding.&nbsp; I started modding way back for OFP I have always had something to do with 3d whether modelling, optimizing or now animating.&nbsp; Since I&#039;m applying for Animator (My newest endeavor) I will just show my last piece of work for the Project Reality team.&nbsp; Its quite abit old as I have not modded in what seems like a year.&nbsp; But anyways..</p><p><a href="http://video.google.com/videoplay?docid=-3446058853608934974&amp;hl=en">http://video.google.com/videoplay?docid … &amp;hl=en</a></p><p><a href="http://video.google.com/videoplay?docid=1750346319524007093&amp;hl=en">http://video.google.com/videoplay?docid … &amp;hl=en</a></p><p><a href="http://video.google.com/videoplay?docid=-7321427112156355650&amp;hl=en">http://video.google.com/videoplay?docid … &amp;hl=en</a></p><p>If you&#039;ve played PR recently then I guarentee you&#039;ve bonked yourself in the head with the shovel thanks to me....</p>]]></description>
			<author><![CDATA[null@example.com (greenapple86)]]></author>
			<pubDate>Thu, 22 May 2008 20:48:45 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?id=7608&amp;action=new</guid>
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			<title><![CDATA[wondering if you would like my help. (Example image heavy)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?id=7538&amp;action=new</link>
			<description><![CDATA[<p>hi, im new to the forums. first off i love your mod, second i love the new update you made. any way i really want to help in some way because i love this mod so much i have to give back. i don&#039;t really fit with any of your positions posted but ill try anyway</p><p>here is a list of what i could help you with:</p><p>1. I have some skill in photo editing, i could make wall papers, sigs, ect. only textured one object but it did not turn out that well</p><p>2. i can make maps, and basic objects like weapons and buildings but they are in .x format so im not sure if you could use those.</p><p>3. i have a basic knowledge in DBP programming, which im almost positive cant be used with battlefeild but you never know.</p><p>Some examples of my work:</p><p>this one was for a book report<br /><span class="postimg"><img src="http://img185.imageshack.us/img185/4661/wipyp3.jpg" alt="http://img185.imageshack.us/img185/4661/wipyp3.jpg" /></span><br /><span class="postimg"><img src="http://img185.imageshack.us/img185/4131/goodearthprojectbq0.jpg" alt="http://img185.imageshack.us/img185/4131/goodearthprojectbq0.jpg" /></span><br />A little low poly island i made with my little monster in DBP using Sparky&#039;s demo for quick collision redering<br /><span class="postimg"><img src="http://img179.imageshack.us/img179/3220/lowpolyislandxy9.jpg" alt="http://img179.imageshack.us/img179/3220/lowpolyislandxy9.jpg" /></span><br />and the texture for the island<br /><span class="postimg"><img src="http://img408.imageshack.us/img408/9955/islandrefrenceexjl4.jpg" alt="http://img408.imageshack.us/img408/9955/islandrefrenceexjl4.jpg" /></span></p><p>If you dont need me ill understand, i probably wont be much help but im willing to try<br />P.S. im color blind so if the colors are screwy...</p>]]></description>
			<author><![CDATA[null@example.com (Fylo)]]></author>
			<pubDate>Mon, 19 May 2008 04:52:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?id=7538&amp;action=new</guid>
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