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	<title type="html"><![CDATA[First Strike Forums — First Strike and Battlecry merger]]></title>
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	<updated>2015-03-24T11:35:06Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=11118</id>
		<entry>
			<title type="html"><![CDATA[Re: First Strike and Battlecry merger]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=146828#p146828" />
			<content type="html"><![CDATA[<p>Check out these test exports of Echo Base on Hoth to UE4 at the end of the news post:</p><p><a href="http://www.fsmod.com/index.php?xnewsaction=getnews&amp;newsarch=122014">http://www.fsmod.com/index.php?xnewsact … rch=122014</a></p><p>Talon has most of Echo base set up in MAX and is working on exporting to UE as he has time, which is limited ATM.&nbsp; &nbsp;It would be very helpful to get whatever original models we can from old FS devs in max format.&nbsp; Importing into max from the First Strike has issues.&nbsp; &nbsp;The import Battlefield tool plugins only work with versions up to max 9 and it&#039;s not a clean process.&nbsp; The models lose some formatting in the process and need to be cleaned up.&nbsp; &nbsp;The textures have to be fixed up as well.&nbsp; &nbsp;Then in order to get the model into UE4 from max 9, obj format is the only model that works but, so far without textures and sometimes the x,y,z settings are mixed up so the model ends up on it&#039;s side.&nbsp; &nbsp;Now, saving the file as a max 9 file and then reading that into a more current version of 3ds max allows the file to be exported into a FBX file that is compatible with UE4, but that is a complicated process.&nbsp; &nbsp; So, getting the models in the original max format would help a lot.</p>]]></content>
			<author>
				<name><![CDATA[Dnamro]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=914</uri>
			</author>
			<updated>2015-03-24T11:35:06Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=146828#p146828</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First Strike and Battlecry merger]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=146825#p146825" />
			<content type="html"><![CDATA[<p>Interesting. Good luck. Will be cool to see some of the FS models in the shiny new engine</p>]]></content>
			<author>
				<name><![CDATA[Bandu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=77</uri>
			</author>
			<updated>2015-03-23T01:43:48Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=146825#p146825</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First Strike and Battlecry merger]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=146703#p146703" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Jackroy wrote:</cite><blockquote><p>Is there going to be a main site, where most talk about the game takes place?</p><p>How long is it going take to move all the First Strike models over to the new engine?</p></blockquote></div><br /><p><a href="http://www.swbattlecry.com">www.swbattlecry.com</a> is the main site for the Star Wars game on the Unreal engine.</p><p>We are early in the process of learning how to use the Unreal editor.&nbsp; We haven&#039;t developed a workflow process for porting yet, so we can&#039;t say how long it will take.</p>]]></content>
			<author>
				<name><![CDATA[Dnamro]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=914</uri>
			</author>
			<updated>2014-08-24T19:44:24Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=146703#p146703</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First Strike and Battlecry merger]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=146702#p146702" />
			<content type="html"><![CDATA[<p>Is there going to be a main site, where most talk about the game takes place?</p><p>How long is it going take to move all the First Strike models over to the new engine?</p>]]></content>
			<author>
				<name><![CDATA[Jackroy]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=4542</uri>
			</author>
			<updated>2014-08-24T16:52:03Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=146702#p146702</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First Strike and Battlecry merger]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=146694#p146694" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Dnamro wrote:</cite><blockquote><div class="quotebox"><cite>Jackroy wrote:</cite><blockquote><p>Are you going to come up with a new name for the game or will it be called First Strike or Battlecry? If you need some help I should be able to help out with testing, I&#039;ve also done some programming with C Sharp, not sure if that would help any with the Unreal 4 Engine.</p></blockquote></div><p>How about Battle Strike?&nbsp; But seriously, a name change has been suggested, but nothing decided yet.</p><p>The unreal editor does a lot of the work, using templates.&nbsp; C++ is used to extend beyond the template limits when needed.&nbsp; &nbsp;So, a programming background is helpful, but not necessary.&nbsp; &nbsp;Now is the time to sign up to join the team.&nbsp; Just hop over to <a href="http://www.swbattlecry.com">www.swbattlecry.com</a> and hit the apply button in the forums.</p></blockquote></div><p>I strongly suggest that we start sharing this news.We need a strong and good public.</p>]]></content>
			<author>
				<name><![CDATA[Blackhawk0012]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=3447</uri>
			</author>
			<updated>2014-08-22T15:37:23Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=146694#p146694</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First Strike and Battlecry merger]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=146693#p146693" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Jackroy wrote:</cite><blockquote><p>Are you going to come up with a new name for the game or will it be called First Strike or Battlecry? If you need some help I should be able to help out with testing, I&#039;ve also done some programming with C Sharp, not sure if that would help any with the Unreal 4 Engine.</p></blockquote></div><p>How about Battle Strike?&nbsp; But seriously, a name change has been suggested, but nothing decided yet.</p><p>The unreal editor does a lot of the work, using templates.&nbsp; C++ is used to extend beyond the template limits when needed.&nbsp; &nbsp;So, a programming background is helpful, but not necessary.&nbsp; &nbsp;Now is the time to sign up to join the team.&nbsp; Just hop over to <a href="http://www.swbattlecry.com">www.swbattlecry.com</a> and hit the apply button in the forums.</p>]]></content>
			<author>
				<name><![CDATA[Dnamro]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=914</uri>
			</author>
			<updated>2014-08-22T03:26:30Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=146693#p146693</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First Strike and Battlecry merger]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=146692#p146692" />
			<content type="html"><![CDATA[<p>News posted on front page:</p><p>Greetings Troopers,</p><p>The First Strike team has decided to continue the mod on the Unreal 4 game engine to develop a free stand-alone Star Wars game -- and the best way to do that is to join forces with the BattleCry team.&nbsp; &nbsp;Both teams are committed to developing a game that fans will love to play.&nbsp; &nbsp;The First Strike team has many maps and models that just need to be ported, while the Battlecry team was already working on basic game play, so it just made sense to work together.&nbsp; &nbsp; We are all excited on the possibilities that we can unleash with this new engine by teaming up together.&nbsp; </p><p>With that being said, we have also decided to wrap up development work on BF2142 in order to focus on moving to the new game engine.&nbsp; &nbsp;A final update will be released soon with the singleplayer kits changes.&nbsp; We will also post unfinished work,&nbsp; to include Hoth, and all the developed AI meshes separately in the event that a work around is found for the loss of master account server and someone wants to continue the mod for BF2142.</p>]]></content>
			<author>
				<name><![CDATA[Dnamro]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=914</uri>
			</author>
			<updated>2014-08-22T00:40:59Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=146692#p146692</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First Strike and Battlecry merger]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=146691#p146691" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Dnamro wrote:</cite><blockquote><p>All indications are that Disney will continue to honor the guidelines for free fan created projects that was in place with Lucas Arts.</p></blockquote></div><p>Let&#039;s hope that they do.</p><p>Are you going to come up with a new name for the game or will it be called First Strike or Battlecry? If you need some help I should be able to help out with testing, I&#039;ve also done some programming with C Sharp, not sure if that would help any with the Unreal 4 Engine.</p>]]></content>
			<author>
				<name><![CDATA[Jackroy]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=4542</uri>
			</author>
			<updated>2014-08-22T00:20:48Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=146691#p146691</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First Strike and Battlecry merger]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=146690#p146690" />
			<content type="html"><![CDATA[<p>All indications are that Disney will continue to honor the guidelines for free fan created projects that was in place with Lucas Arts.</p><p>Once we get closer to the first release, we will be sure to fully use social media.&nbsp; We have an existing First Strike page and Battlecry is fully engaged with social media as well.</p>]]></content>
			<author>
				<name><![CDATA[Dnamro]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=914</uri>
			</author>
			<updated>2014-08-21T23:25:53Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=146690#p146690</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First Strike and Battlecry merger]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=146689#p146689" />
			<content type="html"><![CDATA[<p>Suh-WEET! First Strike must live on! Keeping an eye on this. Can&#039;t wait to see what happens. <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[mechag2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=94</uri>
			</author>
			<updated>2014-08-21T17:39:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=146689#p146689</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First Strike and Battlecry merger]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=146688#p146688" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Dnamro wrote:</cite><blockquote><p>It&#039;s official, First Strike is merging with Battlecry and will move to the Unreal 4 Engine.&nbsp; &nbsp;Finally,&nbsp; a free Star Wars stand-alone game will be developed.&nbsp; &nbsp;We will post a news update soon on exactly what that means for First Strike on BF2142.</p><p> <a href="http://www.moddb.com/games/star-wars-battlecry/news/first-strike-team-star-wars-battlecry-team-merge">http://www.moddb.com/games/star-wars-ba … team-merge</a></p></blockquote></div><p>Also, DNamro, we should have a way to share this game real wide.Maybe a facebook page</p>]]></content>
			<author>
				<name><![CDATA[Blackhawk0012]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=3447</uri>
			</author>
			<updated>2014-08-21T16:14:26Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=146688#p146688</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First Strike and Battlecry merger]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=146687#p146687" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Dnamro wrote:</cite><blockquote><p>It&#039;s official, First Strike is merging with Battlecry and will move to the Unreal 4 Engine.&nbsp; &nbsp;Finally,&nbsp; a free Star Wars stand-alone game will be developed.&nbsp; &nbsp;We will post a news update soon on exactly what that means for First Strike on BF2142.</p><p> <a href="http://www.moddb.com/games/star-wars-battlecry/news/first-strike-team-star-wars-battlecry-team-merge">http://www.moddb.com/games/star-wars-ba … team-merge</a></p></blockquote></div><p>YAY im so happy.<br />I love this mod and star wars so much!!!! </p><p>Although, will Disney be okay with a standalone game??</p>]]></content>
			<author>
				<name><![CDATA[Blackhawk0012]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=3447</uri>
			</author>
			<updated>2014-08-21T16:12:40Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=146687#p146687</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[First Strike and Battlecry merger]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=146685#p146685" />
			<content type="html"><![CDATA[<p>It&#039;s official, First Strike is merging with Battlecry and will move to the Unreal 4 Engine.&nbsp; &nbsp;Finally,&nbsp; a free Star Wars stand-alone game will be developed.&nbsp; &nbsp;We will post a news update soon on exactly what that means for First Strike on BF2142.</p><p> <a href="http://www.moddb.com/games/star-wars-battlecry/news/first-strike-team-star-wars-battlecry-team-merge">http://www.moddb.com/games/star-wars-ba … team-merge</a></p>]]></content>
			<author>
				<name><![CDATA[Dnamro]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=914</uri>
			</author>
			<updated>2014-08-21T02:17:38Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=146685#p146685</id>
		</entry>
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