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	<title type="html"><![CDATA[First Strike Forums — Test Port into Unity]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=11239&amp;type=atom" />
	<updated>2018-07-07T14:38:19Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=11239</id>
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			<title type="html"><![CDATA[Test Port into Unity]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=148144#p148144" />
			<content type="html"><![CDATA[<p>I have been doing some test importing into the Unity Game Engine.&nbsp; Lotte from the Eve of Destruction mod for BF2 has created a stand alone version of EOD in Unity and is willing to support using his EOD Redux for Unity to mod for First Strike.&nbsp; &nbsp;I tried with the Battlecry team on Unreal Engine 4 but they were going for higher quality models, which has stalled out on development due to the amount of work needed to create a game from scratch.&nbsp; &nbsp; As a mod for EOD Redux, the basic gameplay has already been created.&nbsp; &nbsp;It would be a matter of importing objects and then modying as needed for First Strike.</p><p>I am also looking into importing some things from Galactic Conquest for BF42.&nbsp; &nbsp;</p><p>What I have found so far is that most statics imported from BF2 and BF2142 with 3dsmax import tools have corrupted texture coordinates (UV mapping).&nbsp; The player controlled objects import much better.&nbsp; &nbsp;I have not tried importing animations.&nbsp; </p><p>Importing from BF42 works better for statics, but player controlled objects are imported one part at a time.</p><p>Is it much better to use the original model, when possible, instead of trying to import from any Battlefield model formats.&nbsp; &nbsp;</p><br /><p>Here are a few test imports (The Echo base Ready room and the Tie Advanced Prototype were ported to Unity from the original models.&nbsp; The others were imported from the Battlefield model format):</p><p><a href="https://media.moddb.com/images/mods/1/7/6512/ready_room.png">https://media.moddb.com/images/mods/1/7 … y_room.png</a></p><p><a href="https://media.moddb.com/images/mods/1/7/6512/Endor_female.JPG">https://media.moddb.com/images/mods/1/7 … female.JPG</a></p><p><a href="https://media.moddb.com/images/mods/1/7/6512/Rifle_A280_unity.JPG">https://media.moddb.com/images/mods/1/7 … _unity.JPG</a></p><p><a href="https://media.moddb.com/images/mods/1/7/6512/firehawk_2.JPG">https://media.moddb.com/images/mods/1/7 … hawk_2.JPG</a></p><p><a href="https://media.moddb.com/images/mods/1/7/6512/Tie_advance_prototype.png">https://media.moddb.com/images/mods/1/7 … totype.png</a></p>]]></content>
			<author>
				<name><![CDATA[Dnamro]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=914</uri>
			</author>
			<updated>2018-07-07T14:38:19Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=148144#p148144</id>
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