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		<title><![CDATA[First Strike Forums — Night maps]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=1146</link>
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		<description><![CDATA[The most recent posts in Night maps.]]></description>
		<lastBuildDate>Tue, 14 Mar 2006 11:26:02 +0000</lastBuildDate>
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			<title><![CDATA[Re: Night maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=14794#p14794</link>
			<description><![CDATA[<p>dammit this waiting is almost as bad for me as haveing seen the season ender for SG1... dammit is want to know what happens... will king arthur come back and save all</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Tue, 14 Mar 2006 11:26:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=14794#p14794</guid>
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			<title><![CDATA[Re: Night maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=14793#p14793</link>
			<description><![CDATA[<p>he is a team member, so they are all busy with their developement <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Tue, 14 Mar 2006 10:54:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=14793#p14793</guid>
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			<title><![CDATA[Re: Night maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=14777#p14777</link>
			<description><![CDATA[<div class="quotebox"><cite>General Un-Co wrote:</cite><blockquote><p>(I had better get back to work, on that thing that I&#039;m working on)</p></blockquote></div><p>He has something he&#039;s working on?!</p>]]></description>
			<author><![CDATA[null@example.com (zanth91)]]></author>
			<pubDate>Tue, 14 Mar 2006 04:18:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=14777#p14777</guid>
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			<title><![CDATA[Re: Night maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=14772#p14772</link>
			<description><![CDATA[<p>To add to what AQUILA said:</p><p><img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>(I had better get back to work, on that thing that I&#039;m working on)</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Tue, 14 Mar 2006 02:29:42 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=14772#p14772</guid>
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			<title><![CDATA[Re: Night maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=14677#p14677</link>
			<description><![CDATA[<p>just wait an see <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Mon, 13 Mar 2006 18:25:31 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=14677#p14677</guid>
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			<title><![CDATA[Re: Night maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=14627#p14627</link>
			<description><![CDATA[<div class="quotebox"><cite>generalandrew wrote:</cite><blockquote><p>Hmmmm, I&#039;d like to see this. I can imagine a fire fight with energy blasts flying EVERYWHERE, lighting up the night.</p></blockquote></div><p>YEA you get my idea. would be a killer on the shaders 1.4 but they cant realy play bf2 normaly anyway <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>green shades, red shades maybe blue even. ahh got to love it.</p><p>!aquila at dusk? with morning dewn still in the air? that would be great to. youl get sceens like the clone battle on Geonosis. lasers going true dust clouds vissibility close to zero and still the long lines of clones manage not to hit some1 5 rows in front of him.</p><p>(they cant be real imperial troopers. they fire to good:p)</p><p>edit: what no replies onmy map idea? <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Mon, 13 Mar 2006 13:55:49 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=14627#p14627</guid>
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			<title><![CDATA[Re: Night maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=14562#p14562</link>
			<description><![CDATA[<div class="quotebox"><cite>Ulversial wrote:</cite><blockquote><p>easiest method of converting your favourite map into a night map: turn your monitor off.</p><p>J/K </p><p>I&#039;d love to see some night maps too</p></blockquote></div><p>good idea...</p><p>IT WORKS! <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (zanth91)]]></author>
			<pubDate>Sun, 12 Mar 2006 21:36:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=14562#p14562</guid>
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			<title><![CDATA[Re: Night maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=14533#p14533</link>
			<description><![CDATA[<p>easiest method of converting your favourite map into a night map: turn your monitor off.</p><p>J/K </p><p>I&#039;d love to see some night maps too</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Ulversial)]]></author>
			<pubDate>Sun, 12 Mar 2006 18:04:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=14533#p14533</guid>
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			<title><![CDATA[Re: Night maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=14524#p14524</link>
			<description><![CDATA[<p>Yeah! bothan spy special forces raids at night i can picture it now.....</p>]]></description>
			<author><![CDATA[null@example.com (Slave1)]]></author>
			<pubDate>Sun, 12 Mar 2006 17:40:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=14524#p14524</guid>
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			<title><![CDATA[Re: Night maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=14412#p14412</link>
			<description><![CDATA[<p>SOme night maps would be pretty cool</p>]]></description>
			<author><![CDATA[null@example.com (zanth91)]]></author>
			<pubDate>Sat, 11 Mar 2006 15:41:44 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=14412#p14412</guid>
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			<title><![CDATA[Re: Night maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=14329#p14329</link>
			<description><![CDATA[<p>Can&#039;t wait!</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Sat, 11 Mar 2006 01:02:41 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=14329#p14329</guid>
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			<title><![CDATA[Re: Night maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=14319#p14319</link>
			<description><![CDATA[<p>i believe we are making a few at dusk and also making use of the visability within BF2 <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> will be good i can garrentee <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Sat, 11 Mar 2006 00:04:41 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=14319#p14319</guid>
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			<title><![CDATA[Re: Night maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=14288#p14288</link>
			<description><![CDATA[<p>Hmmmm, I&#039;d like to see this. I can imagine a fire fight with energy blasts flying EVERYWHERE, lighting up the night.</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Fri, 10 Mar 2006 21:58:31 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=14288#p14288</guid>
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			<title><![CDATA[Night maps]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=14155#p14155</link>
			<description><![CDATA[<p><img src="https://forums.fsmod.com/img/smilies/cool.png" width="15" height="15" alt="cool" /> dont know about you guys, but i always like the nightmaps. the bf2sf arent that good just because of the fact that you get a reduced part of you screen you can see of 40%<br />the bf2 nightmaps from lots of mods where great to</p><p>just a full screen filter/hud would be fine.</p><p>i doesnt have to be totaly dark. big moon lots of stars, glowing plant/ creatures. or just a very late sunset even. </p><p>/me pictures a night endor where a ewok suddenly jumps out of a tree and runs like hell!</p><br /><p><strong>map idea:</strong><br />i was thinking of lets say rebels (or imps) try to bored a schip, but during the fighting the power has gone of.<br />not just halways like in GC but hangerbays with supplies and stacked ammo crates. walkways above to overlook. the giant hanger idea. i&#039;ll try to explain a bit more, but dont think every1 would know what im talking about.<br />the hanger od the 3dmark05 and of the fanfilm I.M.P.S (the relentless). that kind of idea.</p><p>if i could make some maps with the mod tool i would try, but i cant. no good anyway</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Fri, 10 Mar 2006 11:58:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=14155#p14155</guid>
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