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	<title type="html"><![CDATA[First Strike Forums — weather effects]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=1193&amp;type=atom" />
	<updated>2006-03-26T23:30:30Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=1193</id>
		<entry>
			<title type="html"><![CDATA[Re: weather effects]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17554#p17554" />
			<content type="html"><![CDATA[<p>we going all out SW in general <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| AQUILA]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=26</uri>
			</author>
			<updated>2006-03-26T23:30:30Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17554#p17554</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: weather effects]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17547#p17547" />
			<content type="html"><![CDATA[<p>Very cool. Seems like you guys are really going all out in the Star Wars Ambience department.</p>]]></content>
			<author>
				<name><![CDATA[Kampher]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=67</uri>
			</author>
			<updated>2006-03-26T23:05:26Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17547#p17547</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: weather effects]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17104#p17104" />
			<content type="html"><![CDATA[<p>we got several things in the works <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> all will be revealed <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| AQUILA]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=26</uri>
			</author>
			<updated>2006-03-25T02:02:15Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17104#p17104</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: weather effects]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17082#p17082" />
			<content type="html"><![CDATA[<p>yeah thats what DCX did.</p><p>it was cool except for the whole inside buildings thing. but even still i think it adds enough to a map for the building thing not to be an issue.</p>]]></content>
			<author>
				<name><![CDATA[someguy]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=224</uri>
			</author>
			<updated>2006-03-24T23:46:52Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17082#p17082</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: weather effects]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17048#p17048" />
			<content type="html"><![CDATA[<p>As I posted in the other WeatherFX thread, it&#039;s totally possible.&nbsp; I believe it was done for BF42 using particle effects.&nbsp; No lag, but the falling precipitation would be visible inside of buildings.</p>]]></content>
			<author>
				<name><![CDATA[Canadiens1160]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=246</uri>
			</author>
			<updated>2006-03-24T21:07:40Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17048#p17048</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: weather effects]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17044#p17044" />
			<content type="html"><![CDATA[<p>well he was killed by Anakin btw <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p>]]></content>
			<author>
				<name><![CDATA[Dragunov]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=40</uri>
			</author>
			<updated>2006-03-24T20:57:56Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17044#p17044</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: weather effects]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17042#p17042" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>xEROhOUR wrote:</cite><blockquote><p>Snow joke is it ?</p></blockquote></div><p>Lmao, that cheesy joke, coupled with the look on dukoos face in your sig, amkes me laugh. <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p>]]></content>
			<author>
				<name><![CDATA[EliteNinja]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=173</uri>
			</author>
			<updated>2006-03-24T20:39:13Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17042#p17042</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: weather effects]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=16905#p16905" />
			<content type="html"><![CDATA[<p>That was harsh xERO</p><p>As I recall, the mod &quot;Homefront&quot; implemented falling snow for BF:1942, as did DCX.&nbsp; Even though some of the code was removed from the BF engine for BF:2, it might still be possible.&nbsp; I&#039;m sure it&#039;s at least looking into.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| RedMonkey999]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=58</uri>
			</author>
			<updated>2006-03-24T09:49:20Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=16905#p16905</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: weather effects]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=15472#p15472" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>xEROhOUR wrote:</cite><blockquote><p>Snow joke is it ?</p></blockquote></div><p><img src="https://forums.fsmod.com/img/smilies/roll.png" width="15" height="15" alt="roll" /></p>]]></content>
			<author>
				<name><![CDATA[Nusirilo]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=3</uri>
			</author>
			<updated>2006-03-16T20:15:59Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=15472#p15472</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: weather effects]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=15471#p15471" />
			<content type="html"><![CDATA[<p>Snow joke is it ?</p>]]></content>
			<author>
				<name><![CDATA[FSDev| xEROhOUR]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2</uri>
			</author>
			<updated>2006-03-16T19:54:45Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=15471#p15471</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: weather effects]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=15470#p15470" />
			<content type="html"><![CDATA[<p>lol guys! well there has been talk of it, but i&#039;m not the codeguru and I haven&#039;t got the latest details about the matter</p>]]></content>
			<author>
				<name><![CDATA[FSDev| Ulversial]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=76</uri>
			</author>
			<updated>2006-03-16T19:24:24Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=15470#p15470</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: weather effects]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=15376#p15376" />
			<content type="html"><![CDATA[<p>ah great.<br />hoth without falling snow just inst right (yes i know there was no snow falling in the battle and the snow looked like it didnt fall the night before but hey, its only a movie, not a game <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" />)</p>]]></content>
			<author>
				<name><![CDATA[Markus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=35</uri>
			</author>
			<updated>2006-03-16T11:03:58Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=15376#p15376</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: weather effects]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=14910#p14910" />
			<content type="html"><![CDATA[<p>Ooo... weather efects that reminds me wow, i love fs.</p>]]></content>
			<author>
				<name><![CDATA[tk-509]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=46</uri>
			</author>
			<updated>2006-03-14T19:49:29Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=14910#p14910</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: weather effects]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=14848#p14848" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Ulversial wrote:</cite><blockquote><p>We&#039;ve had some progress on that area too actually, but I shouldn&#039;t say too much now should I <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>What he tolls us...</p><p>There will be weather effects! You guys are so foolish, but to make you even more foolish, we&#039;ll wait to reveal it all at once at the release...</p><p><img src="https://forums.fsmod.com/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p>]]></content>
			<author>
				<name><![CDATA[zanth91]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=148</uri>
			</author>
			<updated>2006-03-14T16:28:43Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=14848#p14848</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: weather effects]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=14801#p14801" />
			<content type="html"><![CDATA[<p>We&#039;ve had some progress on that area too actually, but I shouldn&#039;t say too much now should I <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| Ulversial]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=76</uri>
			</author>
			<updated>2006-03-14T12:11:56Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=14801#p14801</id>
		</entry>
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