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		<title><![CDATA[First Strike Forums — How will ships explode?]]></title>
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		<description><![CDATA[The most recent posts in How will ships explode?.]]></description>
		<lastBuildDate>Fri, 12 Oct 2007 12:23:31 +0000</lastBuildDate>
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			<title><![CDATA[Re: How will ships explode?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=84533#p84533</link>
			<description><![CDATA[<p>Slave1 <br />2006-03-19 21:54:18</p><p>hmm talk about a mayor worthless bump lol</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Fri, 12 Oct 2007 12:23:31 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=84533#p84533</guid>
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			<title><![CDATA[Re: How will ships explode?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=84520#p84520</link>
			<description><![CDATA[<p>not a bad idear</p>]]></description>
			<author><![CDATA[null@example.com (droiddemon)]]></author>
			<pubDate>Fri, 12 Oct 2007 10:48:01 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=84520#p84520</guid>
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			<title><![CDATA[Re: How will ships explode?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=15966#p15966</link>
			<description><![CDATA[<p>This sounds like a good idea but would a ship exploding lag like remmeber when carriers sank in 1942 hamsters it was so bad. Luckily im getting a new computer soon:lol:</p>]]></description>
			<author><![CDATA[null@example.com (Slave1)]]></author>
			<pubDate>Sun, 19 Mar 2006 20:54:18 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=15966#p15966</guid>
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			<title><![CDATA[Re: How will ships explode?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=15883#p15883</link>
			<description><![CDATA[<p>With a loud &quot;kABBBBBBBBBBBooooooooOOOOMmmmmmm! Crash! TinkleMinkle!</p><p>Weve looked at Explosions and are tweaking them <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Sun, 19 Mar 2006 14:51:13 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=15883#p15883</guid>
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			<title><![CDATA[How will ships explode?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=15876#p15876</link>
			<description><![CDATA[<p>When i played Galactic conquest i was really disapointed about how large ships exploded and everyone fell through the floor. </p><p>will ships in this mod actually explode?</p><p>Also i think that the destroyed models should remain in the game. This will be cool for other smaller ships like x-wings and tie fighters to manuever around like in the movies. Also maps might look empty without them.</p>]]></description>
			<author><![CDATA[null@example.com (y dawg314)]]></author>
			<pubDate>Sun, 19 Mar 2006 14:33:56 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=15876#p15876</guid>
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