<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[First Strike Forums — More TIE Fighters...(Don't flame me!)]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=1316&amp;type=atom" />
	<updated>2006-04-08T18:50:27Z</updated>
	<generator version="1.4.5">PunBB</generator>
	<id>https://forums.fsmod.com/viewtopic.php?id=1316</id>
		<entry>
			<title type="html"><![CDATA[Re: More TIE Fighters...(Don't flame me!)]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=19699#p19699" />
			<content type="html"><![CDATA[<p>hehe <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> just wait</p>]]></content>
			<author>
				<name><![CDATA[FSDev| RedMonkey999]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=58</uri>
			</author>
			<updated>2006-04-08T18:50:27Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=19699#p19699</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: More TIE Fighters...(Don't flame me!)]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=19544#p19544" />
			<content type="html"><![CDATA[<p>the weapons and sheilds and speed would have to be weakened</p>]]></content>
			<author>
				<name><![CDATA[Proton8]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=119</uri>
			</author>
			<updated>2006-04-07T23:58:22Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=19544#p19544</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: More TIE Fighters...(Don't flame me!)]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=19496#p19496" />
			<content type="html"><![CDATA[<p>Wouldn&#039;t the cloaking be VERY overpowered?</p>]]></content>
			<author>
				<name><![CDATA[JeRK]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=102</uri>
			</author>
			<updated>2006-04-07T19:59:12Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=19496#p19496</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: More TIE Fighters...(Don't flame me!)]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17093#p17093" />
			<content type="html"><![CDATA[<p>Interesting ideas Canadiens, but I&#039;m not sure about the black box spawning thing.&nbsp; The LoDs would be incredibly easy to do though.&nbsp; Hmmm, maybe I&#039;ll have to make a TIE Phantom then.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| RedMonkey999]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=58</uri>
			</author>
			<updated>2006-03-25T00:45:47Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17093#p17093</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: More TIE Fighters...(Don't flame me!)]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17003#p17003" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Markus wrote:</cite><blockquote><p>imp testing facility, experimental TIE&#039;s, rebles atack. hmm where have i seen that before?<br />or rather played that <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>And where have I played that scenario before....HMMM:</p><p>Rebel Assult II<br />X-Wing<br />X-Wing Alliance<br />Dark Forces</p><p>It&#039;s a fairly common scenario <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>And those cloaked TIE Phantoms are totally possible.&nbsp; Either do it using increasingly transparent LODs as I said, or have one on-board weapon be a cloak that spawns a black box around the ship.</p>]]></content>
			<author>
				<name><![CDATA[Canadiens1160]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=246</uri>
			</author>
			<updated>2006-03-24T16:38:37Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17003#p17003</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: More TIE Fighters...(Don't flame me!)]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=16947#p16947" />
			<content type="html"><![CDATA[<p>I don&#039;t say words, just letters --&gt; GC <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[Dragunov]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=40</uri>
			</author>
			<updated>2006-03-24T12:27:49Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=16947#p16947</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: More TIE Fighters...(Don't flame me!)]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=16935#p16935" />
			<content type="html"><![CDATA[<p>imp testing facility, experimental TIE&#039;s, rebles atack. hmm where have i seen that before?<br />or rather played that <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[Markus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=35</uri>
			</author>
			<updated>2006-03-24T11:14:48Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=16935#p16935</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: More TIE Fighters...(Don't flame me!)]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=16909#p16909" />
			<content type="html"><![CDATA[<p>Oooh, an actually cloaking TIE Phantom would be amazing.&nbsp; Sounds tough though, maybe not.&nbsp; I would love to see the TIE Defender in as well.&nbsp; The Defender is super cool, and I loved flying it in TIE Fighter.&nbsp; It matches up to the A-Wing pretty well seen as how it has shields.&nbsp; If only they could implement it&#039;s tractor beam....oooohhhhh.</p><p>We had a rather in-depth discussion on UAVs for both sides awhile ago in the general discussion board.&nbsp; The imperial choice was fairly obvious, the probe droid, but the rebellion choice was a difficult one.&nbsp; I think pretty much any floating droid would work, just retrofit it and put a rebellion logo on it.&nbsp; I like the training remote idea though.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| RedMonkey999]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=58</uri>
			</author>
			<updated>2006-03-24T09:59:36Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=16909#p16909</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: More TIE Fighters...(Don't flame me!)]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=16876#p16876" />
			<content type="html"><![CDATA[<p>Also, remember those TIE prototypes from Rebel Assult II that were able to cloak?&nbsp; Just mess around with mesh transparency for each LOD for the TIE.&nbsp; For instance, have transparency at 90% for far away, and as the LOD level becomes more detailed as the ship is closer, have it less transparent and easier to hit.</p><p>An X-Wing raid on their production facility would be a great map idea.</p>]]></content>
			<author>
				<name><![CDATA[Canadiens1160]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=246</uri>
			</author>
			<updated>2006-03-24T04:08:01Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=16876#p16876</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: More TIE Fighters...(Don't flame me!)]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=16799#p16799" />
			<content type="html"><![CDATA[<p>We have two type of Map Scenarios coming ---------- stay tuned! <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| xEROhOUR]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2</uri>
			</author>
			<updated>2006-03-23T21:31:40Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=16799#p16799</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: More TIE Fighters...(Don't flame me!)]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=16797#p16797" />
			<content type="html"><![CDATA[<p>Canadiens, that&#039;s an idea I just thought of. You could have a map where the Rebels invade a Imperial testing facility and the Imperials must use the wacky weapons and vehicles they have at hand.</p>]]></content>
			<author>
				<name><![CDATA[Lieutenant Potato]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=241</uri>
			</author>
			<updated>2006-03-23T21:25:41Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=16797#p16797</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: More TIE Fighters...(Don't flame me!)]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=16781#p16781" />
			<content type="html"><![CDATA[<p>I would honestly save the specialized TIEs for perhaps a map or two where there is a battle at an experimental facility.&nbsp; In maps that take place during the A New Hope and Empire Strikes Back eras, there should really only be TIE Fighters and TIE Bombers.&nbsp; Incerceptors would be great for some of the latter-trilogy maps, but when you start getting into whacky TIE variants it gets a bit messy.</p>]]></content>
			<author>
				<name><![CDATA[Canadiens1160]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=246</uri>
			</author>
			<updated>2006-03-23T19:54:22Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=16781#p16781</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: More TIE Fighters...(Don't flame me!)]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=16259#p16259" />
			<content type="html"><![CDATA[<p>A Holocam could be used.</p><p><em>&quot;The military issue 57C unit is a more advanced model, equipped with special multiphase visual adjustment features, motion sensors, audio pickups, and signal transmitters.&quot;</em> - Star Wars Databank</p><p>Basicaly a floating security camara.... </p><p><a href="http://www.starwars.com/databank/technology/holocam/index.html">http://www.starwars.com/databank/techno … index.html</a><br />^ Holocam in Databank</p><p>And of course the Trianing Remote like the previous person here mentioned...</p><p>In General, the Rebelion doesn&#039;t seem to have any probe droids specifically to them as the Imperials do.</p>]]></content>
			<author>
				<name><![CDATA[clanotheduck]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=43</uri>
			</author>
			<updated>2006-03-21T05:57:32Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=16259#p16259</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: More TIE Fighters...(Don't flame me!)]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=16258#p16258" />
			<content type="html"><![CDATA[<p>I want this ship in so bad TIE DEFENDER!!!! <br /><span class="postimg"><img src="http://www.starwars.com/databank/starship/tiedefender/img/eu_bg.jpg" alt="http://www.starwars.com/databank/starship/tiedefender/img/eu_bg.jpg" /></span></p><p><a href="http://www.starwars.com/databank/starship/tiedefender/index.html">http://www.starwars.com/databank/starsh … index.html</a></p><p>Scimitar Assault bombers.... friggin sweet<br /><span class="postimg"><img src="http://www.starwars.com/databank/starship/scimitarbomber/img/eu_bg.jpg" alt="http://www.starwars.com/databank/starship/scimitarbomber/img/eu_bg.jpg" /></span></p><br /><p><a href="http://www.starwars.com/databank/starship/scimitarbomber/index.html">http://www.starwars.com/databank/starsh … index.html</a></p>]]></content>
			<author>
				<name><![CDATA[sgt. fuzz]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=239</uri>
			</author>
			<updated>2006-03-21T05:21:40Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=16258#p16258</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: More TIE Fighters...(Don't flame me!)]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=16255#p16255" />
			<content type="html"><![CDATA[<p>Well, seeing as im such a starwars Geniouse, and video gaming master, I can help you with this UAV problem.</p><p>You would want something smaller than a imp probe droid, seeing as you wouldnt want it easily destroyd. So, why not use one of these?</p><p>For the imperials, an imp Mark IV Sentry droid. Small, fast, flys in the air. </p><p><span class="postimg"><img src="http://www.starwars.com/databank/droid/imperialsentrydroid/img/movie_sm.jpg" alt="http://www.starwars.com/databank/droid/imperialsentrydroid/img/movie_sm.jpg" /></span></p><p><a href="http://www.starwars.com/databank/droid/imperialsentrydroid/index.html">http://www.starwars.com/databank/droid/ … index.html</a></p><br /><p>Fore the rebels, possably one of these:</p><p><span class="postimg"><img src="http://www.hoylen.com/photos/2002-10-12-starwars/sw046.jpg" alt="http://www.hoylen.com/photos/2002-10-12-starwars/sw046.jpg" /></span></p><p>The Training remotes in starwars are mainly used for training, but it has many sensors in it that could allow it to be used as a recopn device. they are pretty quick and agile, and would be ahrd to knock out (basically like the current UAVs).</p><br /><p>SO thouse 2 are possabilities. They are smal, fast, and can fly high jsut like the current UAVs.</p><br /><br /><br /><p><a href="http://www.starwars.com/databank/technology/trainingremote/">http://www.starwars.com/databank/techno … ingremote/</a></p>]]></content>
			<author>
				<name><![CDATA[EliteNinja]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=173</uri>
			</author>
			<updated>2006-03-21T04:56:04Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=16255#p16255</id>
		</entry>
</feed>
