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		<title><![CDATA[First Strike Forums — Dark, damp rainy map?]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=1355</link>
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		<description><![CDATA[The most recent posts in Dark, damp rainy map?.]]></description>
		<lastBuildDate>Sat, 25 Mar 2006 04:00:20 +0000</lastBuildDate>
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			<title><![CDATA[Re: Dark, damp rainy map?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17123#p17123</link>
			<description><![CDATA[<p>Here is another map Idea I had. It hs a detailed picture of the layout, and would have similare weather effects as this. Except the storm wouldnt be as bad, it would be off in the distance, and it takes place on a tropical island. What do you guys think?</p><p><a href="http://www.tpfclan.net/fsforums/viewtopic.php?pid=17119#p17119">http://www.tpfclan.net/fsforums/viewtop … 119#p17119</a></p>]]></description>
			<author><![CDATA[null@example.com (EliteNinja)]]></author>
			<pubDate>Sat, 25 Mar 2006 04:00:20 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17123#p17123</guid>
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			<title><![CDATA[Re: Dark, damp rainy map?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17099#p17099</link>
			<description><![CDATA[<div class="quotebox"><cite>RedMonkey999 wrote:</cite><blockquote><p>Explosions and muzzle flashes splash light onto nearby objects in BF:2, correct?&nbsp; If so, we could do what Canadiens said and make the lightning into a randomly spawning, extremely large muzzle flash effect.&nbsp; It could brighten the entire map for several fractions of a second.&nbsp; The thunder would be easy to code after that, just attach a very very loud thundercrash sound to the lightning effect.&nbsp; The lightning effect could be placed in several spots very far from the center of the map (think outside the boundaries), and it could go off every 10-50 seconds.&nbsp; Making the sky and terrain dark is the easiest part.&nbsp; As for the rain, someone should definately look into that.</p></blockquote></div><p>Yes, and you guyas also have to remember that the lightning always flashes atleast a second befor the thunder goes (because light is faster than sound obviously). And there can be thunder without lightning. </p><p> small thunder rumbles in the distance.... big lighting flash a few seconds after..... then the Loud thunder BANG following that wich slowly quiets down into a rumble. Maby it would be best to research actual thunder lighting events on video just to make it more realistic (I realise everyone has heard thunder and lighting befor, but for a more detailed referance).</p>]]></description>
			<author><![CDATA[null@example.com (EliteNinja)]]></author>
			<pubDate>Sat, 25 Mar 2006 01:34:05 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17099#p17099</guid>
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			<title><![CDATA[Re: Dark, damp rainy map?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17092#p17092</link>
			<description><![CDATA[<p>Explosions and muzzle flashes splash light onto nearby objects in BF:2, correct?&nbsp; If so, we could do what Canadiens said and make the lightning into a randomly spawning, extremely large muzzle flash effect.&nbsp; It could brighten the entire map for several fractions of a second.&nbsp; The thunder would be easy to code after that, just attach a very very loud thundercrash sound to the lightning effect.&nbsp; The lightning effect could be placed in several spots very far from the center of the map (think outside the boundaries), and it could go off every 10-50 seconds.&nbsp; Making the sky and terrain dark is the easiest part.&nbsp; As for the rain, someone should definately look into that.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| RedMonkey999)]]></author>
			<pubDate>Sat, 25 Mar 2006 00:43:51 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17092#p17092</guid>
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			<title><![CDATA[Re: Dark, damp rainy map?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17052#p17052</link>
			<description><![CDATA[<p>THEre was a desert combat map that had snow and lightning</p>]]></description>
			<author><![CDATA[null@example.com (y dawg314)]]></author>
			<pubDate>Fri, 24 Mar 2006 21:25:14 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17052#p17052</guid>
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			<title><![CDATA[Re: Dark, damp rainy map?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17045#p17045</link>
			<description><![CDATA[<div class="quotebox"><cite>sgt. fuzz wrote:</cite><blockquote><p>very cool but your ideas spell in bold lettere <strong>LAG</strong>&nbsp; I bet my computer could handle it but it&#039;s gonna be quite a processor juicer</p></blockquote></div><p>Rain was no problem in BF1942 - some individuals coded it and then it was included in the Forgotten Hope mod on a map or two.&nbsp; It&#039;s particle-based, so it would only really be useful in a totally outdoor map as the rain would fall through buildings, but it was lag free.</p><p>Lightning would be much harder to pull off, sort of a randomly-spawning effect that would appear every few minutes with some nice dynamic lighting attached to it.</p>]]></description>
			<author><![CDATA[null@example.com (Canadiens1160)]]></author>
			<pubDate>Fri, 24 Mar 2006 21:04:33 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17045#p17045</guid>
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			<title><![CDATA[Re: Dark, damp rainy map?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17043#p17043</link>
			<description><![CDATA[<p>well, the remainings are just the same, no cities, just a slimy mudhole</p><p>mudhole, slimy, my home it is, hmmmmm -Yoda <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Fri, 24 Mar 2006 20:55:01 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17043#p17043</guid>
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			<title><![CDATA[Re: Dark, damp rainy map?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17039#p17039</link>
			<description><![CDATA[<div class="quotebox"><cite>Dragunov wrote:</cite><blockquote><p>Well I immediately think at Dagobah <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>Ehehe, I thought the exact same thing. THough it might be abit too enclosed. But we will never know since we only saw yodas section of the planet.</p>]]></description>
			<author><![CDATA[null@example.com (EliteNinja)]]></author>
			<pubDate>Fri, 24 Mar 2006 20:35:16 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17039#p17039</guid>
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			<title><![CDATA[Re: Dark, damp rainy map?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=16912#p16912</link>
			<description><![CDATA[<div class="quotebox"><cite>EliteNinja wrote:</cite><blockquote><p>This has probablt been adressed a few times. But BF1942 and BF2 both share the same problem. Every single map is in the day, and its always clear outside, and if we are lucky its dusk (kudra dam, my favoutite map). I know falling snow on the hoth levels was discussed already, But what about lighting, thunder, dark grey skies, sand storms ect ect? Is any of that possible?</p><p>I think it would be pretty cool to have atleast 1 map that is very damp, and has grey raining/about to rain skies. And thunder in the backround. That would be a pretty damn cool mood setting level. Perhaps have a large ammount of the terain coverd in damp grass or mud so that when you are trying to shoot someone from above you can see all mud and water splashing around them. Damn, that would be a pretty sweet elvel. And also it would be very wide open, but at the same time be full of foresty sections, and barron partially destroyed buildings.&nbsp; Just emagine camping in a near by bushy area with the grey skies, Moist air, flashes of lightning, and thunder goung on and seeing in the distance a squad of swamp troopers trying to flank one of your squads, when all of a sudden you pull out your heavy repeater and blast at them. Now emagine you being in the squad thats being shot at. Rain falling, thunder going, lightning flashes, muddy splashing sounds as your squad trails through the damp terrain, when all of a sudden water and mud start splashing everywhere and your buddies are getting kileld and lazers flying past and wattery explostions andnasnnj&nbsp; ahjlfgjhfghjkddhjh arghq herg erogsdfjh&#039;lsfdkjh!!!!</p><br /><p>As you can see I got carried away. But you get the gist of it. I wish I could make maps, I have many crazy, yet cool ideas.</p></blockquote></div><p>Well I immediately think at Dagobah <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Fri, 24 Mar 2006 10:06:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=16912#p16912</guid>
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			<title><![CDATA[Re: Dark, damp rainy map?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=16833#p16833</link>
			<description><![CDATA[<p>maybe in a ptch they could include an option whether to include background effects.&nbsp; That would open this idea up a little more for thunderstorms ect. in the background</p>]]></description>
			<author><![CDATA[null@example.com (sgt. fuzz)]]></author>
			<pubDate>Thu, 23 Mar 2006 23:22:12 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=16833#p16833</guid>
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			<title><![CDATA[Re: Dark, damp rainy map?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=16832#p16832</link>
			<description><![CDATA[<p>Well it wouldnt be much more demanding than the current BF2 maps other than possably the rain falling. There are a couple damp maps in bf2 with the same type of effects when you shoot the ground. Darkening hte level, making the sky grey, and adding thunder sounds might not make much of a difference in graphical performance, but it would be a whoel different mood.</p>]]></description>
			<author><![CDATA[null@example.com (EliteNinja)]]></author>
			<pubDate>Thu, 23 Mar 2006 23:18:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=16832#p16832</guid>
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			<title><![CDATA[Re: Dark, damp rainy map?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=16830#p16830</link>
			<description><![CDATA[<p>very cool but your ideas spell in bold lettere <strong>LAG</strong>&nbsp; I bet my computer could handle it but it&#039;s gonna be quite a processor juicer</p>]]></description>
			<author><![CDATA[null@example.com (sgt. fuzz)]]></author>
			<pubDate>Thu, 23 Mar 2006 23:15:37 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=16830#p16830</guid>
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			<title><![CDATA[Dark, damp rainy map?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=16829#p16829</link>
			<description><![CDATA[<p>This has probablt been adressed a few times. But BF1942 and BF2 both share the same problem. Every single map is in the day, and its always clear outside, and if we are lucky its dusk (kudra dam, my favoutite map). I know falling snow on the hoth levels was discussed already, But what about lighting, thunder, dark grey skies, sand storms ect ect? Is any of that possible?</p><p>I think it would be pretty cool to have atleast 1 map that is very damp, and has grey raining/about to rain skies. And thunder in the backround. That would be a pretty damn cool mood setting level. Perhaps have a large ammount of the terain coverd in damp grass or mud so that when you are trying to shoot someone from above you can see all mud and water splashing around them. Damn, that would be a pretty sweet elvel. And also it would be very wide open, but at the same time be full of foresty sections, and barron partially destroyed buildings.&nbsp; Just emagine camping in a near by bushy area with the grey skies, Moist air, flashes of lightning, and thunder goung on and seeing in the distance a squad of swamp troopers trying to flank one of your squads, when all of a sudden you pull out your heavy repeater and blast at them. Now emagine you being in the squad thats being shot at. Rain falling, thunder going, lightning flashes, muddy splashing sounds as your squad trails through the damp terrain, when all of a sudden water and mud start splashing everywhere and your buddies are getting kileld and lazers flying past and wattery explostions andnasnnj&nbsp; ahjlfgjhfghjkddhjh arghq herg erogsdfjh&#039;lsfdkjh!!!!</p><br /><p>As you can see I got carried away. But you get the gist of it. I wish I could make maps, I have many crazy, yet cool ideas.</p>]]></description>
			<author><![CDATA[null@example.com (EliteNinja)]]></author>
			<pubDate>Thu, 23 Mar 2006 23:11:49 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=16829#p16829</guid>
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