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		<title><![CDATA[First Strike Forums — moon physics(SP?)]]></title>
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		<description><![CDATA[The most recent posts in moon physics(SP?).]]></description>
		<lastBuildDate>Wed, 29 Mar 2006 21:18:55 +0000</lastBuildDate>
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			<title><![CDATA[Re: moon physics(SP?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=18121#p18121</link>
			<description><![CDATA[<p>it was a heated conversation:mad:</p>]]></description>
			<author><![CDATA[null@example.com (y dawg314)]]></author>
			<pubDate>Wed, 29 Mar 2006 21:18:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=18121#p18121</guid>
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			<title><![CDATA[Re: moon physics(SP?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17957#p17957</link>
			<description><![CDATA[<p>dawg quit spamming you&#039;ve posted here like 8 times</p>]]></description>
			<author><![CDATA[null@example.com (sgt. fuzz)]]></author>
			<pubDate>Wed, 29 Mar 2006 01:08:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17957#p17957</guid>
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			<title><![CDATA[Re: moon physics(SP?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17950#p17950</link>
			<description><![CDATA[<p>yeah whateva...&nbsp; <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (y dawg314)]]></author>
			<pubDate>Tue, 28 Mar 2006 23:21:39 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17950#p17950</guid>
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			<title><![CDATA[Re: moon physics(SP?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17762#p17762</link>
			<description><![CDATA[<p>if the people have the standard gravity physics then they will stay horizontal.. make sense? dont worry we got it underwraps</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Tue, 28 Mar 2006 02:35:47 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17762#p17762</guid>
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		<item>
			<title><![CDATA[Re: moon physics(SP?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17751#p17751</link>
			<description><![CDATA[<p>yeah but... will people have those physics?</p><p>THat would make sense but it would be like any of the other movies or games</p>]]></description>
			<author><![CDATA[null@example.com (y dawg314)]]></author>
			<pubDate>Mon, 27 Mar 2006 23:58:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17751#p17751</guid>
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		<item>
			<title><![CDATA[Re: moon physics(SP?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17555#p17555</link>
			<description><![CDATA[<p>read my post again!</p><p>the gravity in the world is SET to normal pysics.. you apply Zero G to object etc..</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Sun, 26 Mar 2006 23:32:30 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17555#p17555</guid>
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		<item>
			<title><![CDATA[Re: moon physics(SP?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17538#p17538</link>
			<description><![CDATA[<p>Well we have to have zero gravity for space maps.</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Sun, 26 Mar 2006 22:25:18 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17538#p17538</guid>
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		<item>
			<title><![CDATA[Re: moon physics(SP?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17534#p17534</link>
			<description><![CDATA[<p>Also, i dont remember people in star wars movies floating around in their ship.</p>]]></description>
			<author><![CDATA[null@example.com (y dawg314)]]></author>
			<pubDate>Sun, 26 Mar 2006 21:43:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17534#p17534</guid>
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		<item>
			<title><![CDATA[Re: moon physics(SP?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17532#p17532</link>
			<description><![CDATA[<p>becuase without gravity one will not be able to walk on a ship or go down stairs on a ship that would lplay weird. i would say that there whould only be low gravity in vehichles</p>]]></description>
			<author><![CDATA[null@example.com (y dawg314)]]></author>
			<pubDate>Sun, 26 Mar 2006 21:40:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17532#p17532</guid>
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		<item>
			<title><![CDATA[Re: moon physics(SP?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17531#p17531</link>
			<description><![CDATA[<p>there has to be some gravity</p>]]></description>
			<author><![CDATA[null@example.com (y dawg314)]]></author>
			<pubDate>Sun, 26 Mar 2006 21:38:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17531#p17531</guid>
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		<item>
			<title><![CDATA[Re: moon physics(SP?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17308#p17308</link>
			<description><![CDATA[<p>here is from what i have heard may not be 100% accurate as im not a coder..</p><p>gravity can be applied to anything that you choose. if you want a person with low gravity but a spaceship with normal physics you can just apply the modifications to the persons/players gravity. </p><p>in theory this means that you can walk around on starships wilst outside the starfighters all have there own individual zero G modifier. well thats how i interpted it.. <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Sun, 26 Mar 2006 03:13:35 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17308#p17308</guid>
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		<item>
			<title><![CDATA[Re: moon physics(SP?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17303#p17303</link>
			<description><![CDATA[<p>That would be pretty cool to have zero gravity but what would you do about vehicles? I wouldn&#039;t want to drive a speederbike only to have it start floating around uncontrollably.</p>]]></description>
			<author><![CDATA[null@example.com (Lieutenant Potato)]]></author>
			<pubDate>Sun, 26 Mar 2006 03:04:14 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17303#p17303</guid>
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		<item>
			<title><![CDATA[Re: moon physics(SP?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17210#p17210</link>
			<description><![CDATA[<p>Gravity can be messed with in BF2 in much of the same ways it was in 1942.&nbsp; I could invision a level on a low-gravity planetoid or moon.&nbsp; Or perhaps at an asteroid mining facility.</p>]]></description>
			<author><![CDATA[null@example.com (Canadiens1160)]]></author>
			<pubDate>Sat, 25 Mar 2006 18:13:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17210#p17210</guid>
		</item>
		<item>
			<title><![CDATA[Re: moon physics(SP?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17209#p17209</link>
			<description><![CDATA[<p>you could probably go an ugly way about it and create a new vehicle/soldier for each gravity strength, you&#039;d just need to fiddle with the gravity modifiers.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Ulversial)]]></author>
			<pubDate>Sat, 25 Mar 2006 17:56:50 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17209#p17209</guid>
		</item>
		<item>
			<title><![CDATA[Re: moon physics(SP?)]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17110#p17110</link>
			<description><![CDATA[<p>Eh maybe for space battles but ground battles should all be gravity environments</p>]]></description>
			<author><![CDATA[null@example.com (Slave1)]]></author>
			<pubDate>Sat, 25 Mar 2006 02:22:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17110#p17110</guid>
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