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		<title><![CDATA[First Strike Forums — medics/defibulators]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=1379</link>
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		<description><![CDATA[The most recent posts in medics/defibulators.]]></description>
		<lastBuildDate>Wed, 29 Mar 2006 22:19:11 +0000</lastBuildDate>
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			<title><![CDATA[Re: medics/defibulators]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=18136#p18136</link>
			<description><![CDATA[<p>Indeed, for the first couple of months, I played solely as a medic.&nbsp; When I got my first upgrade, I got the new medic weapon with the cool sight and &quot;amazing accuracy&quot; (yeah right, the spec ops weapon was WAY more accurate IMO).</p><p>That aside, I hope FS keeps the revive functionality, it is an amazing experience playing as a medic.&nbsp; And there really isn&#039;t any reason they couldn&#039;t just use shock paddles because most of the soldiers are human, and humans have hearts, and hearts are revived by shocking them <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| RedMonkey999)]]></author>
			<pubDate>Wed, 29 Mar 2006 22:19:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=18136#p18136</guid>
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			<title><![CDATA[Re: medics/defibulators]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=18135#p18135</link>
			<description><![CDATA[<p>Force Revive ftw <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> Jking. Well when the mod is released I cant wait to see how the mod team approached this area.</p>]]></description>
			<author><![CDATA[null@example.com (Vaders_Fist)]]></author>
			<pubDate>Wed, 29 Mar 2006 22:17:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=18135#p18135</guid>
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			<title><![CDATA[Re: medics/defibulators]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=18134#p18134</link>
			<description><![CDATA[<p>Reviving was one of the best innovations in BF2 in my opinion.</p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Wed, 29 Mar 2006 22:14:31 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=18134#p18134</guid>
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			<title><![CDATA[Re: medics/defibulators]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17249#p17249</link>
			<description><![CDATA[<p>I think they&#039;re going with the device used in Republic Commando to revive. It&#039;s like a bacta version of the shock paddles.</p>]]></description>
			<author><![CDATA[null@example.com (TK-8252)]]></author>
			<pubDate>Sat, 25 Mar 2006 21:43:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17249#p17249</guid>
		</item>
		<item>
			<title><![CDATA[Re: medics/defibulators]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17245#p17245</link>
			<description><![CDATA[<p>What happened to using the shockpadle things from Republic Commando?</p>]]></description>
			<author><![CDATA[null@example.com (ICPO)]]></author>
			<pubDate>Sat, 25 Mar 2006 21:31:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17245#p17245</guid>
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		<item>
			<title><![CDATA[Re: medics/defibulators]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17141#p17141</link>
			<description><![CDATA[<p>Maby they will have bacta needle injections. RUn around reviving people with a needle like in Wolfenstein.</p>]]></description>
			<author><![CDATA[null@example.com (EliteNinja)]]></author>
			<pubDate>Sat, 25 Mar 2006 05:06:32 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17141#p17141</guid>
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		<item>
			<title><![CDATA[Re: medics/defibulators]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17140#p17140</link>
			<description><![CDATA[<p>that&#039;s exactly what i meant</p>]]></description>
			<author><![CDATA[null@example.com (sgt. fuzz)]]></author>
			<pubDate>Sat, 25 Mar 2006 05:03:37 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17140#p17140</guid>
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		<item>
			<title><![CDATA[Re: medics/defibulators]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17138#p17138</link>
			<description><![CDATA[<p>can it revive someone like the shockpaddles?</p>]]></description>
			<author><![CDATA[null@example.com (zanth91)]]></author>
			<pubDate>Sat, 25 Mar 2006 05:01:04 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17138#p17138</guid>
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		<item>
			<title><![CDATA[Re: medics/defibulators]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17135#p17135</link>
			<description><![CDATA[<p>It can in the movies.</p>]]></description>
			<author><![CDATA[null@example.com (EliteNinja)]]></author>
			<pubDate>Sat, 25 Mar 2006 04:55:18 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17135#p17135</guid>
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		<item>
			<title><![CDATA[Re: medics/defibulators]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17130#p17130</link>
			<description><![CDATA[<p>Can bacta save a severely wounded person?</p>]]></description>
			<author><![CDATA[null@example.com (sgt. fuzz)]]></author>
			<pubDate>Sat, 25 Mar 2006 04:44:41 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17130#p17130</guid>
		</item>
		<item>
			<title><![CDATA[Re: medics/defibulators]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17096#p17096</link>
			<description><![CDATA[<p>No defibrilators you got Bacta instead!</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Sat, 25 Mar 2006 00:51:49 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17096#p17096</guid>
		</item>
		<item>
			<title><![CDATA[medics/defibulators]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=17084#p17084</link>
			<description><![CDATA[<p>are there going to be any?????&nbsp; Saving people is my favortie thing to do playing bf:2.&nbsp; If it&#039;s not too late PLEASE include defibulators</p>]]></description>
			<author><![CDATA[null@example.com (sgt. fuzz)]]></author>
			<pubDate>Fri, 24 Mar 2006 23:54:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=17084#p17084</guid>
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