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	<title type="html"><![CDATA[First Strike Forums — First map plan...]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=1389&amp;type=atom" />
	<updated>2006-11-09T21:55:58Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=1389</id>
		<entry>
			<title type="html"><![CDATA[Re: First map plan...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=42712#p42712" />
			<content type="html"><![CDATA[<p>sounds real cool...</p><p>mabye instead of having X-wings &amp; Y-wings have transports</p>]]></content>
			<author>
				<name><![CDATA[Major._Spork]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=541</uri>
			</author>
			<updated>2006-11-09T21:55:58Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=42712#p42712</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First map plan...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=42413#p42413" />
			<content type="html"><![CDATA[<p>Sounds like that gameplay mechanic has a lot of potential to me.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| TALON]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=536</uri>
			</author>
			<updated>2006-11-07T09:53:40Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=42413#p42413</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First map plan...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=23270#p23270" />
			<content type="html"><![CDATA[<p>tantive 4 escape. or death star run map where you have to protect luke from being blown to kingdom come in the trench</p>]]></content>
			<author>
				<name><![CDATA[piewalker]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=306</uri>
			</author>
			<updated>2006-05-14T13:52:32Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=23270#p23270</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First map plan...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=23268#p23268" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Proton8 wrote:</cite><blockquote><p>lol<br />project reality mod has a nice new escort mod<br />u escort a car (VIP) form one objective to another while not allowing the other team to blow it up<br />its quite fun actualy<br />mabey u can implement it into fs nicely<br />like get the blockade runner through a ... blockade ^^</p></blockquote></div><p>really? wow that sounds like a great gameplay type... prevent the destruction of a craft in space... hm...</p>]]></content>
			<author>
				<name><![CDATA[FSDev| AQUILA]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=26</uri>
			</author>
			<updated>2006-05-14T13:50:39Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=23268#p23268</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First map plan...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=23246#p23246" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Proton8 wrote:</cite><blockquote><p>well u can code ctf like dc has already done i think...<br />but i aint sure bout objective is wut i sayin</p></blockquote></div><p><a href="http://www.desert-conflict.org">www.desert-conflict.org</a></p><p>They coded CTF first, now their main goal is making a DC like mod.</p>]]></content>
			<author>
				<name><![CDATA[zanth91]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=148</uri>
			</author>
			<updated>2006-05-14T03:25:41Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=23246#p23246</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First map plan...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=23243#p23243" />
			<content type="html"><![CDATA[<p>lol<br />project reality mod has a nice new escort mod<br />u escort a car (VIP) form one objective to another while not allowing the other team to blow it up<br />its quite fun actualy<br />mabey u can implement it into fs nicely<br />like get the blockade runner through a ... blockade ^^</p>]]></content>
			<author>
				<name><![CDATA[Proton8]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=119</uri>
			</author>
			<updated>2006-05-14T03:05:10Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=23243#p23243</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First map plan...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=23239#p23239" />
			<content type="html"><![CDATA[<p>the only CTF script to work well at present is mach10&#039;s im affraid so yes all permission must be asked for directly to him as credit is due where its deservered imo.. and he has granted FS permission so far <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| AQUILA]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=26</uri>
			</author>
			<updated>2006-05-14T00:07:33Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=23239#p23239</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First map plan...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=23236#p23236" />
			<content type="html"><![CDATA[<p>personally, i think BF2 is lacking in several elements, including CTF and Objective mode and CO-OP (which i hear they&#039;re releasing CO-OP with the next patch anyways!).&nbsp; I&#039;m happy to hear that this map can be made possible, and it sounds like a great map.&nbsp; The &quot;Titan Mode&quot; that EA is playing up so much is basically just another Objective mode with the target inside a ship. None the less, still sounds pretty fun!&nbsp; In fact that entire game just looked like a modded FS (with the scripted guns, landing pods, walkers, etc.) lol.</p><p>one thing about the map though, there&#039;s no mention of any rebel Transports to get from the&nbsp; Nebulon-B FRG to the Imperial Hanger... Is everyone going to crash land in X-Wings and Y-Wings?</p>]]></content>
			<author>
				<name><![CDATA[cokakola]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=287</uri>
			</author>
			<updated>2006-05-13T23:41:45Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=23236#p23236</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First map plan...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=23226#p23226" />
			<content type="html"><![CDATA[<p>dislike CTF anyway, wouldnt miss it. objective maps are great.</p>]]></content>
			<author>
				<name><![CDATA[Markus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=35</uri>
			</author>
			<updated>2006-05-13T20:02:22Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=23226#p23226</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First map plan...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=23223#p23223" />
			<content type="html"><![CDATA[<p>he can not copywrite something you create from scratch any way. and plus its EA&#039;s code so i&#039;d have to ask them to use it if i do so wish</p>]]></content>
			<author>
				<name><![CDATA[piewalker]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=306</uri>
			</author>
			<updated>2006-05-13T19:19:08Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=23223#p23223</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First map plan...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=23211#p23211" />
			<content type="html"><![CDATA[<p>Objective mode is possible, but it requires user made code, which we have official permission to use as of last week <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> from its creator Mach10. It wont see its way in to the first release but I wouldn&#039;t be suprised if you see it in the near future. <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>***Please note anyone wishing to create a fan map MUST request individual permission to use the code from Mach10. Our license does not cover non-team members.***</p>]]></content>
			<author>
				<name><![CDATA[FSDev| General Un-Co]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=34</uri>
			</author>
			<updated>2006-05-13T14:38:33Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=23211#p23211</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First map plan...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=23209#p23209" />
			<content type="html"><![CDATA[<p>easy peasy for objective mode.<br />i&#039;m surprised you havnt really figured it out yet though</p>]]></content>
			<author>
				<name><![CDATA[piewalker]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=306</uri>
			</author>
			<updated>2006-05-13T13:21:43Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=23209#p23209</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First map plan...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=18157#p18157" />
			<content type="html"><![CDATA[<p>well u can code ctf like dc has already done i think...<br />but i aint sure bout objective is wut i sayin</p>]]></content>
			<author>
				<name><![CDATA[Proton8]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=119</uri>
			</author>
			<updated>2006-03-29T23:09:23Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=18157#p18157</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First map plan...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17958#p17958" />
			<content type="html"><![CDATA[<p>Battlefield 2 is sorta making me angry because the ONLY type of gameplay is conquest.&nbsp; Hey EA!!! PATCH!!&nbsp; I would PAY for CTF OBJ ect.</p>]]></content>
			<author>
				<name><![CDATA[sgt. fuzz]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=239</uri>
			</author>
			<updated>2006-03-29T01:09:28Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17958#p17958</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: First map plan...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17760#p17760" />
			<content type="html"><![CDATA[<p>ummm i aint sure but i havent heard of objective based maps in bf2 yet...</p>]]></content>
			<author>
				<name><![CDATA[Proton8]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=119</uri>
			</author>
			<updated>2006-03-28T02:33:45Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17760#p17760</id>
		</entry>
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