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	<title type="html"><![CDATA[First Strike Forums — Ambient noises?]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=1391&amp;type=atom" />
	<updated>2006-03-26T00:28:45Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=1391</id>
		<entry>
			<title type="html"><![CDATA[Re: Ambient noises?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17280#p17280" />
			<content type="html"><![CDATA[<p>Well maybe a transfer on information can be arranged <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Vaders_Fist]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=92</uri>
			</author>
			<updated>2006-03-26T00:28:45Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17280#p17280</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ambient noises?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17278#p17278" />
			<content type="html"><![CDATA[<p>lol... well the secrets are on me <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| AQUILA]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=26</uri>
			</author>
			<updated>2006-03-26T00:27:01Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17278#p17278</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ambient noises?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17276#p17276" />
			<content type="html"><![CDATA[<p>I am unable to divulge that information at this present time.</p>]]></content>
			<author>
				<name><![CDATA[Vaders_Fist]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=92</uri>
			</author>
			<updated>2006-03-26T00:26:12Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17276#p17276</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ambient noises?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17269#p17269" />
			<content type="html"><![CDATA[<p>you getting inside info from someone? <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| AQUILA]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=26</uri>
			</author>
			<updated>2006-03-26T00:17:38Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17269#p17269</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ambient noises?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17260#p17260" />
			<content type="html"><![CDATA[<p>Will there be sole infantry maps? If so will we hear noises such as fly overs from Ties and X-Wings? They had this in Desert Combat and it made a real good feature.</p>]]></content>
			<author>
				<name><![CDATA[Vaders_Fist]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=92</uri>
			</author>
			<updated>2006-03-25T23:19:51Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17260#p17260</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ambient noises?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17242#p17242" />
			<content type="html"><![CDATA[<p>there will be thanx to Ulv and dreamless&#039;s talents <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> </p><p>trust me everything is getting worked on <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> so much to do <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| AQUILA]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=26</uri>
			</author>
			<updated>2006-03-25T21:26:58Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17242#p17242</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ambient noises?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17231#p17231" />
			<content type="html"><![CDATA[<p>for me, ambient noises can make or break a map. Its all about setting the mood.</p>]]></content>
			<author>
				<name><![CDATA[EliteNinja]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=173</uri>
			</author>
			<updated>2006-03-25T19:44:46Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17231#p17231</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Ambient noises?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=17229#p17229" />
			<content type="html"><![CDATA[<p>Will there ambient noises in First Strike? I&#039;ve always liked ambient noises, it adds a little extra to the experience. There&#039;s nothing like walking through Beggar&#039;s Canyon and hearing the call of the Sand People, or walking through Mos Eisley and hearing the Cantina Band playing nearby.</p>]]></content>
			<author>
				<name><![CDATA[Lieutenant Potato]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=241</uri>
			</author>
			<updated>2006-03-25T19:41:00Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=17229#p17229</id>
		</entry>
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