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		<title><![CDATA[First Strike Forums — the map # vote]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=1475</link>
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		<description><![CDATA[The most recent posts in the map # vote.]]></description>
		<lastBuildDate>Fri, 07 Apr 2006 23:50:48 +0000</lastBuildDate>
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			<title><![CDATA[Re: the map # vote]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=19543#p19543</link>
			<description><![CDATA[<p>I don&#039;t think many of us care when the mod gets released...&nbsp; but as I stated before if the first release isn&#039;t too fancy, your initial following will be rather small... first impressions on the public is something that should be kept in mind...</p>]]></description>
			<author><![CDATA[null@example.com (clanotheduck)]]></author>
			<pubDate>Fri, 07 Apr 2006 23:50:48 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=19543#p19543</guid>
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			<title><![CDATA[Re: the map # vote]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=19342#p19342</link>
			<description><![CDATA[<div class="quotebox"><cite>rybot wrote:</cite><blockquote><p>3 maps, especially completely different maps, would take some time. For me, that&#039;s A LOT of work as I&#039;m the only dedicated texture artist and we only have a couple coders. If you wanted, say Bespin, Endor and Death Star (not that these are the maps we are set on releasing first) I would say it would take us another 4 months, easily. If you wanted 2 maps, the time significantly decreases. And finally 1 map, the time might even be closer to a weeks.</p><p>Note, I&#039;m not promising anything relating to a release date, and the maps I used were for example only, I&#039;m just trying to say that it&#039;s easy to say how many maps you want, but you have to realize that these things take a lot of time, and we are doing this in our spare time.<br />We don&#039;t have EA breathing down our necks telling us to release a buggy product. We are going to do this right, and make something that people will enjoy.</p></blockquote></div><p>Here is an idea. Get 2 maps done. Release by May 24th. Then work on more maps and release them before summer ends.</p>]]></description>
			<author><![CDATA[null@example.com (.:a6:.Ramirez)]]></author>
			<pubDate>Fri, 07 Apr 2006 01:03:13 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=19342#p19342</guid>
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			<title><![CDATA[Re: the map # vote]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=19224#p19224</link>
			<description><![CDATA[<p>My opinion on the subject is we should not release to the public till we have three, two at an absolute minimum maps. The servers wont stay full if we only have one map and what if player don&#039;t like it? Basically three is a good number and that is what i believe we shoul aim for. An internal Alpha on the other hand would obviously only need one map.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Thu, 06 Apr 2006 12:19:54 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=19224#p19224</guid>
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			<title><![CDATA[Re: the map # vote]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=19203#p19203</link>
			<description><![CDATA[<p>3 maps, especially completely different maps, would take some time. For me, that&#039;s A LOT of work as I&#039;m the only dedicated texture artist and we only have a couple coders. If you wanted, say Bespin, Endor and Death Star (not that these are the maps we are set on releasing first) I would say it would take us another 4 months, easily. If you wanted 2 maps, the time significantly decreases. And finally 1 map, the time might even be closer to a weeks.</p><p>Note, I&#039;m not promising anything relating to a release date, and the maps I used were for example only, I&#039;m just trying to say that it&#039;s easy to say how many maps you want, but you have to realize that these things take a lot of time, and we are doing this in our spare time.<br />We don&#039;t have EA breathing down our necks telling us to release a buggy product. We are going to do this right, and make something that people will enjoy.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| rybot)]]></author>
			<pubDate>Thu, 06 Apr 2006 07:41:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=19203#p19203</guid>
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			<title><![CDATA[Re: the map # vote]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=19202#p19202</link>
			<description><![CDATA[<p>Hmm. I chose 3, but on reflection 1 would be better, that way they wont be as pressured and can take the time for a good first release (and a quick one <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> ) I was just being greedy.</p>]]></description>
			<author><![CDATA[null@example.com (Kez)]]></author>
			<pubDate>Thu, 06 Apr 2006 07:05:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=19202#p19202</guid>
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			<title><![CDATA[Re: the map # vote]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=19183#p19183</link>
			<description><![CDATA[<p>2 or more maps. but 3 would be best.</p>]]></description>
			<author><![CDATA[null@example.com (someguy)]]></author>
			<pubDate>Thu, 06 Apr 2006 02:57:01 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=19183#p19183</guid>
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			<title><![CDATA[Re: the map # vote]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=19154#p19154</link>
			<description><![CDATA[<p>As long as there&#039;s a space map(that&#039;s good) I&#039;m fine <img src="https://forums.fsmod.com/img/smilies/cool.png" width="15" height="15" alt="cool" /></p>]]></description>
			<author><![CDATA[null@example.com (sgt. fuzz)]]></author>
			<pubDate>Wed, 05 Apr 2006 22:23:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=19154#p19154</guid>
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			<title><![CDATA[Re: the map # vote]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=19149#p19149</link>
			<description><![CDATA[<p>I dont care how long it takes!! Just get 3 maps done and im happy. Make the maps good!</p>]]></description>
			<author><![CDATA[null@example.com (.:a6:.Ramirez)]]></author>
			<pubDate>Wed, 05 Apr 2006 21:58:20 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=19149#p19149</guid>
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			<title><![CDATA[Re: the map # vote]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=19147#p19147</link>
			<description><![CDATA[<p>GIVE us the update! ARGH! The tention is killing me.</p>]]></description>
			<author><![CDATA[null@example.com (Vaders_Fist)]]></author>
			<pubDate>Wed, 05 Apr 2006 21:53:20 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=19147#p19147</guid>
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			<title><![CDATA[Re: the map # vote]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=19135#p19135</link>
			<description><![CDATA[<p>I dunno, if you guys want the mod sooner, I would say two maps would be best.&nbsp; After we complete everything we need for two maps, we could quickly release a peliminary version of the mod just for fun, and then concentrate on making a few more maps for a second release soon after.&nbsp; Just a thought.&nbsp; The more maps we have to make, the more stuff we have to make to put on those maps, and the more stuff we have to make to put on these maps, the more textures have to be made to put on the objects, and then the objects have to be imported and coded, and then everything has to be tested, and once all the inevitable errors have been returned to the designers from the testers, the designers have to fix everything, and then the objects and maps can be tested again..and again...and again...and, well you get the picture.</p><p>Basically the tradeoff is: <br />-Less maps, quicker release<br />-More maps, more time until release</p><br /><p>Although I have to say it is hard for me to be patient when I can see all of the amazing internal stuff going on right now, just wait until the next update! <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| RedMonkey999)]]></author>
			<pubDate>Wed, 05 Apr 2006 20:07:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=19135#p19135</guid>
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			<title><![CDATA[Re: the map # vote]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=19134#p19134</link>
			<description><![CDATA[<p>Yes i like that two land. Then 1 space. I want the death star for the space.</p>]]></description>
			<author><![CDATA[null@example.com (.:a6:.Ramirez)]]></author>
			<pubDate>Wed, 05 Apr 2006 19:51:34 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=19134#p19134</guid>
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			<title><![CDATA[Re: the map # vote]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=19066#p19066</link>
			<description><![CDATA[<p>2&nbsp; different land maps (hoth and something else), and a space map sounds like a good release.</p>]]></description>
			<author><![CDATA[null@example.com (EliteNinja)]]></author>
			<pubDate>Wed, 05 Apr 2006 12:47:01 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=19066#p19066</guid>
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			<title><![CDATA[Re: the map # vote]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=18982#p18982</link>
			<description><![CDATA[<p>I agree 3 maps will give you more time for fixes and new maps to be produced for the next release. <img src="https://forums.fsmod.com/img/smilies/cool.png" width="15" height="15" alt="cool" /></p>]]></description>
			<author><![CDATA[null@example.com (DeadlyBiatch)]]></author>
			<pubDate>Tue, 04 Apr 2006 17:21:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=18982#p18982</guid>
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			<title><![CDATA[Re: the map # vote]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=18885#p18885</link>
			<description><![CDATA[<p>3 maps you need more then 2</p>]]></description>
			<author><![CDATA[null@example.com (.:a6:.Ramirez)]]></author>
			<pubDate>Mon, 03 Apr 2006 23:54:21 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=18885#p18885</guid>
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			<title><![CDATA[Re: the map # vote]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=18882#p18882</link>
			<description><![CDATA[<div class="quotebox"><cite>clanotheduck wrote:</cite><blockquote><p>3; People would become bored of the mod if the first release isn&#039;t very impresive. If you have more maps out, you have a crowd that will be entertained for while, giving you more time to work on the next release.</p></blockquote></div><p>I agree</p>]]></description>
			<author><![CDATA[null@example.com (Slave1)]]></author>
			<pubDate>Mon, 03 Apr 2006 23:49:41 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=18882#p18882</guid>
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