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		<title><![CDATA[First Strike Forums — Capital Ship Movement]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=1493</link>
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		<description><![CDATA[The most recent posts in Capital Ship Movement.]]></description>
		<lastBuildDate>Sun, 30 Apr 2006 06:47:30 +0000</lastBuildDate>
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			<title><![CDATA[Re: Capital Ship Movement]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=22204#p22204</link>
			<description><![CDATA[<div class="quotebox"><cite>alpha69a wrote:</cite><blockquote><p>actually it depends on wether or not you jumped on the tank before or after he starts moving <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>Yeah that too lol.</p>]]></description>
			<author><![CDATA[null@example.com (Tren)]]></author>
			<pubDate>Sun, 30 Apr 2006 06:47:30 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=22204#p22204</guid>
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			<title><![CDATA[Re: Capital Ship Movement]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=22202#p22202</link>
			<description><![CDATA[<p>actually it depends on wether or not you jumped on the tank before or after he starts moving <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (alpha69a)]]></author>
			<pubDate>Sun, 30 Apr 2006 06:26:34 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=22202#p22202</guid>
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			<title><![CDATA[Re: Capital Ship Movement]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=22183#p22183</link>
			<description><![CDATA[<div class="quotebox"><cite>Proton8 wrote:</cite><blockquote><p>well u can stand on a tank and not die...<br />they fixed that in a patch long ago</p></blockquote></div><p>Of course it depends on how fast the tank is moving...</p>]]></description>
			<author><![CDATA[null@example.com (Tren)]]></author>
			<pubDate>Sun, 30 Apr 2006 01:09:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=22183#p22183</guid>
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			<title><![CDATA[Re: Capital Ship Movement]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=22150#p22150</link>
			<description><![CDATA[<p>well u can stand on a tank and not die...<br />they fixed that in a patch long ago</p>]]></description>
			<author><![CDATA[null@example.com (Proton8)]]></author>
			<pubDate>Sat, 29 Apr 2006 15:48:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=22150#p22150</guid>
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			<title><![CDATA[Re: Capital Ship Movement]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=22103#p22103</link>
			<description><![CDATA[<div class="quotebox"><cite>MK4210 wrote:</cite><blockquote><p>i cuss at the screen for not being able to make it to the escape pod in time or get into a fighter.</p></blockquote></div><p>LOL yeah that sucks. <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p>]]></description>
			<author><![CDATA[null@example.com (Tren)]]></author>
			<pubDate>Sat, 29 Apr 2006 04:24:08 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=22103#p22103</guid>
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			<title><![CDATA[Re: Capital Ship Movement]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=22086#p22086</link>
			<description><![CDATA[<p>Well in BF1942 they were moving fast enough <img src="https://forums.fsmod.com/img/smilies/hmm.png" width="15" height="15" alt="hmm" /> and believe me many a time would i cuss at the screen for not being able to make it to the escape pod in time or get into a fighter.</p>]]></description>
			<author><![CDATA[null@example.com (MK4210)]]></author>
			<pubDate>Sat, 29 Apr 2006 00:46:18 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=22086#p22086</guid>
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			<title><![CDATA[Re: Capital Ship Movement]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=22070#p22070</link>
			<description><![CDATA[<div class="quotebox"><cite>Biggoron wrote:</cite><blockquote><p>Corrilian Corvettes and the like won&#039;t be moving fast enough to kill passengers will they..?</p></blockquote></div><p>That is a good point, I doubt they will be moving all that fast.</p>]]></description>
			<author><![CDATA[null@example.com (Tren)]]></author>
			<pubDate>Fri, 28 Apr 2006 23:29:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=22070#p22070</guid>
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			<title><![CDATA[Re: Capital Ship Movement]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=22052#p22052</link>
			<description><![CDATA[<p>i know standing on a tank gets you killed in BF2 when it drives off, but Corrilian Corvettes and the like won&#039;t be moving fast enough to kill passengers will they..? i thought you got smeared across windscreens in BF42 too but walking from the bridge to the hangar was just about bearable in a Nebulon Frigate.</p>]]></description>
			<author><![CDATA[null@example.com (Biggoron)]]></author>
			<pubDate>Fri, 28 Apr 2006 19:56:54 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=22052#p22052</guid>
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			<title><![CDATA[Re: Capital Ship Movement]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21228#p21228</link>
			<description><![CDATA[<div class="quotebox"><cite>y dawg314 wrote:</cite><blockquote><p>Also will they be &quot;blowupable&quot;?</p></blockquote></div><p>What a technical term! lol <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p><p>Besides, do you have any idea how much firepower you would need to take down something like a imperial cruiser?!?!</p>]]></description>
			<author><![CDATA[null@example.com (Tren)]]></author>
			<pubDate>Fri, 21 Apr 2006 07:16:42 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21228#p21228</guid>
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			<title><![CDATA[Re: Capital Ship Movement]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21194#p21194</link>
			<description><![CDATA[<p>10x!! lol your looking at alot more <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Thu, 20 Apr 2006 23:05:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21194#p21194</guid>
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			<title><![CDATA[Re: Capital Ship Movement]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21188#p21188</link>
			<description><![CDATA[<p>yeah but the inside of a ISD is so large it is abot 10 times the size of a correvvtes innards. so a correet would be possible</p>]]></description>
			<author><![CDATA[null@example.com (masterchief0187)]]></author>
			<pubDate>Thu, 20 Apr 2006 21:51:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21188#p21188</guid>
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			<title><![CDATA[Re: Capital Ship Movement]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=19557#p19557</link>
			<description><![CDATA[<p>nice post number ulversial lol!</p>]]></description>
			<author><![CDATA[null@example.com (sgt. fuzz)]]></author>
			<pubDate>Sat, 08 Apr 2006 02:03:18 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=19557#p19557</guid>
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			<title><![CDATA[Re: Capital Ship Movement]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=19555#p19555</link>
			<description><![CDATA[<p>depends gals and guys if it we find it playable enought to have walking possible inside the smaller driven capital ships. I&#039;d say a maybe on this one.. heck we haven&#039;t even decided on wether there will be driven ships or not <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> </p><p>patience fellas, as I said we&#039;re currently not focusing on these space maps, but on other stuff (ground maps). time will tell when we&#039;re putting the focus on space</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Ulversial)]]></author>
			<pubDate>Sat, 08 Apr 2006 01:42:50 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=19555#p19555</guid>
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			<title><![CDATA[Re: Capital Ship Movement]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=19553#p19553</link>
			<description><![CDATA[<p>I think (from what ive read) that you can only walk inside the big, static capital ships. Smaller ones you will spawn in and just be at a position.</p>]]></description>
			<author><![CDATA[null@example.com (MK4210)]]></author>
			<pubDate>Sat, 08 Apr 2006 00:54:41 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=19553#p19553</guid>
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		<item>
			<title><![CDATA[Re: Capital Ship Movement]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=19520#p19520</link>
			<description><![CDATA[<p>THeres no walking inside capital ships?</p>]]></description>
			<author><![CDATA[null@example.com (y dawg314)]]></author>
			<pubDate>Fri, 07 Apr 2006 22:41:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=19520#p19520</guid>
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