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	<title type="html"><![CDATA[First Strike Forums — VACANCY - TEXTURE ARTIST]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=1623&amp;type=atom" />
	<updated>2006-04-29T15:54:24Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=1623</id>
		<entry>
			<title type="html"><![CDATA[Re: VACANCY - TEXTURE ARTIST]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=22151#p22151" />
			<content type="html"><![CDATA[<p>hey welcome <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><p>looks impressive.. as rybot said we need static textures at mo, but we are learning it all and getting there <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> im sure with your help it will speed up the process i will add you to msn and chat with ya <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| AQUILA]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=26</uri>
			</author>
			<updated>2006-04-29T15:54:24Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=22151#p22151</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: VACANCY - TEXTURE ARTIST]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=22102#p22102" />
			<content type="html"><![CDATA[<p>wow, ggz First Strike team...looks like you guys may have found a man. <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Tren]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=272</uri>
			</author>
			<updated>2006-04-29T04:23:08Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=22102#p22102</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: VACANCY - TEXTURE ARTIST]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=22092#p22092" />
			<content type="html"><![CDATA[<p>Yes, comunication will be my top thing, and fo the textures they&#039;re not all hand drawn, but I used a few different stock textures to make them in photoshop.</p><p>This would be my first BF2 project. So I have no knowledg of how BF2handles textures and models. Any help would be great, so that I could see how this is done <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Spin]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=288</uri>
			</author>
			<updated>2006-04-29T01:43:48Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=22092#p22092</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: VACANCY - TEXTURE ARTIST]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=22079#p22079" />
			<content type="html"><![CDATA[<p>As lead texture artist, I guess I should say something. <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> <br />Have you worked on anything bf2 related before? Like a building or some other static model? Someone with knowledge of how BF2 handles static textures would be a real asset right now.<br />Your temple looks great btw. I hope to hear from you soon. <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| rybot]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=18</uri>
			</author>
			<updated>2006-04-29T00:16:16Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=22079#p22079</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: VACANCY - TEXTURE ARTIST]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=22019#p22019" />
			<content type="html"><![CDATA[<p>If you have made all those textures yourself Im sure you&#039;l pass the &#039;texture test&#039; with ease <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><br /><br /><p>If you do end up joining , the only other criteria that would need to be met is that you can spend a fair amount of time on the mod and just keep every1 updated on what you are doin and let us know if your&nbsp; &nbsp;not able to work on the mod for a period of time ( a week or so) </p><p>Communication is important <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Bandu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=77</uri>
			</author>
			<updated>2006-04-28T16:18:36Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=22019#p22019</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: VACANCY - TEXTURE ARTIST]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=21986#p21986" />
			<content type="html"><![CDATA[<p>yeah I have MSN, <br />da_spini_monkey@hotmail.com</p><p>Email<br />da.spin.monkey@gmail.com</p>]]></content>
			<author>
				<name><![CDATA[Spin]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=288</uri>
			</author>
			<updated>2006-04-28T09:13:24Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=21986#p21986</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: VACANCY - TEXTURE ARTIST]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=21985#p21985" />
			<content type="html"><![CDATA[<p>Looks great I&#039;m sure AQ will have a will have a texture test ready for you soon. Do you have MSN most of our communication is done using it?</p><p>I desperately neeed a texture Artist so, I&#039;m going to say what I said when Red applied &quot;I saw him first he&#039;s MINE! MINE I say!&quot;</p>]]></content>
			<author>
				<name><![CDATA[FSDev| General Un-Co]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=34</uri>
			</author>
			<updated>2006-04-28T08:39:06Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=21985#p21985</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: VACANCY - TEXTURE ARTIST]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=21984#p21984" />
			<content type="html"><![CDATA[<p>Texture Artist/ UV Mapper Reporting for duty.</p><p>I&#039;ve been using maya for over a year now, and im a bit of an all rounder but I mainly like to work in the Modelling and Texturing areas.. Although I&#039;m not too fond of UV mapping, I can do it pretty well.</p><p>Ive been using Photoshop for quite a few years now and I have a massive library of textures.</p><p>Heres something I modeled and textured. I know its not a character I Cant seem to find any of mine to put up But if need be i can whip something up. Anyway, here is my mayan temple hall of doom.... And a ninja,.. </p><p><span class="postimg"><img src="http://img.photobucket.com/albums/v605/spin_monkey/Ninja_Hall.jpg" alt="http://img.photobucket.com/albums/v605/spin_monkey/Ninja_Hall.jpg" /></span></p><p><span class="postimg"><img src="http://img.photobucket.com/albums/v605/spin_monkey/From_Behind.jpg" alt="http://img.photobucket.com/albums/v605/spin_monkey/From_Behind.jpg" /></span></p><p><span class="postimg"><img src="http://img.photobucket.com/albums/v605/spin_monkey/Treasure_Night.jpg" alt="http://img.photobucket.com/albums/v605/spin_monkey/Treasure_Night.jpg" /></span></p><p><span class="postimg"><img src="http://img.photobucket.com/albums/v605/spin_monkey/OOOOSHINEY.jpg" alt="http://img.photobucket.com/albums/v605/spin_monkey/OOOOSHINEY.jpg" /></span></p><p><span class="postimg"><img src="http://img.photobucket.com/albums/v605/spin_monkey/LongHall.jpg" alt="http://img.photobucket.com/albums/v605/spin_monkey/LongHall.jpg" /></span></p><p>Hope I&#039;m what you have been looking for. <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Spin]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=288</uri>
			</author>
			<updated>2006-04-28T08:05:38Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=21984#p21984</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[VACANCY - TEXTURE ARTIST]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=20947#p20947" />
			<content type="html"><![CDATA[<p>we are currently looking for a texture artist with the following skills!</p><p>-Must be highly skilled in photoshop<br />-Model unwrapping isnt nesessary but would be higly helpful!<br />-Must be able to work to desired deadlines<br />-Own a copy of 3ds max 7 or 8 and photoshop<br />-Good sense of humour!</p><p>please post in a new thread following the guidlines from here <a href="http://www.tpfclan.net/fsforums/viewtopic.php?id=5">http://www.tpfclan.net/fsforums/viewtopic.php?id=5</a></p><p>thank you we will be looking forward to seeing your work</p>]]></content>
			<author>
				<name><![CDATA[FSDev| AQUILA]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=26</uri>
			</author>
			<updated>2006-04-18T00:07:43Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=20947#p20947</id>
		</entry>
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