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		<title><![CDATA[First Strike Forums — Very Simple Improvement over SW: battlefront series]]></title>
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		<description><![CDATA[The most recent posts in Very Simple Improvement over SW: battlefront series.]]></description>
		<lastBuildDate>Fri, 28 Apr 2006 05:22:29 +0000</lastBuildDate>
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			<title><![CDATA[Re: Very Simple Improvement over SW: battlefront series]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21970#p21970</link>
			<description><![CDATA[<div class="quotebox"><cite>RedMonkey999 wrote:</cite><blockquote><p>hmmm, I&#039;m not sure that they left the code in BF2 for openable doors on vehicles, maybe, but you never know with DICE.&nbsp; If not, then it might be possible to do with python, the same applies to the B-Wing&#039;s S-Foils.</p></blockquote></div><p>Well if they are stupid enough to have &quot;Enemy Wheelbarrow Spotted&quot; then they probably have that code. <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p>]]></description>
			<author><![CDATA[null@example.com (Tren)]]></author>
			<pubDate>Fri, 28 Apr 2006 05:22:29 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21970#p21970</guid>
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			<title><![CDATA[Re: Very Simple Improvement over SW: battlefront series]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21865#p21865</link>
			<description><![CDATA[<p>sure it is..</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Thu, 27 Apr 2006 12:49:34 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21865#p21865</guid>
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			<title><![CDATA[Re: Very Simple Improvement over SW: battlefront series]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21807#p21807</link>
			<description><![CDATA[<p>hmmm, I&#039;m not sure that they left the code in BF2 for openable doors on vehicles, maybe, but you never know with DICE.&nbsp; If not, then it might be possible to do with python, the same applies to the B-Wing&#039;s S-Foils.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| RedMonkey999)]]></author>
			<pubDate>Thu, 27 Apr 2006 04:42:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21807#p21807</guid>
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			<title><![CDATA[Re: Very Simple Improvement over SW: battlefront series]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21801#p21801</link>
			<description><![CDATA[<p>Yeah, that would be cool though. I think it would be possible though. For example, if any of you guys have played BF1942... you know of those tiny drop boats u could drive around, like the ones that the US used on D-day...well in BF1942 you could press ur arrow keys up/down to raise/lower the ramp. Maybe this is possible with the foils?</p>]]></description>
			<author><![CDATA[null@example.com (Tren)]]></author>
			<pubDate>Thu, 27 Apr 2006 03:06:18 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21801#p21801</guid>
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			<title><![CDATA[Re: Very Simple Improvement over SW: battlefront series]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21799#p21799</link>
			<description><![CDATA[<p>Very good point, but I&#039;m not sure BF2 can do that in flight by pressing a button (I&#039;ve thought about that)</p>]]></description>
			<author><![CDATA[null@example.com (sgt. fuzz)]]></author>
			<pubDate>Thu, 27 Apr 2006 02:56:08 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21799#p21799</guid>
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			<title><![CDATA[Re: Very Simple Improvement over SW: battlefront series]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21798#p21798</link>
			<description><![CDATA[<div class="quotebox"><cite>AQUILA wrote:</cite><blockquote><p>thats something SCH can answer... at present they open on take off when the landing gears rise</p></blockquote></div><p>If you&#039;ve ever played Rouge Squadron for Nintendo(s), you can flip the files open and closed. When they are open, you go slower, but you can fight then. When you have them closed, you are going faster and it&#039;s not really a good mode to fight in.</p>]]></description>
			<author><![CDATA[null@example.com (zanth91)]]></author>
			<pubDate>Thu, 27 Apr 2006 02:53:50 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21798#p21798</guid>
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			<title><![CDATA[Re: Very Simple Improvement over SW: battlefront series]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21785#p21785</link>
			<description><![CDATA[<p>Nah, its alright...I think many people wanted to know <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Tren)]]></author>
			<pubDate>Thu, 27 Apr 2006 01:06:44 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21785#p21785</guid>
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			<title><![CDATA[Re: Very Simple Improvement over SW: battlefront series]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21784#p21784</link>
			<description><![CDATA[<p>lol....sorry I was just a little curious <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (MK4210)]]></author>
			<pubDate>Thu, 27 Apr 2006 01:04:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21784#p21784</guid>
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			<title><![CDATA[Re: Very Simple Improvement over SW: battlefront series]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21771#p21771</link>
			<description><![CDATA[<p>lol...well I could quote every post since yours....but really someone else asked about the x-foils and we got to this! <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Tren)]]></author>
			<pubDate>Thu, 27 Apr 2006 00:01:23 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21771#p21771</guid>
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		<item>
			<title><![CDATA[Re: Very Simple Improvement over SW: battlefront series]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21770#p21770</link>
			<description><![CDATA[<p>How did my question an Camera view get to this???????? <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Hook&Hammer)]]></author>
			<pubDate>Wed, 26 Apr 2006 23:59:25 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21770#p21770</guid>
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			<title><![CDATA[Re: Very Simple Improvement over SW: battlefront series]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21761#p21761</link>
			<description><![CDATA[<p>oh ok... that works then. <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (Tren)]]></author>
			<pubDate>Wed, 26 Apr 2006 23:43:31 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21761#p21761</guid>
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		<item>
			<title><![CDATA[Re: Very Simple Improvement over SW: battlefront series]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21757#p21757</link>
			<description><![CDATA[<p>thats something SCH can answer... at present they open on take off when the landing gears rise</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Wed, 26 Apr 2006 23:40:48 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21757#p21757</guid>
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			<title><![CDATA[Re: Very Simple Improvement over SW: battlefront series]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21746#p21746</link>
			<description><![CDATA[<div class="quotebox"><cite>MK4210 wrote:</cite><blockquote><p>How will the x-foils work? Will it be when the player reaches a certain speed or can they press a button?</p></blockquote></div><p>I think you should just be able to flip them on and off as long as your moving. Just when they are&nbsp; down, you can&#039;t shoot but maybe your more agile? and when they are up you lose some agility but you can fire?</p>]]></description>
			<author><![CDATA[null@example.com (Tren)]]></author>
			<pubDate>Wed, 26 Apr 2006 23:26:04 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21746#p21746</guid>
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		<item>
			<title><![CDATA[Re: Very Simple Improvement over SW: battlefront series]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21733#p21733</link>
			<description><![CDATA[<p>will there be radars and stuff that actually work</p>]]></description>
			<author><![CDATA[null@example.com (y dawg314)]]></author>
			<pubDate>Wed, 26 Apr 2006 20:34:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21733#p21733</guid>
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		<item>
			<title><![CDATA[Re: Very Simple Improvement over SW: battlefront series]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=21713#p21713</link>
			<description><![CDATA[<p>How will the x-foils work? Will it be when the player reaches a certain speed or can they press a button?</p>]]></description>
			<author><![CDATA[null@example.com (MK4210)]]></author>
			<pubDate>Wed, 26 Apr 2006 18:26:07 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=21713#p21713</guid>
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