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		<title><![CDATA[First Strike Forums — Rise of Kobol...]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=1793</link>
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		<description><![CDATA[The most recent posts in Rise of Kobol....]]></description>
		<lastBuildDate>Tue, 23 May 2006 23:41:35 +0000</lastBuildDate>
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			<title><![CDATA[Re: Rise of Kobol...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=24156#p24156</link>
			<description><![CDATA[<p>perhaps they just go really pro with their own crappy controls <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (Hook&Hammer)]]></author>
			<pubDate>Tue, 23 May 2006 23:41:35 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=24156#p24156</guid>
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			<title><![CDATA[Re: Rise of Kobol...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=23986#p23986</link>
			<description><![CDATA[<p>I think it&#039;s fun to fly RoK, too bad it crashes 3/4 of every map loads on my laptop, but then agian, it&#039;s still a beta <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Did people read the readme and set their controls for the 3 additional thrusters? I think not!</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Dutch_Razor)]]></author>
			<pubDate>Mon, 22 May 2006 13:15:14 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=23986#p23986</guid>
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			<title><![CDATA[Re: Rise of Kobol...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=23895#p23895</link>
			<description><![CDATA[<p>and if people unjustly attack FS i will defend it because you guys are a refreshing breeze in the BF community along with Rise of Kobol and of course the Great Shattered Faith team.&nbsp; I down loaded NAW and thought what 2 gig of same ole shite.&nbsp; Peacekeeper is my fav at min because the emphasis is more tactical play than running and gunning.&nbsp; Graphics are getting more realistic so its refreshing to see peacekeeper keeping the gameplay slightly realistic, more so than the other mods....so far (yes Forgottren Hope is coming I know).&nbsp; FS devs please, please don&#039;t keep the random shooting :-).</p><p>Aquila take ya time mate no rush. Seriously the community can&#039;t wait but we will if it means a rich sci fi experience.&nbsp; I got Planetside to keep me going till you release FS anyway also Armed Assualt is coming sometime soon so they say.&nbsp; </p><p>check this star wars mod for Operation Flashpoint and soon to be for Armed Assault</p><p><a href="http://gawmod.proboards85.com/index.cgi">http://gawmod.proboards85.com/index.cgi</a></p><p>soz guys if i seemed hostile but Rise of Kobol is ambitious and it&#039;s early days yet, lets give them praise for attempting to reengineer the BF2 engine with very littlke support from the BF2 devs.</p><p>I been watching ya mod since you announced it and appreciate your efforts and i meant no offence with my above post about FS getting more Flak.&nbsp; Stands to reason you will be compared to GC and judged accordingly.&nbsp; You have my support I wish i could contribute.&nbsp; Take ya time deal with real life issues first and the mod will be awesome........ no contest!</p><p>edit also its painful to see a mod in its early stages attacked on a forum of a mod with a similar Vision.&nbsp; Lets hope people are kinder!</p>]]></description>
			<author><![CDATA[null@example.com (Necronaught)]]></author>
			<pubDate>Sun, 21 May 2006 19:08:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=23895#p23895</guid>
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			<title><![CDATA[Re: Rise of Kobol...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=23865#p23865</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>First Strike is gonna get more flak I would expect, upon release. FS is in the great shadow of Galactic Conquest and I remeber the devs os FS claiming that their mod will be better.&nbsp; Good luck guys I really hope it is better than GC looking forward to it like you won&#039;t believe.</p></blockquote></div><p>only a few people have ever said that..and they arnt here anymore.. its a hard task and im confident with the team.. we have nothing against ROK at all and i will look forward to trying it out soon as i get time.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Sun, 21 May 2006 16:10:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=23865#p23865</guid>
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			<title><![CDATA[Re: Rise of Kobol...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=23860#p23860</link>
			<description><![CDATA[<p>We&#039;ll be using zero gravity just like ROK did but there will be more advanced controls and hopefully I can get rid of the drifting and ofther down falls of zero gravity.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| SCHRifle)]]></author>
			<pubDate>Sun, 21 May 2006 14:43:45 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=23860#p23860</guid>
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			<title><![CDATA[Re: Rise of Kobol...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=23859#p23859</link>
			<description><![CDATA[<p>FFS Rise of Kobol zero Grav fighting is awesome.&nbsp; It requires you BF players to think and learn.&nbsp; ouch I know that must hurt and having made the transistion from Counter Strike to BF2 ( you lot missed BF1942, come on I know you did) didn&#039;t require much grey matter did it?&nbsp; Ahhhh but the mods, now that is different.&nbsp; </p><p>Sorry if this seems like a flame but when a new mod comes out and is a little weird and people won&#039;t bother with it &#039;cause it&#039;s not what they expected, then the groundless criticism comes spewing forth from the arseholes of ignorance.</p><p>Yes at first the zero grav is difficult but so were the choppers in Desert Combat.&nbsp; The forums were alight with flames about DC choppers&nbsp; But in time people became great pilots and eventually the devs tweaked the flying, still maintaining the learning curve ( keeping it noob proof, i.e. new comers couldn&#039;t just fly a jet or chopper and start owning maps like we see on BF2)&nbsp; with a little practice you could be very effective.</p><p>Same applies here Rise of Kobol is taking BF2 away from the norm and I&#039;m glad of that because the mods released so far are BF2 tweaked.&nbsp; There is nothing different happening with USI, Desert Conflict, or Peacekeeper...... same old same old.</p><p>First Strike is gonna get more flak I would expect, upon release. FS is in the great shadow of Galactic Conquest and I remeber the devs os FS claiming that their mod will be better.&nbsp; Good luck guys I really hope it is better than GC looking forward to it like you won&#039;t believe.</p>]]></description>
			<author><![CDATA[null@example.com (Necronaught)]]></author>
			<pubDate>Sun, 21 May 2006 14:01:23 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=23859#p23859</guid>
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			<title><![CDATA[Re: Rise of Kobol...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=23709#p23709</link>
			<description><![CDATA[<p>These guys know what to do, they wont get it wrong.<br /><img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (rosherau)]]></author>
			<pubDate>Fri, 19 May 2006 03:10:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=23709#p23709</guid>
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			<title><![CDATA[Re: Rise of Kobol...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=23695#p23695</link>
			<description><![CDATA[<p>course it wont be like it... everyone had different styles and ways of programming.. and we will put it through rigorus testing before we will be happy <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Thu, 18 May 2006 21:25:34 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=23695#p23695</guid>
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			<title><![CDATA[Re: Rise of Kobol...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=23692#p23692</link>
			<description><![CDATA[<p>Well it IS space combat after all lol, and you don&#039;t have gravity untill you&#039;re near neblua or planetary neblua.</p><p>Now I don&#039;t exactly know what handling of the air/space craft will be like yet, but I assume that everything will feel the same in zero gravity.</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Thu, 18 May 2006 20:46:43 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=23692#p23692</guid>
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			<title><![CDATA[Re: Rise of Kobol...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=23691#p23691</link>
			<description><![CDATA[<p>^ So you&#039;re saying.. it&#039;s going to be like that game?</p><p>Man........ no offense to you guys........ but damn! X(.. hopefully the infantry will be better.</p>]]></description>
			<author><![CDATA[null@example.com (David Gilmour)]]></author>
			<pubDate>Thu, 18 May 2006 20:35:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=23691#p23691</guid>
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			<title><![CDATA[Re: Rise of Kobol...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=23687#p23687</link>
			<description><![CDATA[<p>Zero gravity is planned for First Strike, as posted several months back. I don&#039;t know where the topic went to.</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Thu, 18 May 2006 20:03:43 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=23687#p23687</guid>
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			<title><![CDATA[Re: Rise of Kobol...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=23685#p23685</link>
			<description><![CDATA[<p>If anyone interested in playing, here&#039;s the client and the patch!</p><p><a href="http://www.bsgmod.com/modules.php?name=Downloads&amp;d_op=viewdownload&amp;cid=4">http://www.bsgmod.com/modules.php?name= … &amp;cid=4</a> = Client</p><p><a href="http://www.bsgmod.com/modules.php?name=Downloads&amp;d_op=viewdownload&amp;cid=5">http://www.bsgmod.com/modules.php?name= … &amp;cid=5</a> = Patch</p>]]></description>
			<author><![CDATA[null@example.com (David Gilmour)]]></author>
			<pubDate>Thu, 18 May 2006 18:52:19 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=23685#p23685</guid>
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			<title><![CDATA[Re: Rise of Kobol...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=23683#p23683</link>
			<description><![CDATA[<p>The flight system looked good from the videos, oh well. </p><p>Will FS have this type of style of flying or will it stick to what GC had?</p>]]></description>
			<author><![CDATA[null@example.com (MK4210)]]></author>
			<pubDate>Thu, 18 May 2006 18:48:13 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=23683#p23683</guid>
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			<title><![CDATA[Re: Rise of Kobol...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=23679#p23679</link>
			<description><![CDATA[<p>i tried to DL ROK but it wasnt working for some strange&nbsp; reason... only one i have is USI and i cant even get into a game! i will DL it soon and take a look <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Thu, 18 May 2006 18:22:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=23679#p23679</guid>
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			<title><![CDATA[Re: Rise of Kobol...]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=23659#p23659</link>
			<description><![CDATA[<p>i have a great 0G thing from warp we had internal tests on a few months back. i&#039;m going to test ROK and see the difference. </p><p>make it hard flights. so only the true pilots can take down the death star =p</p>]]></description>
			<author><![CDATA[null@example.com (piewalker)]]></author>
			<pubDate>Thu, 18 May 2006 13:18:47 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=23659#p23659</guid>
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