<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[First Strike Forums — NEW VACANCIES!]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=1868</link>
		<atom:link href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=1868&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in NEW VACANCIES!.]]></description>
		<lastBuildDate>Sun, 13 Aug 2006 19:17:40 +0000</lastBuildDate>
		<generator>PunBB 1.4.5</generator>
		<item>
			<title><![CDATA[Re: NEW VACANCIES!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=31711#p31711</link>
			<description><![CDATA[<p>Statics are mainly only unwrapping, with common skins used for multiple statics. I prefer to unwrap things myself, so I have no desire to have any pure unwrappers unless they&#039;re doing statics.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Ramseus)]]></author>
			<pubDate>Sun, 13 Aug 2006 19:17:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=31711#p31711</guid>
		</item>
		<item>
			<title><![CDATA[Re: NEW VACANCIES!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=31697#p31697</link>
			<description><![CDATA[<p>Possibly so, I need to check our status</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Sun, 13 Aug 2006 17:22:51 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=31697#p31697</guid>
		</item>
		<item>
			<title><![CDATA[Re: NEW VACANCIES!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=31695#p31695</link>
			<description><![CDATA[<p>are you still in need of people who unwrap models?</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| HaVoC373)]]></author>
			<pubDate>Sun, 13 Aug 2006 17:08:42 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=31695#p31695</guid>
		</item>
		<item>
			<title><![CDATA[Re: NEW VACANCIES!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30696#p30696</link>
			<description><![CDATA[<p>Felix I can only commend you on your wishes to Code in the Engine. What I would say is by all means try the Tutorials have an understanding for what the Engine does, con files and tweak files and persevere.<br /><a href="http://bfeditor.org/bfeditor/">http://bfeditor.org/bfeditor/</a>&nbsp; has lots of decent tutorials too. When you think you have a decent enough undertaking of the coding complexities, come chat again here. Im sure theres someone who can help you further.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Wed, 02 Aug 2006 06:53:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30696#p30696</guid>
		</item>
		<item>
			<title><![CDATA[Re: NEW VACANCIES!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30678#p30678</link>
			<description><![CDATA[<p>I just applied for a coder position. I&#039;ve never coded before, but I just downloaded the BF2 editor and tutorials. As I said in my application, I&#039;ve got lots of time at home and work for learning, so hopefully I&#039;ll be able to contribute soon. <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Felix</p>]]></description>
			<author><![CDATA[null@example.com (Felix Underhill)]]></author>
			<pubDate>Wed, 02 Aug 2006 04:13:30 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30678#p30678</guid>
		</item>
		<item>
			<title><![CDATA[Re: NEW VACANCIES!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=25046#p25046</link>
			<description><![CDATA[<p>aye aye sir!<br />lol jk</p>]]></description>
			<author><![CDATA[null@example.com (Han Solo)]]></author>
			<pubDate>Thu, 01 Jun 2006 16:08:24 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=25046#p25046</guid>
		</item>
		<item>
			<title><![CDATA[Re: NEW VACANCIES!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=25044#p25044</link>
			<description><![CDATA[<p>Hansolo: Download the BF2 Editor and try the tutorials available with it.<br />Find your way around the editor and get used to experimenting with the code.<br />Practice and patience with this.</p><p>Sampson: Added you to MSN 2 days ago you havent added me or havent logged in so I can speak with you.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Thu, 01 Jun 2006 15:38:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=25044#p25044</guid>
		</item>
		<item>
			<title><![CDATA[Re: NEW VACANCIES!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=25037#p25037</link>
			<description><![CDATA[<p>i don&#039;t have any experience with coding but i said i could use help if anyone offered it, i just want to make this mod really great and help it come out asap.</p>]]></description>
			<author><![CDATA[null@example.com (Han Solo)]]></author>
			<pubDate>Thu, 01 Jun 2006 14:03:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=25037#p25037</guid>
		</item>
		<item>
			<title><![CDATA[Re: NEW VACANCIES!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=25011#p25011</link>
			<description><![CDATA[<p>yes it is what do u think. i didnt have many good examples.. but as i said the top right is something i put a bit of effort into. i&#039;d do something similar to that quality (more quality).</p>]]></description>
			<author><![CDATA[null@example.com (sampson)]]></author>
			<pubDate>Thu, 01 Jun 2006 08:30:47 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=25011#p25011</guid>
		</item>
		<item>
			<title><![CDATA[Re: NEW VACANCIES!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=25006#p25006</link>
			<description><![CDATA[<p>Have you both applied for texture artists?</p><p>I think you&#039;l get your responses tommorow .&nbsp; Xero is recovering from Flu , so bear with him.</p><p>Iv seen 1 application ...by a guy named Sam Roberts , is that you Sampson?</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Thu, 01 Jun 2006 05:37:05 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=25006#p25006</guid>
		</item>
		<item>
			<title><![CDATA[Re: NEW VACANCIES!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=25005#p25005</link>
			<description><![CDATA[<p>ahh comon gimme a response. this taking ages</p>]]></description>
			<author><![CDATA[null@example.com (sampson)]]></author>
			<pubDate>Thu, 01 Jun 2006 05:28:59 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=25005#p25005</guid>
		</item>
		<item>
			<title><![CDATA[Re: NEW VACANCIES!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=24817#p24817</link>
			<description><![CDATA[<p>me too <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Han Solo)]]></author>
			<pubDate>Wed, 31 May 2006 00:42:01 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=24817#p24817</guid>
		</item>
		<item>
			<title><![CDATA[Re: NEW VACANCIES!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=24804#p24804</link>
			<description><![CDATA[<p>Yep i submitted one</p>]]></description>
			<author><![CDATA[null@example.com (sampson)]]></author>
			<pubDate>Tue, 30 May 2006 22:33:49 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=24804#p24804</guid>
		</item>
		<item>
			<title><![CDATA[NEW VACANCIES!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=24789#p24789</link>
			<description><![CDATA[<p>Have you the drive, attention to detail and enthusiasm to work alongside a real Team ? We are looking for some real playmakers out there to add to our current crew who are adept in the following;<br />[+] <strong>Texture creator</strong>, an attentive and very creative artist who will synergise their designs into our current portfolio.<br />[+] <strong>Unwrapping Models </strong>and creating workable templates for our Texture team.<br />[+] <strong>Animator</strong> with a very good understanding of Maya and 3D Studio Max import and exporting meshes ready for our coders. We would prefer someone who has experience of the game industry.<br />[+] <strong>Coder</strong> preferably Battlefield Editor experience but would accept someone who is willing to learn and be investigate with their work and who can be self critical and problem solving.</p><p>If you have those qualities we would like to hear from you.</p><p><strong><a href="http://www.tpfclan.net/firststrike/nav_join.php">APPLY HERE</a></strong></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Tue, 30 May 2006 21:19:33 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=24789#p24789</guid>
		</item>
	</channel>
</rss>
