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	<title type="html"><![CDATA[First Strike Forums — another sw mod o.O]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=1877&amp;type=atom" />
	<updated>2006-06-04T20:48:24Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=1877</id>
		<entry>
			<title type="html"><![CDATA[Re: another sw mod o.O]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=25415#p25415" />
			<content type="html"><![CDATA[<p>Sorry Holmes, I didn&#039;t read all of your posts.</p>]]></content>
			<author>
				<name><![CDATA[MK4210]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=252</uri>
			</author>
			<updated>2006-06-04T20:48:24Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=25415#p25415</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: another sw mod o.O]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=25395#p25395" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>MK4210 wrote:</cite><blockquote><p>Keep it separated for now. If your teams have models or skins to share, then share, but no joining up. I think that it would cause to much trouble in the structure of the two teams in terms of who is the leader of the group, lead coder, lead animator and all the other decisions that would create delays.</p></blockquote></div><p>That&#039;s why I made a suggestion to keep the current teams working on their current projects, but at the end merge the two together to form one mod.</p>]]></content>
			<author>
				<name><![CDATA[Holmes]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=327</uri>
			</author>
			<updated>2006-06-04T18:47:22Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=25395#p25395</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: another sw mod o.O]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=25390#p25390" />
			<content type="html"><![CDATA[<p>Keep it separated for now. If your teams have models or skins to share, then share, but no joining up. I think that it would cause to much trouble in the structure of the two teams in terms of who is the leader of the group, lead coder, lead animator and all the other decisions that would create delays.</p>]]></content>
			<author>
				<name><![CDATA[MK4210]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=252</uri>
			</author>
			<updated>2006-06-04T18:40:08Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=25390#p25390</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: another sw mod o.O]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=25332#p25332" />
			<content type="html"><![CDATA[<p>Thanks for hooking me up with the link mate! Have good work over there, I love the clone model and skin...excellent!</p>]]></content>
			<author>
				<name><![CDATA[Vaders_Fist]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=92</uri>
			</author>
			<updated>2006-06-04T13:09:25Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=25332#p25332</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: another sw mod o.O]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=25328#p25328" />
			<content type="html"><![CDATA[<p>I&#039;d like to tune in here too. Havingt 2 sw mods is not good for any of the parts involved. Not for any of the mods and not for the playerbase either. </p><p>As for bf2 having several ww2 mods, well. I don&#039;t agree. FH is by FAR the superior mod if you look at popularity. There was several ww2 mods back in bf42 days, only FH really managed to get popular. THe others failed due to FH getting popular. There&#039;s several other examples of this where mods with the same style as one slightly more popular mod gets lost due to, well, the other mod having the strongest playerbase and everybody moving over there instead. (thinking about DC and the other DC styled mods, etc etc.)</p><p>But, this is something we should discussed between the teams and not on here, allthough you guys has given some good points <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| Ulversial]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=76</uri>
			</author>
			<updated>2006-06-04T11:19:17Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=25328#p25328</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: another sw mod o.O]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=25318#p25318" />
			<content type="html"><![CDATA[<p>hum, for the skins, I repeat that was just a joke <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p>]]></content>
			<author>
				<name><![CDATA[Cashlu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=315</uri>
			</author>
			<updated>2006-06-04T07:21:24Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=25318#p25318</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: another sw mod o.O]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=25317#p25317" />
			<content type="html"><![CDATA[<p>wow, amazing work over there, i really hope u guys can work something out</p>]]></content>
			<author>
				<name><![CDATA[sgt. fuzz]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=239</uri>
			</author>
			<updated>2006-06-04T06:56:50Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=25317#p25317</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: another sw mod o.O]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=25314#p25314" />
			<content type="html"><![CDATA[<p>impressive skin work <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> looks like a bunch of heavy SW tattoos on US soldiers lol. I like First Strike more for its full conversion feel.</p>]]></content>
			<author>
				<name><![CDATA[Hook&Hammer]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=203</uri>
			</author>
			<updated>2006-06-04T05:31:45Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=25314#p25314</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: another sw mod o.O]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=25313#p25313" />
			<content type="html"><![CDATA[<p>...I&#039;ve been gone for far too long, I can&#039;t believe I&#039;m just finding out about this and there&#039;s been talks with them already.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| Ramseus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=19</uri>
			</author>
			<updated>2006-06-04T05:05:12Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=25313#p25313</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: another sw mod o.O]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=25273#p25273" />
			<content type="html"><![CDATA[<p>dont worry guys, we&#039;ll see about the merging issue and let u guys noe if anything has been settled <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />P.S. welcome to our forums <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| ahhsai]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=5</uri>
			</author>
			<updated>2006-06-03T14:31:48Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=25273#p25273</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: another sw mod o.O]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=25270#p25270" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Cashlu wrote:</cite><blockquote><div class="quotebox"><cite>Holmes wrote:</cite><blockquote><p>I do not believe a merge is neccessarily... neccessary.&nbsp; I believe more of a cooperation.</p></blockquote></div><p>We think in the same way, Un-Co has proposed to us a fusion, it was a good idea of its share, but in interest of our two mods (and thus so that empire rising remains), an alliance or rather a co-operation between our two team is preferable.<br />I do not know what you think, but it exist well several mods on the World War 2, then why not several mods on Starwars? <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><br /><p>thanks</p></blockquote></div><p>Well, the problem with two Star Wars mods is the limited fan base for Star Wars, especially in Battlefield 2.&nbsp; It would be possible that both mods would have the exact same fan base, and the same people playing after they both release.&nbsp; </p><p>However, the mods would probably both get a lot more people if you didn&#039;t have to load up a seperate mod just to play in a different era of the Star Wars universe.&nbsp; Personally, I&#039;d stick to just one mod because I&#039;m too lazy to constantly have to leave Battlefield 2 just to rejoin it through a different means.&nbsp; And, knowing my luck, in doing that I would just find that all the servers are empty or full, thus meaning I would then have to just leave anyways and go back to playing the other mod, which the server I will have just left will become full and I will have to join another one which is not as fun because it is with people I do not as oftentimes play with.</p>]]></content>
			<author>
				<name><![CDATA[Holmes]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=327</uri>
			</author>
			<updated>2006-06-03T11:39:19Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=25270#p25270</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: another sw mod o.O]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=25266#p25266" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Holmes wrote:</cite><blockquote><p>I do not believe a merge is neccessarily... neccessary.&nbsp; I believe more of a cooperation.</p></blockquote></div><p>We think in the same way, Un-Co has proposed to us a fusion, it was a good idea of its share, but in interest of our two mods (and thus so that empire rising remains), an alliance or rather a co-operation between our two team is preferable.<br />I do not know what you think, but it exist well several mods on the World War 2, then why not several mods on Starwars? <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><br /><p>thanks</p>]]></content>
			<author>
				<name><![CDATA[Cashlu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=315</uri>
			</author>
			<updated>2006-06-03T09:07:48Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=25266#p25266</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: another sw mod o.O]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=25255#p25255" />
			<content type="html"><![CDATA[<p>The name WIL NOT change that has already been decided.</p><p> As I said in my last post, lets leave the merge Idea alone for now. It is something to be discuseed between the two teams. (I was hoping no-one would discover them, until a decision had been made). Various diffrent ideas have been already suggested in private, Just give it some time.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| General Un-Co]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=34</uri>
			</author>
			<updated>2006-06-03T03:41:23Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=25255#p25255</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: another sw mod o.O]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=25253#p25253" />
			<content type="html"><![CDATA[<p>why would we have to change our name?<br />First Strike is an awesome name<br />what would we call it seriously,First Strike Empire or First Strike Rising?<br />great idea Holmes, and it would bnefit both of us tbh</p>]]></content>
			<author>
				<name><![CDATA[Han Solo]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=329</uri>
			</author>
			<updated>2006-06-03T03:14:44Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=25253#p25253</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: another sw mod o.O]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=25251#p25251" />
			<content type="html"><![CDATA[<p>Personally, I agree with there being too little of a fan base to have two Star Wars mods.&nbsp; However, I do not believe a merge is neccessarily... neccessary.&nbsp; I believe more of a cooperation. </p><p>What I mean is that I believe both mods could merge together, and would release as one final mod, however the two teams stay seperate within development.&nbsp; That way, everyone stays where they are at, in their normal working environment with their normal working peers, they work with the era and skill they always have, but in the end it is all put together.&nbsp; Two teams working on different parts of the same mod.&nbsp; The ER team working on the Clone War era, the FS team working on the GCW era.&nbsp; </p><p>This would also lead to a sense of differentiation in style between the eras, which is something that did happen.&nbsp; The style of the Clone Wars, the armor and ships and such would change (In character, mind you) over time, which would be brought by the unique style of the FS team, compared to the unique style of the ER team.&nbsp; They both have seperate unique styles, both perfectly in line with the time zone they are working with.</p><p>Now comes the true question though...&nbsp; if the merge were to go through...</p><p>What would it be called?</p>]]></content>
			<author>
				<name><![CDATA[Holmes]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=327</uri>
			</author>
			<updated>2006-06-03T03:00:50Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=25251#p25251</id>
		</entry>
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