<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[First Strike Forums — Slow motion Rocket Launch]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=1952&amp;type=atom" />
	<updated>2006-06-15T17:52:49Z</updated>
	<generator version="1.4.5">PunBB</generator>
	<id>https://forums.fsmod.com/viewtopic.php?id=1952</id>
		<entry>
			<title type="html"><![CDATA[Re: Slow motion Rocket Launch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=26478#p26478" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Proton8 wrote:</cite><blockquote><p>warning as in that annoying beep with rockets in planes/tanks/helis/apcs in vbf2 when some1 has a lockon?</p></blockquote></div><p>yeah but for troopers also except without that &quot;annoying&quot; beep i did think some little animation or something else then that beep sound something that tells you where and when a rocket was launched</p>]]></content>
			<author>
				<name><![CDATA[elshagan]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=276</uri>
			</author>
			<updated>2006-06-15T17:52:49Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=26478#p26478</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Slow motion Rocket Launch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=26281#p26281" />
			<content type="html"><![CDATA[<p>that might work for the Imps, with their helmets and all.</p>]]></content>
			<author>
				<name><![CDATA[galaticplayer]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=11</uri>
			</author>
			<updated>2006-06-12T21:30:45Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=26281#p26281</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Slow motion Rocket Launch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=26259#p26259" />
			<content type="html"><![CDATA[<p>warning as in that annoying beep with rockets in planes/tanks/helis/apcs in vbf2 when some1 has a lockon?</p>]]></content>
			<author>
				<name><![CDATA[Proton8]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=119</uri>
			</author>
			<updated>2006-06-12T20:00:55Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=26259#p26259</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Slow motion Rocket Launch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=26234#p26234" />
			<content type="html"><![CDATA[<p>Well, it really depends where the rocket is coming from.&nbsp; A PLX from an ARC, you could have a delay on the rocket launch, during the delay the ARC could go into some sort of animation showing that it is about to shoot a rocket.</p><p>Coming from some sort of vehicle though, it might not be as simple as that.</p>]]></content>
			<author>
				<name><![CDATA[Holmes]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=327</uri>
			</author>
			<updated>2006-06-12T17:06:59Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=26234#p26234</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Slow motion Rocket Launch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=26227#p26227" />
			<content type="html"><![CDATA[<p>ok but if it was not in slow mo then? the idea was just to have some kinda warning that a rocket has been lauched towards you</p>]]></content>
			<author>
				<name><![CDATA[elshagan]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=276</uri>
			</author>
			<updated>2006-06-12T15:12:53Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=26227#p26227</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Slow motion Rocket Launch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=26141#p26141" />
			<content type="html"><![CDATA[<p>It&#039;s nearly impossible to slow anything down in real time while maintaing real time throughout the entire server.&nbsp; In order for that to happen, the entire server would have to compensate, putting everyone into temporary slow-mo.&nbsp; Although, I may have misunderstood your question.</p>]]></content>
			<author>
				<name><![CDATA[Holmes]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=327</uri>
			</author>
			<updated>2006-06-11T20:08:37Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=26141#p26141</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Slow motion Rocket Launch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=26133#p26133" />
			<content type="html"><![CDATA[<p>I dont know</p>]]></content>
			<author>
				<name><![CDATA[BF2Junky]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=41</uri>
			</author>
			<updated>2006-06-11T18:58:13Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=26133#p26133</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Slow motion Rocket Launch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=26131#p26131" />
			<content type="html"><![CDATA[<p>oh to bad but would it be possible to make it sync?</p>]]></content>
			<author>
				<name><![CDATA[elshagan]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=276</uri>
			</author>
			<updated>2006-06-11T18:49:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=26131#p26131</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Slow motion Rocket Launch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=26114#p26114" />
			<content type="html"><![CDATA[<p>Its possible but it would be out of sync, like before the patch you could roll lef/right and shoot before the animation caught up so basically bullets were coming out of them without shootign while they were rolling/going to prone.</p>]]></content>
			<author>
				<name><![CDATA[BF2Junky]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=41</uri>
			</author>
			<updated>2006-06-11T16:33:49Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=26114#p26114</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Slow motion Rocket Launch]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=26113#p26113" />
			<content type="html"><![CDATA[<p>I was thinking is it possible with the bf2 code to make a little slow mo thing in the minimap so that when someone fires a rocket at ya you will see the launch of it in slow mo in the mini map thing could that work? or anything close to it?</p>]]></content>
			<author>
				<name><![CDATA[elshagan]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=276</uri>
			</author>
			<updated>2006-06-11T14:50:32Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=26113#p26113</id>
		</entry>
</feed>
