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		<title><![CDATA[First Strike Forums — movable bases]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=1980</link>
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		<description><![CDATA[The most recent posts in movable bases.]]></description>
		<lastBuildDate>Tue, 20 Jun 2006 15:45:10 +0000</lastBuildDate>
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			<title><![CDATA[Re: movable bases]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=26856#p26856</link>
			<description><![CDATA[<p>sweet!!!!!!!</p>]]></description>
			<author><![CDATA[null@example.com (Han Solo)]]></author>
			<pubDate>Tue, 20 Jun 2006 15:45:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=26856#p26856</guid>
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			<title><![CDATA[Re: movable bases]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=26818#p26818</link>
			<description><![CDATA[<p>It has been covered, Star Destroyers and Mon Calarmari star ships will be stationary objects so that players may move around within them.</p>]]></description>
			<author><![CDATA[null@example.com (MK4210)]]></author>
			<pubDate>Tue, 20 Jun 2006 04:41:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=26818#p26818</guid>
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			<title><![CDATA[Re: movable bases]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=26810#p26810</link>
			<description><![CDATA[<div class="quotebox"><cite>tnttse wrote:</cite><blockquote><p>IN SPACE IS IT BOSSIBLE TO HAVE TWO MAIN CRUSIERES ONE FOR EACH TEM AND THEY CAN BE MOVED AND FIRE ON EACH OTHER WITH PLAYER MANNED TURBO LASERS? wow i had caps lock on but am to lazy to write it again... anyway would it be possible to be like who cqan destroy the other cruiser first?</p><br /><br /><p>good job on mod and i am looking foward to it...</p></blockquote></div><p>Hi there, <span style="color: red">WELCOME</span> to the forums. As others have said, some ships are just too large to move. I&#039;m not sure, but smaller ships may be pilotable, or commander controlled.</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Tue, 20 Jun 2006 04:25:20 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=26810#p26810</guid>
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			<title><![CDATA[Re: movable bases]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=26736#p26736</link>
			<description><![CDATA[<p>It would be possible to have frigates and cruisers as vehicles and have manned turbolasers ( like a normal vehicle in bf2- a driver and gun positions)&nbsp; &nbsp;Only thing is you wouldnt be able to walk around in a drivable cap ship/frigate etc . </p><p>I dunno if its possible with bf2 ,since it seems they took it out , but in BF vietnam there was mobile spawn poins ( helicopters) .&nbsp; If it can be coded back in it would be cool.</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Mon, 19 Jun 2006 16:08:53 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=26736#p26736</guid>
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			<title><![CDATA[Re: movable bases]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=26725#p26725</link>
			<description><![CDATA[<p>There have been other topics on this I think.&nbsp; &nbsp;I&#039;m not sure this is possible because of some things with bf2&#039;s engine. check the previous topics</p>]]></description>
			<author><![CDATA[null@example.com (sgt. fuzz)]]></author>
			<pubDate>Mon, 19 Jun 2006 14:48:04 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=26725#p26725</guid>
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			<title><![CDATA[movable bases]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=26682#p26682</link>
			<description><![CDATA[<p>IN SPACE IS IT BOSSIBLE TO HAVE TWO MAIN CRUSIERES ONE FOR EACH TEM AND THEY CAN BE MOVED AND FIRE ON EACH OTHER WITH PLAYER MANNED TURBO LASERS? wow i had caps lock on but am to lazy to write it again... anyway would it be possible to be like who cqan destroy the other cruiser first?</p><br /><br /><p>good job on mod and i am looking foward to it...</p>]]></description>
			<author><![CDATA[null@example.com (tnttse)]]></author>
			<pubDate>Mon, 19 Jun 2006 06:55:04 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=26682#p26682</guid>
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