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		<title><![CDATA[First Strike Forums — Saberplay]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=2044</link>
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		<description><![CDATA[The most recent posts in Saberplay.]]></description>
		<lastBuildDate>Sun, 09 Jul 2006 16:43:37 +0000</lastBuildDate>
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			<title><![CDATA[Re: Saberplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28003#p28003</link>
			<description><![CDATA[<p>we have discussed it briefly.. most of the things above are collision meshes and explosion variables.. as you will see with some of our granades <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> the lightsabers on the other hand will be an expanded knife code/animation. but that isnt anywhere in our minds yet</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Sun, 09 Jul 2006 16:43:37 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28003#p28003</guid>
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			<title><![CDATA[Re: Saberplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28000#p28000</link>
			<description><![CDATA[<p>The mod DICE city for bf 1942 had a bulletproof (and knife proof) shield in some of the kits that would be raised if you held the attack button. An invisible version of something like that could be used. The lightsaber should be a onehit weapon, but the lightsaber itself being equiped could have a large shield area of hitbox in front of the player that mitigates damage by 90% this would make duels take longer if both players are actively engaged, but if one gets behind the other, one slice cuts them down, so they are not just standing still and slashing. This also means if you want to shoot the Jedi, shoot them in the back. right click could be like an alternate attack that brings up a 100% shield but immobilizes the player while it is up, allowing the enemy to circle him and kill him if block is abused. This would probably create the most fun dueling system the bf engine can offer. The jedi kit could also have multiple lightsabers available in the inventory (or as unlocks) to represent different styles of attack. Jedi acadamy has light, standard, heavy, dual wield, and double blade. with different advantages and disadvantages for each. One of these could be a throwing lightsaber.</p>]]></description>
			<author><![CDATA[null@example.com (Mr. Wookiee)]]></author>
			<pubDate>Sun, 09 Jul 2006 16:25:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28000#p28000</guid>
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			<title><![CDATA[Re: Saberplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=27982#p27982</link>
			<description><![CDATA[<p>Yep.</p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Sun, 09 Jul 2006 13:37:25 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=27982#p27982</guid>
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			<title><![CDATA[Re: Saberplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=27971#p27971</link>
			<description><![CDATA[<div class="quotebox"><cite>ArcAngel227 wrote:</cite><blockquote><p>Thats not especially descriptive. If there was lightsaber combat, I&#039;d like to see a slow approach taken to the actual duel, with the opponents circlin closely, then brief but intense spats of duel. However, I think there should be an awsome jedi jump. I have this image in my mind of 2 fightin jedi springin around the map, poppin in on fightin troops, then takin off again.</p></blockquote></div><p>Um,... You do realise you are talking about battlefield don&#039;t you?</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Sun, 09 Jul 2006 04:15:51 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=27971#p27971</guid>
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			<title><![CDATA[Re: Saberplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=27970#p27970</link>
			<description><![CDATA[<p>Thats not especially descriptive. If there was lightsaber combat, I&#039;d like to see a slow approach taken to the actual duel, with the opponents circlin closely, then brief but intense spats of duel. However, I think there should be an awsome jedi jump. I have this image in my mind of 2 fightin jedi springin around the map, poppin in on fightin troops, then takin off again.</p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Sun, 09 Jul 2006 04:12:18 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=27970#p27970</guid>
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			<title><![CDATA[Re: Saberplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=27969#p27969</link>
			<description><![CDATA[<p>Well I&#039;ll say that if anything was ever decided that it be like Jedi Academy.</p>]]></description>
			<author><![CDATA[null@example.com (MK4210)]]></author>
			<pubDate>Sun, 09 Jul 2006 03:35:33 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=27969#p27969</guid>
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			<title><![CDATA[Re: Saberplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=27961#p27961</link>
			<description><![CDATA[<p>Agreed. Just bringin up possibilities. <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Sat, 08 Jul 2006 23:56:54 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=27961#p27961</guid>
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			<title><![CDATA[Re: Saberplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=27960#p27960</link>
			<description><![CDATA[<div class="quotebox"><cite>ArcAngel227 wrote:</cite><blockquote><p>like battle front?</p></blockquote></div><p>I don&#039;t want anything in this mod to be like in Battlefront.</p>]]></description>
			<author><![CDATA[null@example.com (TK-8252)]]></author>
			<pubDate>Sat, 08 Jul 2006 23:48:31 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=27960#p27960</guid>
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			<title><![CDATA[Re: Saberplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=27955#p27955</link>
			<description><![CDATA[<p>Good point. But no real need for decisions. This is just talking about how the fighting might work. There is definetly going to be a wide number of preferences on this. As of yet, I haven&#039;t heard any. <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Sat, 08 Jul 2006 22:42:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=27955#p27955</guid>
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			<title><![CDATA[Re: Saberplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=27952#p27952</link>
			<description><![CDATA[<p>This is definitely worth discussing, but I think that it is a little too soon for it. Once the main release of FS is finished of the original trilogy and if plans are made for a future release of the Clone Wars is decided upon then we should. For now what we decide on here, might be forgotten.</p>]]></description>
			<author><![CDATA[null@example.com (MK4210)]]></author>
			<pubDate>Sat, 08 Jul 2006 22:28:43 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=27952#p27952</guid>
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			<title><![CDATA[Re: Saberplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=27948#p27948</link>
			<description><![CDATA[<p>Look the real point of this thread is to discuss how actual saber battles could be implemented. Theres plenty of threads for the in or out stuff. If you had to see saber duels, in any form, what would u sugest to make the best of it? A 3rd person mode like battle front? One hit kills? Explore the possibilities...</p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Sat, 08 Jul 2006 21:39:15 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=27948#p27948</guid>
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			<title><![CDATA[Re: Saberplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=27944#p27944</link>
			<description><![CDATA[<p>HAHA!!! <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" />:):D:D:lol::lol:</p><p>OK man you win!!!</p>]]></description>
			<author><![CDATA[null@example.com (Kyp Lorran)]]></author>
			<pubDate>Sat, 08 Jul 2006 20:15:14 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=27944#p27944</guid>
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			<title><![CDATA[Re: Saberplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=27943#p27943</link>
			<description><![CDATA[<p>Okay, but only if we get a mod for regular Battlefield 2 that lets you play as George Bush when you&#039;re commander of the U.S. And instead of having lightsabers and Force powers, you get &quot;the button.&quot;</p>]]></description>
			<author><![CDATA[null@example.com (TK-8252)]]></author>
			<pubDate>Sat, 08 Jul 2006 20:01:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=27943#p27943</guid>
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			<title><![CDATA[Re: Saberplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=27910#p27910</link>
			<description><![CDATA[<p>Sure! Why not?<br />Or maybe play as normal soldier for a while and then he could play as Jedi again!</p><p>If there would be Jedis they shouldn&#039;t be strong, that no one could kill them, just having a couple of special abilities! Like Forcejumping, a Lightsaber, Lightsaber throwing and so on!</p>]]></description>
			<author><![CDATA[null@example.com (Kyp Lorran)]]></author>
			<pubDate>Sat, 08 Jul 2006 09:39:52 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=27910#p27910</guid>
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			<title><![CDATA[Re: Saberplay]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=27909#p27909</link>
			<description><![CDATA[<div class="quotebox"><cite>Kyp Lorran wrote:</cite><blockquote><p>Of course you are right! But there are only two teams, that mean two commanders, so they could make Luke &amp; Vader! It doesn&#039;t matter if it makes sense, in the multiplayer!</p></blockquote></div><p>What do you suggest happen when the player who is Vader or Luke gets killed? Luke respawns? Vader respawns?</p>]]></description>
			<author><![CDATA[null@example.com (TK-8252)]]></author>
			<pubDate>Sat, 08 Jul 2006 09:29:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=27909#p27909</guid>
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