<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[First Strike Forums — Kit Customization in BF: 2142]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=2085&amp;type=atom" />
	<updated>2006-10-05T11:39:07Z</updated>
	<generator version="1.4.5">PunBB</generator>
	<id>https://forums.fsmod.com/viewtopic.php?id=2085</id>
		<entry>
			<title type="html"><![CDATA[Re: Kit Customization in BF: 2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=37620#p37620" />
			<content type="html"><![CDATA[<p>No offense, but, until I see it i&#039;m not mpressed, right now it sounds like a take off on some of SWBF 2&#039;s campaign mode.</p>]]></content>
			<author>
				<name><![CDATA[Zulu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=497</uri>
			</author>
			<updated>2006-10-05T11:39:07Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=37620#p37620</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Kit Customization in BF: 2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30855#p30855" />
			<content type="html"><![CDATA[<p>hmm yummie. That Invasion thingie sounds cool.</p>]]></content>
			<author>
				<name><![CDATA[Langerman]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=400</uri>
			</author>
			<updated>2006-08-03T13:20:09Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30855#p30855</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Kit Customization in BF: 2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30816#p30816" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>Have you guys considered an online campaigne mode?</p></blockquote></div><p>Now thats a good question. As we all know SF (before its untimely demise) was to have an online campaign mode that changed based on how previous battles ended. For instance winning one map as the humans might give the humans in the next map a better footing. And now, you have several key devs from SF working here. Does FS have any plans on an online campagin?</p>]]></content>
			<author>
				<name><![CDATA[ArcAngel227]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=54</uri>
			</author>
			<updated>2006-08-02T23:46:23Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30816#p30816</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Kit Customization in BF: 2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30804#p30804" />
			<content type="html"><![CDATA[<p>Sounds cool mate! Cant wait to see it in action <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Vaders_Fist]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=92</uri>
			</author>
			<updated>2006-08-02T22:10:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30804#p30804</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Kit Customization in BF: 2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30688#p30688" />
			<content type="html"><![CDATA[<p>Yea seriously huh? Invasion mode? oooOOOOOOoooo </p><p>Yummy <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>I look forward to that!<br />Have you guys considered an online campaigne mode?</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2006-08-02T05:37:44Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30688#p30688</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Kit Customization in BF: 2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30655#p30655" />
			<content type="html"><![CDATA[<p>Man a guys gota prowl threw the oddest places to find good info! Whats this invasion stuff doing in the support thread? Man talk about buried treasure. Or at least it would be if xero actually said anything. <img src="https://forums.fsmod.com/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p>]]></content>
			<author>
				<name><![CDATA[ArcAngel227]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=54</uri>
			</author>
			<updated>2006-08-01T21:59:36Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30655#p30655</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Kit Customization in BF: 2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=28292#p28292" />
			<content type="html"><![CDATA[<p>Invasion mode eh? Objective based? Or is it push mode based? I hope that it is part of the next update.</p><p>EDIT: Or is it where you first start on the planet and have to take down a shield; next map is same planet only take a landing strip and so on? If this is how it works it sounds like it will work well with the maps especially Hoth. <br />1st senario- take out forward cps<br />2nd senario- take out shield<br />3rd senario- take out echo.</p><p>I&#039;m just going on mindlessly <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[MK4210]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=252</uri>
			</author>
			<updated>2006-07-12T02:05:15Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=28292#p28292</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Kit Customization in BF: 2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=28275#p28275" />
			<content type="html"><![CDATA[<p>COULD THIS MEAN ENDOR!!!!!!!&nbsp; DEATHSTAR, SHEILDS, EVERYTHING AHHHH!!!!!!!!!!!!!!&nbsp; sorry, got a little excited there.&nbsp; This is huge, wow I wonder if this will be announced in the next updates.&nbsp; Wow, this is amazing.</p><br /><p>Jack</p><p>P.S. wow</p>]]></content>
			<author>
				<name><![CDATA[sgt. fuzz]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=239</uri>
			</author>
			<updated>2006-07-11T22:02:36Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=28275#p28275</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Kit Customization in BF: 2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=28274#p28274" />
			<content type="html"><![CDATA[<p>Already coded months ago! Essentially it involves 3 scenarios on one planet.</p><p>Ive said far too much already!</p>]]></content>
			<author>
				<name><![CDATA[FSDev| xEROhOUR]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2</uri>
			</author>
			<updated>2006-07-11T21:51:43Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=28274#p28274</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Kit Customization in BF: 2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=28272#p28272" />
			<content type="html"><![CDATA[<p>That looks awesome....... explain this invasion mode our mod seems to claim....&nbsp; sounds interesting <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[sgt. fuzz]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=239</uri>
			</author>
			<updated>2006-07-11T21:41:07Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=28272#p28272</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Kit Customization in BF: 2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=28268#p28268" />
			<content type="html"><![CDATA[<p>As far as I am led to believe there will be a lot more weapons and handheld devices as unlockable items for each class. </p><p><span class="postimg"><img src="http://www.bf2142.se/datas/users/4-031.jpg" alt="http://www.bf2142.se/datas/users/4-031.jpg" /></span></p><p>With that said the loadout for our specific classes will now change dependant on type of map scenario Titan Mode, Conquest and our own Invasion Mode. We want to make the kit loadout per character as authentic as we can and not just add items in there for the sake of it.</p><p>Balance is crucial and we feel that our current loadout (passed by the Team today as a matter of fact) will enable us to achieve this.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| xEROhOUR]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2</uri>
			</author>
			<updated>2006-07-11T21:09:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=28268#p28268</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Kit Customization in BF: 2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=28267#p28267" />
			<content type="html"><![CDATA[<p>I was watching a few movies, a preview, and it was mentioned on these forums once in a while. What is this new kit load out? Is it creating a custom load-out for your needs? If this is, I think it&#039;s a good idea, that way things aren&#039;t cut-and-dry all of the time.</p>]]></content>
			<author>
				<name><![CDATA[generalandrew]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=79</uri>
			</author>
			<updated>2006-07-11T21:02:12Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=28267#p28267</id>
		</entry>
</feed>
