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		<title><![CDATA[First Strike Forums — Yes, I want stinkin badges! Further more, I want to Wear them!]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=2102</link>
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		<description><![CDATA[The most recent posts in Yes, I want stinkin badges! Further more, I want to Wear them!.]]></description>
		<lastBuildDate>Tue, 24 Oct 2006 04:27:30 +0000</lastBuildDate>
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			<title><![CDATA[Re: Yes, I want stinkin badges! Further more, I want to Wear them!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40798#p40798</link>
			<description><![CDATA[<p>Can we have extra weapons that ren&#039;t unlocked? Like if the mods aren&#039;t allowed to use unlocks, Could you at least fill those slots with pre-unlocked weapons? Because if there is no way you can only have 8 different kits per class.... maybe 8 if you somehow tie in the heavy armor to = a waepon or soemthing I dunno how it works but it wouldn&#039;t be much.... With those extra slots you could have WAY more than enough.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Tue, 24 Oct 2006 04:27:30 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40798#p40798</guid>
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			<title><![CDATA[Re: Yes, I want stinkin badges! Further more, I want to Wear them!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40790#p40790</link>
			<description><![CDATA[<p>Having equipment show up is enough for regular troops but I think squadleaders and commanders need a lil extra..&nbsp; </p><p>I&#039;m not sure about how unlocks are going at the moment.. If theres no main server stats thats fine.. I think it would be great to have each server record stats for a couple maps then reset. Sort of like&nbsp; Enemy Territory.</p>]]></description>
			<author><![CDATA[null@example.com (KindBudz)]]></author>
			<pubDate>Tue, 24 Oct 2006 03:38:01 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40790#p40790</guid>
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			<title><![CDATA[Re: Yes, I want stinkin badges! Further more, I want to Wear them!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28848#p28848</link>
			<description><![CDATA[<p>Most of the stuff i suggest aren&#039;t so much sugestions as much as explorations of a neat idea. I expect any from a first release to be sure. <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Mon, 17 Jul 2006 14:07:52 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28848#p28848</guid>
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			<title><![CDATA[Re: Yes, I want stinkin badges! Further more, I want to Wear them!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28803#p28803</link>
			<description><![CDATA[<p>teehee</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Ramseus)]]></author>
			<pubDate>Mon, 17 Jul 2006 00:34:13 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28803#p28803</guid>
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			<title><![CDATA[Re: Yes, I want stinkin badges! Further more, I want to Wear them!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28800#p28800</link>
			<description><![CDATA[<p>Clan emblem? &quot;Internet cult TK-441&quot; your official motto could be &quot;kill us too many times in a row and get perma banned!&quot;</p><p>Or you could have it &quot;a clan for mature gamers over 18&quot; and just FOLLOW the above motto, like 95 percent of current clans.</p><p>Seriously though, if youre gonna spend time on a first, make it something cool, like an unlockable orange shoulder patch, or a drivable star destroyer!</p>]]></description>
			<author><![CDATA[null@example.com (Bewilderbeast)]]></author>
			<pubDate>Sun, 16 Jul 2006 23:47:56 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28800#p28800</guid>
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			<title><![CDATA[Re: Yes, I want stinkin badges! Further more, I want to Wear them!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28784#p28784</link>
			<description><![CDATA[<p>I&#039;d like to see the clan emblem. That would be a nice first for a mod.</p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Sun, 16 Jul 2006 13:11:41 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28784#p28784</guid>
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			<title><![CDATA[Re: Yes, I want stinkin badges! Further more, I want to Wear them!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28759#p28759</link>
			<description><![CDATA[<p>With fourty unlocks, I&#039;d like to have a orange shoulder pad, that&#039;s my opinion though.</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Sun, 16 Jul 2006 04:31:51 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28759#p28759</guid>
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			<title><![CDATA[Re: Yes, I want stinkin badges! Further more, I want to Wear them!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28747#p28747</link>
			<description><![CDATA[<p>But would you really want to unlock a medal when you can unlock a Blastech Super Awesome Mega Cannon?</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Ramseus)]]></author>
			<pubDate>Sun, 16 Jul 2006 02:40:50 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28747#p28747</guid>
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			<title><![CDATA[Re: Yes, I want stinkin badges! Further more, I want to Wear them!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28586#p28586</link>
			<description><![CDATA[<p>too many shiny medals and ribbons would compromise your camouflage. <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (Mr. Wookiee)]]></author>
			<pubDate>Fri, 14 Jul 2006 05:38:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28586#p28586</guid>
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			<title><![CDATA[Re: Yes, I want stinkin badges! Further more, I want to Wear them!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28560#p28560</link>
			<description><![CDATA[<p>Well mabye not wear them in my opinion. Have your first and second highest badge be displayed above your name. Because I couldn&#039;t see how having them being worn would really do it good, because everyone&#039;s running around, but if they&#039;re displayed above your name, everyone can see.</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Fri, 14 Jul 2006 01:28:44 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28560#p28560</guid>
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			<title><![CDATA[Re: Yes, I want stinkin badges! Further more, I want to Wear them!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28532#p28532</link>
			<description><![CDATA[<p>Enough to forment...a revolution perhaps? Viva la Rebelion!</p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Thu, 13 Jul 2006 20:45:34 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28532#p28532</guid>
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			<title><![CDATA[Re: Yes, I want stinkin badges! Further more, I want to Wear them!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28531#p28531</link>
			<description><![CDATA[<p>Havent had to read all your posts but we are hoping to incorporate unlockables .... we have lots of weaponry.</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Thu, 13 Jul 2006 20:31:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28531#p28531</guid>
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			<title><![CDATA[Re: Yes, I want stinkin badges! Further more, I want to Wear them!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28530#p28530</link>
			<description><![CDATA[<p>I remember (at least I think) that we discussed badges on the uniform awhile back. Though I like the idea I think that it was declined because of the lag that it might have created. If they are given to customizable slots like you said Arc I think that it might work, but I would rather carry a gun, ammo, or other item than a badge into combat. </p><p>The kit upgrades sound good, but it comes down to if the EA gives unlocks to the mods and how the unlock system works. Heres hoping for it anyway though <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (MK4210)]]></author>
			<pubDate>Thu, 13 Jul 2006 20:17:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28530#p28530</guid>
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			<title><![CDATA[Re: Yes, I want stinkin badges! Further more, I want to Wear them!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28525#p28525</link>
			<description><![CDATA[<p>Intesting. I&#039;d really like to see ranked stats in fs, as well as unlockables. As for your little endy bit, that sounds pretty intresting. I&#039;d like to see some neat skill unlocks the players could choose. For example, maybe an engineer could upgrade from a hydrospanner (i think thats a star wars thingy) to a fusion cutter, to maybe a repair droid he could launch to help him. <br />Same thing with the medic. Perhaps He could start with a basic first sid kit. Then next could be a more advanced, computerized one, then he could graduate to an additionl little medic hover droid that could help him. <br />But I&#039;d really like to see badges. Perhaps, the FS dev team could even have clans submit their own battle emblems for them to create into an object, than the people could use them ingame.</p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Thu, 13 Jul 2006 19:11:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28525#p28525</guid>
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			<title><![CDATA[Re: Yes, I want stinkin badges! Further more, I want to Wear them!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28519#p28519</link>
			<description><![CDATA[<p>Hmm, thats definitely a neat idea..... I think customizable kits are also a good idea. Unfortunately mods will probably not be ranked.... I think thats actually a good thing, as without rankings, there is little incentive to play cheaply. Dolphin divers and tank whores will stick to the vanilla game if it is the only thing ranked....if not, they might come and ruin mods as well.</p><p>You could choose a certain weapon for each slot, for example you would have a choice of what kind of guns you wanted. If you want the faster firing TL-21, you have to go without a pistol or any kind of grenades, and have that big power thing on your back, which slows your sprint length. Heres a pic of the backpack</p><p><a href="http://www.legionxxiv.org/trooper124/boli124sidebk.jpg">http://www.legionxxiv.org/trooper124/boli124sidebk.jpg</a></p><p>Whereas you could choose to be a scout trooper for a more vehicle oriented large map like endor. The scout trooper can only have a pistol, but has many explosives options, same armor as stormtroopers armor and a long sprint range. For people like myself, the pistol may be perfectly good against enemy infantry, while more explosives and mines allow us to deal with vehicles.</p><p>Would make kits more versatile as well, you could custom make them to suit what kind of fights you want to play. </p><p>For instance, I might always want to wear stormtrooper armor, (because it looks cool <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> ) but I also want to have engineering skills.</p><p>Hey! How about you could unlock certain skills for customizing kits by using them effectively in the original kit!</p><p>For instance, say I am a very good medic, and help my team out a lot. Get enough medic points, and you can unlock the medic bag for use as a customizable thing to add in a custom kit.</p><p>Same with engineering repair skills.</p>]]></description>
			<author><![CDATA[null@example.com (Bewilderbeast)]]></author>
			<pubDate>Thu, 13 Jul 2006 17:59:42 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28519#p28519</guid>
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