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		<title><![CDATA[First Strike Forums — bfpodcast]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=2121</link>
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		<description><![CDATA[The most recent posts in bfpodcast.]]></description>
		<lastBuildDate>Mon, 17 Jul 2006 10:28:12 +0000</lastBuildDate>
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			<title><![CDATA[Re: bfpodcast]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28831#p28831</link>
			<description><![CDATA[<p>O thats good news well keep up the good work. This mod it going to be great!</p><br /><p>Edit </p><p>Well i just went into the webturd teamspeak. They said they need mods to interview for there next battletalk so you might beable to get an interview there. So maybe you guys should check out <a href="http://www.webturd.com">www.webturd.com</a> <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> </p><p>Just trying to help</p>]]></description>
			<author><![CDATA[null@example.com (.:a6:.Ramirez)]]></author>
			<pubDate>Mon, 17 Jul 2006 10:28:12 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28831#p28831</guid>
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			<title><![CDATA[Re: bfpodcast]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28824#p28824</link>
			<description><![CDATA[<p>Good idea Ramirez, a podcast interview sounds great.&nbsp; It&#039;s always nice to get exposure.</p><p>As for having to wait for BF2142 mod tools to come out...one of the best parts about porting to 2142 is that we can continue using BF2 mod tools because 2142 will be nearly identical except for some things like sounds, some coding, and some animations.&nbsp; That&#039;s good news for us because we can work hard the whole time that we wait for 2142 so that once 2142 is released, we should be very near a first release.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| RedMonkey999)]]></author>
			<pubDate>Mon, 17 Jul 2006 08:26:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28824#p28824</guid>
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			<title><![CDATA[Re: bfpodcast]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28801#p28801</link>
			<description><![CDATA[<p>Well they came out with a new show today go check it out at <a href="http://www.bfpodcast.com/index.php?id=38">http://www.bfpodcast.com/index.php?id=38</a></p>]]></description>
			<author><![CDATA[null@example.com (.:a6:.Ramirez)]]></author>
			<pubDate>Sun, 16 Jul 2006 23:50:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28801#p28801</guid>
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			<title><![CDATA[Re: bfpodcast]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28723#p28723</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>...cant really do much work</p></blockquote></div><p>hahahahahahahahahahahahahahaha that was a good one.<br />Honestly most of us still have exactly the same amount of work as before. And if a team member doesn&#039;t have much to do such as mappers like my self, we help pick up the slack in other departments such as coding and modelling.</p><p>Good idea with the pod cast though.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Sat, 15 Jul 2006 07:55:46 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28723#p28723</guid>
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			<title><![CDATA[bfpodcast]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=28722#p28722</link>
			<description><![CDATA[<p>Well im not sure if you guys have ever heard of <a href="http://www.bfpodcast.com/">http://www.bfpodcast.com/</a> But they do a mod interview each week. Now im not saying that no one knows about this mod. But it would be cool if you could get an interview with them maybe more people will find out about this cool mod. Also sence you guys have alot of stuff done and cant really do much work till bf2142 mod tools come out this would be something cool to do.</p>]]></description>
			<author><![CDATA[null@example.com (.:a6:.Ramirez)]]></author>
			<pubDate>Sat, 15 Jul 2006 07:19:18 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=28722#p28722</guid>
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