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		<title><![CDATA[First Strike Forums — Modeller (props) Application]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=220</link>
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		<description><![CDATA[The most recent posts in Modeller (props) Application.]]></description>
		<lastBuildDate>Sat, 04 Feb 2006 23:32:08 +0000</lastBuildDate>
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			<title><![CDATA[Re: Modeller (props) Application]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=7878#p7878</link>
			<description><![CDATA[<p>Thanks Eddie <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>See you on the Battlefront/field soon <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Sat, 04 Feb 2006 23:32:08 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=7878#p7878</guid>
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			<title><![CDATA[Re: Modeller (props) Application]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=7197#p7197</link>
			<description><![CDATA[<p>Hey Bandu, I am so glad to see you over here. Ohh, this mod will rock, I know now. </p><p>Guys, I know Bandu for 2 years now and I can tell you he is a great asset for this mod. </p><p>Later, and good luck Bandu,</p>]]></description>
			<author><![CDATA[null@example.com (eddietoast)]]></author>
			<pubDate>Thu, 02 Feb 2006 07:18:46 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=7197#p7197</guid>
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			<title><![CDATA[Re: Modeller (props) Application]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=4881#p4881</link>
			<description><![CDATA[<p>all will be revealed within time</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Wed, 25 Jan 2006 16:40:29 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=4881#p4881</guid>
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			<title><![CDATA[Re: Modeller (props) Application]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=4878#p4878</link>
			<description><![CDATA[<p>what about them? <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Wed, 25 Jan 2006 16:07:54 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=4878#p4878</guid>
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			<title><![CDATA[Re: Modeller (props) Application]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=4561#p4561</link>
			<description><![CDATA[<p>what about the hallways of the ISD and the Blockade Runner (Tantive IV)?</p><p>Greetz</p><p>Dragunov</p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Tue, 24 Jan 2006 13:15:29 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=4561#p4561</guid>
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			<title><![CDATA[Re: Modeller (props) Application]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=4444#p4444</link>
			<description><![CDATA[<p>The hallways are the Invisible Hands hallways where they get caught in the ray shields. There abit too blue tho lol .&nbsp; Whenever we get round to the Clone War era im sure I could make a better version <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Tue, 24 Jan 2006 04:48:12 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=4444#p4444</guid>
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			<title><![CDATA[Re: Modeller (props) Application]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3421#p3421</link>
			<description><![CDATA[<p>I love the hallways too, hmm, wonder if we can implement them in any capacity. *thinks*</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Fri, 20 Jan 2006 17:00:25 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3421#p3421</guid>
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		<item>
			<title><![CDATA[Re: Modeller (props) Application]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3418#p3418</link>
			<description><![CDATA[<p>Wow, been a while since ive seen XSI screencaps. That Hallways looks nice, so does the A wing and the senators platform, but I REALLY like that insectile pod-bot there</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| harryballzonya)]]></author>
			<pubDate>Fri, 20 Jan 2006 16:57:35 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3418#p3418</guid>
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			<title><![CDATA[Re: Modeller (props) Application]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=2957#p2957</link>
			<description><![CDATA[<p>Nusirilo , </p><p>Ive managed to dig up a few more examples of my SWBF models.</p><p>I had to restrict the poly amount so they would run better on SWBF (darn console port) </p><p><a href="http://img382.imageshack.us/my.php?image=aw14xe.jpg"><span class="postimg"><img src="http://img382.imageshack.us/img382/5567/aw14xe.th.jpg" alt="http://img382.imageshack.us/img382/5567/aw14xe.th.jpg" /></span></a></p><p><a href="http://img69.imageshack.us/my.php?image=bd23rl.jpg"><span class="postimg"><img src="http://img69.imageshack.us/img69/9549/bd23rl.th.jpg" alt="http://img69.imageshack.us/img69/9549/bd23rl.th.jpg" /></span></a></p><p><a href="http://img69.imageshack.us/my.php?image=bd9de.jpg"><span class="postimg"><img src="http://img69.imageshack.us/img69/4207/bd9de.th.jpg" alt="http://img69.imageshack.us/img69/4207/bd9de.th.jpg" /></span></a></p><p><a href="http://img69.imageshack.us/my.php?image=jb1dv.jpg"><span class="postimg"><img src="http://img69.imageshack.us/img69/3198/jb1dv.th.jpg" alt="http://img69.imageshack.us/img69/3198/jb1dv.th.jpg" /></span></a></p><p><a href="http://img69.imageshack.us/my.php?image=ih0qc.jpg"><span class="postimg"><img src="http://img69.imageshack.us/img69/6057/ih0qc.th.jpg" alt="http://img69.imageshack.us/img69/6057/ih0qc.th.jpg" /></span></a></p><p><a href="http://img69.imageshack.us/my.php?image=sph0tw.jpg"><span class="postimg"><img src="http://img69.imageshack.us/img69/2086/sph0tw.th.jpg" alt="http://img69.imageshack.us/img69/2086/sph0tw.th.jpg" /></span></a></p><p><a href="http://img69.imageshack.us/my.php?image=swbfpod14qk.jpg"><span class="postimg"><img src="http://img69.imageshack.us/img69/2562/swbfpod14qk.th.jpg" alt="http://img69.imageshack.us/img69/2562/swbfpod14qk.th.jpg" /></span></a></p><br /><p>I did have some pretty detailed Tatooine props (harvesters , houses and a Sandcrawler) but with me gettin my new computer all my files are kinda ...well all over the place <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Wed, 18 Jan 2006 21:59:25 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=2957#p2957</guid>
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		<item>
			<title><![CDATA[Re: Modeller (props) Application]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=2336#p2336</link>
			<description><![CDATA[<p>PM sent.</p>]]></description>
			<author><![CDATA[null@example.com (Nusirilo)]]></author>
			<pubDate>Mon, 16 Jan 2006 21:32:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=2336#p2336</guid>
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		<item>
			<title><![CDATA[Re: Modeller (props) Application]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=2281#p2281</link>
			<description><![CDATA[<p>One of our modelers will be in contact with you.</p>]]></description>
			<author><![CDATA[null@example.com (Lord Vader)]]></author>
			<pubDate>Mon, 16 Jan 2006 19:00:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=2281#p2281</guid>
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			<title><![CDATA[Re: Modeller (props) Application]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=2081#p2081</link>
			<description><![CDATA[<p>That is good news about the poly limit . For too long I have been stiffled modeling for SWBF.</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Mon, 16 Jan 2006 01:18:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=2081#p2081</guid>
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			<title><![CDATA[Re: Modeller (props) Application]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=2014#p2014</link>
			<description><![CDATA[<p>wow looks good.. impressive.. </p><p>im sure someone has spoken to you on msn, if not i will be in touch via pm on the forum.. looks promising <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><p>oh and props dont really have a limit in BF engine your be please to know.. ya just cant take the mick if ya catch me drift <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| AQUILA)]]></author>
			<pubDate>Sun, 15 Jan 2006 23:57:04 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=2014#p2014</guid>
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			<title><![CDATA[Re: Modeller (props) Application]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=2005#p2005</link>
			<description><![CDATA[<p>Ok, that&#039;s good news.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| SCHRifle)]]></author>
			<pubDate>Sun, 15 Jan 2006 23:37:39 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=2005#p2005</guid>
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			<title><![CDATA[Re: Modeller (props) Application]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=2002#p2002</link>
			<description><![CDATA[<p>Thanks for the quick responces guys . </p><p> I actually have 3D Studio max but I have never got round to learning it since I only modeled for SWBF.&nbsp; &nbsp;I could export from XSI as either IGES or .OBJ into Max.</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Sun, 15 Jan 2006 23:33:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=2002#p2002</guid>
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