<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[First Strike Forums — Lock on Lasers.]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=2202&amp;type=atom" />
	<updated>2007-02-01T19:46:52Z</updated>
	<generator version="1.4.5">PunBB</generator>
	<id>https://forums.fsmod.com/viewtopic.php?id=2202</id>
		<entry>
			<title type="html"><![CDATA[Re: Lock on Lasers.]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=52080#p52080" />
			<content type="html"><![CDATA[<p>Major bump, forgive me.</p><p>I think this&#039;d be a great idea. The way I see it implemented is that lasers are fired straight ahead normally, but when you have an enemy fighter ahead of you, they start to &quot;lock on&quot; until your fighter aims for you. So if you manage to keep someone ahead of you for 10 seconds or so, it&#039;s a confirmed kill (although maybe it should be less for balancing reasons, the maps being smaller and all).</p><p>As for which crafts have this ability, I suggest you watch <a href="http://www.youtube.com/watch?v=TGMvadAFqLQ">this</a>.<br />-At 2:32, when the leftern TIE Interceptors blows up the A-Wing and then crashes into the Calamarian Cruiser, I think it fires its lasers a bit to the right.<br />-At 2:42, an X-Wing very clearly pivots its lasers slightly to the left to take out a TIE interceptor.<br />-At about 2:50, a TIE Interceptor appears to fire its lasers in a different direction than the one it&#039;s travelling in.</p><div class="quotebox"><blockquote><p>The X-wings have the targeting too. So does the Falcon.</p></blockquote></div><p>No, the <em>Falcon</em> has dorsal- and ventral-mounted turrets which, as seen in ANH, can be aimed much like the turrets of, say, a real-life B-17. Nothing to do with targetting computers.</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2007-02-01T19:46:52Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=52080#p52080</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lock on Lasers.]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30752#p30752" />
			<content type="html"><![CDATA[<p>the cards are always wrong, trust me i tried many times <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> <br />but i agains locking or moveable lasers, simple becasue that takes away the skill from flying.<br />just like people not knowhing how NOT to spin down tie the DS1 or take of in a Tie in GC<br />(bad example)</p>]]></content>
			<author>
				<name><![CDATA[Markus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=35</uri>
			</author>
			<updated>2006-08-02T18:00:28Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30752#p30752</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lock on Lasers.]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30640#p30640" />
			<content type="html"><![CDATA[<p>I&#039;m for a slight lock on that moves the cannons a few degrees but dog fighting was still very similar to WWII. No formal tracking abilities except for heavier weapons such as larger blaster cannons and torpedos.</p>]]></content>
			<author>
				<name><![CDATA[generalandrew]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=79</uri>
			</author>
			<updated>2006-08-01T20:51:01Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30640#p30640</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lock on Lasers.]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30628#p30628" />
			<content type="html"><![CDATA[<p>As Unco said, the lasers have a very small turn radius. Would take just as much skill.</p>]]></content>
			<author>
				<name><![CDATA[ArcAngel227]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=54</uri>
			</author>
			<updated>2006-08-01T19:40:07Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30628#p30628</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lock on Lasers.]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30589#p30589" />
			<content type="html"><![CDATA[<p>Well it can be balanced, lasers aren&#039;t one hit one kill, and they aren&#039;t instant hits either. So you would be able to dodge the lasers easier than missiles imo.</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2006-08-01T16:17:49Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30589#p30589</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lock on Lasers.]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30587#p30587" />
			<content type="html"><![CDATA[<p>or 1942 <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" />.</p>]]></content>
			<author>
				<name><![CDATA[Proton8]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=119</uri>
			</author>
			<updated>2006-08-01T15:45:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30587#p30587</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lock on Lasers.]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30583#p30583" />
			<content type="html"><![CDATA[<p>I personally would hate to see lock on lazers ingame (if its even possible) , imo its alot more fun getting involved in an 1918 style dogfight <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" />.</p>]]></content>
			<author>
				<name><![CDATA[L.C]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=164</uri>
			</author>
			<updated>2006-08-01T15:00:29Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30583#p30583</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lock on Lasers.]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30519#p30519" />
			<content type="html"><![CDATA[<p>What? Who says a playing card isn&#039;t good information? LOL!</p>]]></content>
			<author>
				<name><![CDATA[generalandrew]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=79</uri>
			</author>
			<updated>2006-07-31T22:17:16Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30519#p30519</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lock on Lasers.]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30514#p30514" />
			<content type="html"><![CDATA[<p>And their source.... </p><p>&quot;This card from the SWCCG game demonstrates the TIE&#039;s ability to swivel the aim of its weaponry, firing in directions different from the fighter&#039;s heading.&quot;<br /><span class="postimg"><img src="http://theforce.net/swtc/Pix/cards/ccg/tieweapon.jpg" alt="http://theforce.net/swtc/Pix/cards/ccg/tieweapon.jpg" /></span></p><p>....just badly drawn lasers! o.O</p>]]></content>
			<author>
				<name><![CDATA[Proton8]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=119</uri>
			</author>
			<updated>2006-07-31T21:19:02Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30514#p30514</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lock on Lasers.]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30499#p30499" />
			<content type="html"><![CDATA[<p>Thanks for telling me that. I&#039;ve edited the URL to point to the correct location, the period at the end was read as part of the URL. I&#039;m not saying I&#039;m right either, I&#039;m just showing what I found when I searched. I can&#039;t recall seeing anything like this in the movies either.</p>]]></content>
			<author>
				<name><![CDATA[generalandrew]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=79</uri>
			</author>
			<updated>2006-07-31T19:51:31Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30499#p30499</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lock on Lasers.]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30494#p30494" />
			<content type="html"><![CDATA[<p>I can&#039;t find any proof of this in the movies other than Vader&#039;s tie so I&#039;d say leave it out. </p><p>Generalandrew the site says page not found.</p>]]></content>
			<author>
				<name><![CDATA[MK4210]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=252</uri>
			</author>
			<updated>2006-07-31T19:33:39Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30494#p30494</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lock on Lasers.]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30488#p30488" />
			<content type="html"><![CDATA[<p>I&#039;m going to look into it, but I should think TIEs have the same ability.</p><p>UPDATE:</p><p>I found this, <a href="http://theforce.net/swtc/tie.html">http://theforce.net/swtc/tie.html</a> . Scroll down to about 1/4th the page, the fourth bar above the &quot;Cockpits&quot; section. TIE piolets do have the option of swivling their cannons a few degrees.</p>]]></content>
			<author>
				<name><![CDATA[generalandrew]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=79</uri>
			</author>
			<updated>2006-07-31T18:34:21Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30488#p30488</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lock on Lasers.]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30485#p30485" />
			<content type="html"><![CDATA[<p>because in the history of the tie , they are made to be cheap, fast, low maintenens.<br />the reason the always fly in large groups.</p><p>the tie is fast enof to turn around and make 2 to 4 more round before they get shot at. (with good fighter pilots, not some actors <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" />)</p>]]></content>
			<author>
				<name><![CDATA[Markus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=35</uri>
			</author>
			<updated>2006-07-31T18:24:37Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30485#p30485</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lock on Lasers.]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30480#p30480" />
			<content type="html"><![CDATA[<p>Vectoring device! The N-1 had a similar device to stop backfires. Then in ep. 3 it evolved into a full fledged vectoring field. Why shouldn&#039;t a tie have something similar? Its a few degrees, not like a sideways shootin weapon.</p>]]></content>
			<author>
				<name><![CDATA[ArcAngel227]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=54</uri>
			</author>
			<updated>2006-07-31T17:40:54Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30480#p30480</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lock on Lasers.]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=30472#p30472" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>generalandrew wrote:</cite><blockquote><p>Actualy, I have to disagree. Almost every ship in Star Wars for fighting purposes has a targeting computer.</p></blockquote></div><p>again, a targeting computer isnt a moving gun like vaders special fighter had.<br />its a damm progam. al ships have them, even small hovering repair droids.</p>]]></content>
			<author>
				<name><![CDATA[Markus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=35</uri>
			</author>
			<updated>2006-07-31T17:21:46Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=30472#p30472</id>
		</entry>
</feed>
