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		<title><![CDATA[First Strike Forums — Lock on Lasers.]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=2202</link>
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		<description><![CDATA[The most recent posts in Lock on Lasers..]]></description>
		<lastBuildDate>Thu, 01 Feb 2007 19:46:52 +0000</lastBuildDate>
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			<title><![CDATA[Re: Lock on Lasers.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52080#p52080</link>
			<description><![CDATA[<p>Major bump, forgive me.</p><p>I think this&#039;d be a great idea. The way I see it implemented is that lasers are fired straight ahead normally, but when you have an enemy fighter ahead of you, they start to &quot;lock on&quot; until your fighter aims for you. So if you manage to keep someone ahead of you for 10 seconds or so, it&#039;s a confirmed kill (although maybe it should be less for balancing reasons, the maps being smaller and all).</p><p>As for which crafts have this ability, I suggest you watch <a href="http://www.youtube.com/watch?v=TGMvadAFqLQ">this</a>.<br />-At 2:32, when the leftern TIE Interceptors blows up the A-Wing and then crashes into the Calamarian Cruiser, I think it fires its lasers a bit to the right.<br />-At 2:42, an X-Wing very clearly pivots its lasers slightly to the left to take out a TIE interceptor.<br />-At about 2:50, a TIE Interceptor appears to fire its lasers in a different direction than the one it&#039;s travelling in.</p><div class="quotebox"><blockquote><p>The X-wings have the targeting too. So does the Falcon.</p></blockquote></div><p>No, the <em>Falcon</em> has dorsal- and ventral-mounted turrets which, as seen in ANH, can be aimed much like the turrets of, say, a real-life B-17. Nothing to do with targetting computers.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Thu, 01 Feb 2007 19:46:52 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52080#p52080</guid>
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			<title><![CDATA[Re: Lock on Lasers.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30752#p30752</link>
			<description><![CDATA[<p>the cards are always wrong, trust me i tried many times <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> <br />but i agains locking or moveable lasers, simple becasue that takes away the skill from flying.<br />just like people not knowhing how NOT to spin down tie the DS1 or take of in a Tie in GC<br />(bad example)</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Wed, 02 Aug 2006 18:00:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30752#p30752</guid>
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			<title><![CDATA[Re: Lock on Lasers.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30640#p30640</link>
			<description><![CDATA[<p>I&#039;m for a slight lock on that moves the cannons a few degrees but dog fighting was still very similar to WWII. No formal tracking abilities except for heavier weapons such as larger blaster cannons and torpedos.</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Tue, 01 Aug 2006 20:51:01 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30640#p30640</guid>
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			<title><![CDATA[Re: Lock on Lasers.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30628#p30628</link>
			<description><![CDATA[<p>As Unco said, the lasers have a very small turn radius. Would take just as much skill.</p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Tue, 01 Aug 2006 19:40:07 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30628#p30628</guid>
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			<title><![CDATA[Re: Lock on Lasers.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30589#p30589</link>
			<description><![CDATA[<p>Well it can be balanced, lasers aren&#039;t one hit one kill, and they aren&#039;t instant hits either. So you would be able to dodge the lasers easier than missiles imo.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Tue, 01 Aug 2006 16:17:49 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30589#p30589</guid>
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			<title><![CDATA[Re: Lock on Lasers.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30587#p30587</link>
			<description><![CDATA[<p>or 1942 <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" />.</p>]]></description>
			<author><![CDATA[null@example.com (Proton8)]]></author>
			<pubDate>Tue, 01 Aug 2006 15:45:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30587#p30587</guid>
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			<title><![CDATA[Re: Lock on Lasers.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30583#p30583</link>
			<description><![CDATA[<p>I personally would hate to see lock on lazers ingame (if its even possible) , imo its alot more fun getting involved in an 1918 style dogfight <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" />.</p>]]></description>
			<author><![CDATA[null@example.com (L.C)]]></author>
			<pubDate>Tue, 01 Aug 2006 15:00:29 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30583#p30583</guid>
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			<title><![CDATA[Re: Lock on Lasers.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30519#p30519</link>
			<description><![CDATA[<p>What? Who says a playing card isn&#039;t good information? LOL!</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Mon, 31 Jul 2006 22:17:16 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30519#p30519</guid>
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			<title><![CDATA[Re: Lock on Lasers.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30514#p30514</link>
			<description><![CDATA[<p>And their source.... </p><p>&quot;This card from the SWCCG game demonstrates the TIE&#039;s ability to swivel the aim of its weaponry, firing in directions different from the fighter&#039;s heading.&quot;<br /><span class="postimg"><img src="http://theforce.net/swtc/Pix/cards/ccg/tieweapon.jpg" alt="http://theforce.net/swtc/Pix/cards/ccg/tieweapon.jpg" /></span></p><p>....just badly drawn lasers! o.O</p>]]></description>
			<author><![CDATA[null@example.com (Proton8)]]></author>
			<pubDate>Mon, 31 Jul 2006 21:19:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30514#p30514</guid>
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			<title><![CDATA[Re: Lock on Lasers.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30499#p30499</link>
			<description><![CDATA[<p>Thanks for telling me that. I&#039;ve edited the URL to point to the correct location, the period at the end was read as part of the URL. I&#039;m not saying I&#039;m right either, I&#039;m just showing what I found when I searched. I can&#039;t recall seeing anything like this in the movies either.</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Mon, 31 Jul 2006 19:51:31 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30499#p30499</guid>
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			<title><![CDATA[Re: Lock on Lasers.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30494#p30494</link>
			<description><![CDATA[<p>I can&#039;t find any proof of this in the movies other than Vader&#039;s tie so I&#039;d say leave it out. </p><p>Generalandrew the site says page not found.</p>]]></description>
			<author><![CDATA[null@example.com (MK4210)]]></author>
			<pubDate>Mon, 31 Jul 2006 19:33:39 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30494#p30494</guid>
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			<title><![CDATA[Re: Lock on Lasers.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30488#p30488</link>
			<description><![CDATA[<p>I&#039;m going to look into it, but I should think TIEs have the same ability.</p><p>UPDATE:</p><p>I found this, <a href="http://theforce.net/swtc/tie.html">http://theforce.net/swtc/tie.html</a> . Scroll down to about 1/4th the page, the fourth bar above the &quot;Cockpits&quot; section. TIE piolets do have the option of swivling their cannons a few degrees.</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Mon, 31 Jul 2006 18:34:21 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30488#p30488</guid>
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			<title><![CDATA[Re: Lock on Lasers.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30485#p30485</link>
			<description><![CDATA[<p>because in the history of the tie , they are made to be cheap, fast, low maintenens.<br />the reason the always fly in large groups.</p><p>the tie is fast enof to turn around and make 2 to 4 more round before they get shot at. (with good fighter pilots, not some actors <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" />)</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Mon, 31 Jul 2006 18:24:37 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30485#p30485</guid>
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			<title><![CDATA[Re: Lock on Lasers.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30480#p30480</link>
			<description><![CDATA[<p>Vectoring device! The N-1 had a similar device to stop backfires. Then in ep. 3 it evolved into a full fledged vectoring field. Why shouldn&#039;t a tie have something similar? Its a few degrees, not like a sideways shootin weapon.</p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Mon, 31 Jul 2006 17:40:54 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30480#p30480</guid>
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			<title><![CDATA[Re: Lock on Lasers.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30472#p30472</link>
			<description><![CDATA[<div class="quotebox"><cite>generalandrew wrote:</cite><blockquote><p>Actualy, I have to disagree. Almost every ship in Star Wars for fighting purposes has a targeting computer.</p></blockquote></div><p>again, a targeting computer isnt a moving gun like vaders special fighter had.<br />its a damm progam. al ships have them, even small hovering repair droids.</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Mon, 31 Jul 2006 17:21:46 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30472#p30472</guid>
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