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		<title><![CDATA[First Strike Forums — The New Update.]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=2229</link>
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		<description><![CDATA[The most recent posts in The New Update..]]></description>
		<lastBuildDate>Sun, 01 Apr 2007 19:19:35 +0000</lastBuildDate>
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			<title><![CDATA[Re: The New Update.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=58387#p58387</link>
			<description><![CDATA[<p>Cool Update <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (BalkanDain)]]></author>
			<pubDate>Sun, 01 Apr 2007 19:19:35 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=58387#p58387</guid>
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		<item>
			<title><![CDATA[Re: The New Update.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30733#p30733</link>
			<description><![CDATA[<p>Well I have an idea. Mabye have the door be destructable? If a player doesn&#039;t open it when he&#039;s on the ground just to keep people out, blow it up. Have it respawn later.</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Wed, 02 Aug 2006 15:40:42 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30733#p30733</guid>
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			<title><![CDATA[Re: The New Update.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30727#p30727</link>
			<description><![CDATA[<p>It would make it more realistic if the ramp was player controlled this way the landing would not also come down in the middle of space. If it can be down make the player who is controlling the door standing near it while he operates. If he doesn&#039;t open it, knife him as a traitor.</p>]]></description>
			<author><![CDATA[null@example.com (MK4210)]]></author>
			<pubDate>Wed, 02 Aug 2006 15:11:04 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30727#p30727</guid>
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		<item>
			<title><![CDATA[Re: The New Update.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30687#p30687</link>
			<description><![CDATA[<p>I think they are talking about the pilot. But I think it would depend on each vehicle. The ramps being player controlled is cool but again you can get trapped by smacktards. Then again no one wants a ramp to open up while they fly through space slowly.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Wed, 02 Aug 2006 05:30:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30687#p30687</guid>
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		<item>
			<title><![CDATA[Re: The New Update.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30676#p30676</link>
			<description><![CDATA[<div class="quotebox"><cite>MK4210 wrote:</cite><blockquote><p>^^Yes in GC the Falcon didn&#039;t have it player controlled so that when you were flying slow the door would open, not very realistic. The more realistic everything is the better <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>GC originally did have player controlled ramps on the Falcon, but was removed in later patches because smacktards would close the ramp and never open it, trapping everyone inside.</p><p>Actually, I liked the ramp connected to the landing gear because if the pilot flew really slow you could shoot out the door and kill a few guys that the quad blasters couldn&#039;t reach.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| rybot)]]></author>
			<pubDate>Wed, 02 Aug 2006 03:03:59 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30676#p30676</guid>
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			<title><![CDATA[Re: The New Update.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30647#p30647</link>
			<description><![CDATA[<p>^^Yes in GC the Falcon didn&#039;t have it player controlled so that when you were flying slow the door would open, not very realistic. The more realistic everything is the better <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>EDIT: Looking at the picture of the endor bunker I have a question. Where is the contol panel where Han and Leia sat defending?</p>]]></description>
			<author><![CDATA[null@example.com (MK4210)]]></author>
			<pubDate>Tue, 01 Aug 2006 21:24:47 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30647#p30647</guid>
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		<item>
			<title><![CDATA[Re: The New Update.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30638#p30638</link>
			<description><![CDATA[<p>I would love to see that my self, and I&#039;m in favor of having them player controlled as well.</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Tue, 01 Aug 2006 20:30:54 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30638#p30638</guid>
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		<item>
			<title><![CDATA[Re: The New Update.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30636#p30636</link>
			<description><![CDATA[<p>I&#039;d really like to see some opening door/ramps on the vehicles, like doors in the AT AT&#039;s belly we can zip line out of, or a neat boarding ramp for the lambas.</p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Tue, 01 Aug 2006 20:23:45 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30636#p30636</guid>
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		<item>
			<title><![CDATA[Re: The New Update.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30634#p30634</link>
			<description><![CDATA[<p>Give me a moveable R2 Unit on my space craft <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Vaders_Fist)]]></author>
			<pubDate>Tue, 01 Aug 2006 20:12:26 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30634#p30634</guid>
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		<item>
			<title><![CDATA[Re: The New Update.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30627#p30627</link>
			<description><![CDATA[<p>Hmmm, wonder what you guys are gunna cook up with that ability...</p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Tue, 01 Aug 2006 19:38:46 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30627#p30627</guid>
		</item>
		<item>
			<title><![CDATA[Re: The New Update.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30594#p30594</link>
			<description><![CDATA[<p>It&#039;s kind of a moot point as far as landing gear for Cockpits goes. With 2142 Vehicles can have animation sets, so you can do a whole bunch of cool looking animations triggered in your own time. Or so it would seem so far at least.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| The_Preacher)]]></author>
			<pubDate>Tue, 01 Aug 2006 17:57:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30594#p30594</guid>
		</item>
		<item>
			<title><![CDATA[Re: The New Update.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30563#p30563</link>
			<description><![CDATA[<p>I think this is how it works:<br />Player presses &quot;e&quot;<br /> - Cockpit closes<br />Player lifts of ground (speed increases, height increases)<br />- Landing gear retracts</p><p>&lt;&lt;Lots of cool stuff here&gt;&gt;</p><p>Player lands (slows down, height decreses)<br />&nbsp; - Landing gear retract<br />Player presses &quot;e&quot;<br />&nbsp; -canopy opens</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Tue, 01 Aug 2006 05:43:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30563#p30563</guid>
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		<item>
			<title><![CDATA[Re: The New Update.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30549#p30549</link>
			<description><![CDATA[<p>YOU&#039;RE RIGHT. I forgot they use those keys, I even do some times. Anyway, perhaps another key.</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Tue, 01 Aug 2006 01:44:01 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30549#p30549</guid>
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		<item>
			<title><![CDATA[Re: The New Update.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30548#p30548</link>
			<description><![CDATA[<p>Some people STILL use the arrow keys instead of their mouse or joystick... I think it is easier to pull up with the arrow keys. But yea it would be nice to be able to control the canopy.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Tue, 01 Aug 2006 01:35:45 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30548#p30548</guid>
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		<item>
			<title><![CDATA[Re: The New Update.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30544#p30544</link>
			<description><![CDATA[<p>I must agree on how awesome of a job you gys have been doing, still can&#039;t wait for this mod.</p>]]></description>
			<author><![CDATA[null@example.com (clanotheduck)]]></author>
			<pubDate>Tue, 01 Aug 2006 01:11:16 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30544#p30544</guid>
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