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		<title><![CDATA[First Strike Forums — 3d/2d artist looking for a job on the team.]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=2230</link>
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		<description><![CDATA[The most recent posts in 3d/2d artist looking for a job on the team..]]></description>
		<lastBuildDate>Mon, 31 Jul 2006 11:48:08 +0000</lastBuildDate>
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			<title><![CDATA[Re: 3d/2d artist looking for a job on the team.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30413#p30413</link>
			<description><![CDATA[<p>Yes, you should do this... I mean, skinning is mot easy, and i think you could need skinners - otherwise you have a lot of untextured stuff and cannot implement it in time... <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (stolenhole2)]]></author>
			<pubDate>Mon, 31 Jul 2006 11:48:08 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30413#p30413</guid>
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			<title><![CDATA[Re: 3d/2d artist looking for a job on the team.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30412#p30412</link>
			<description><![CDATA[<p>ok then i&#039;ll keep my application open.</p><p>and i&#039;ll start doing some more experiments with my models</p><p>thanks.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| HaVoC373)]]></author>
			<pubDate>Mon, 31 Jul 2006 11:45:45 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30412#p30412</guid>
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			<title><![CDATA[Re: 3d/2d artist looking for a job on the team.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30410#p30410</link>
			<description><![CDATA[<p>I&#039;ll give xERO or one of the texture artist to give you a test model to texture (Hell I&#039;ve got plenty of stuff here that need texturing.) I really Dn&#039;t want to lose the opportunity to get another skinner on side.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Mon, 31 Jul 2006 11:35:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30410#p30410</guid>
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			<title><![CDATA[Re: 3d/2d artist looking for a job on the team.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30408#p30408</link>
			<description><![CDATA[<p>seeing as this has gone without reply for a few days i am asuming no one is interested in my texturing ability either </p><p>i gues i&#039;ll withdraw my application</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| HaVoC373)]]></author>
			<pubDate>Mon, 31 Jul 2006 11:26:00 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30408#p30408</guid>
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			<title><![CDATA[Re: 3d/2d artist looking for a job on the team.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30169#p30169</link>
			<description><![CDATA[<p>i&#039;m sorry i havent realy made any real 3d textures apart from the textures i made for my general grievous model....</p><p>here you go some samples of the textures.</p><p><a href="http://img139.imageshack.us/img139/7651/grcloseup52at.jpg">http://img139.imageshack.us/img139/7651 … up52at.jpg</a></p><p><a href="http://img92.imageshack.us/img92/5201/grievoushead9dn.jpg">http://img92.imageshack.us/img92/5201/g … ead9dn.jpg</a></p><p><a href="http://img118.imageshack.us/img118/9800/grievous123wp0.jpg">http://img118.imageshack.us/img118/9800 … 123wp0.jpg</a></p><p>if you want to see more and difrent kinds of things please tell me so i can whip up some textures for my older models</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| HaVoC373)]]></author>
			<pubDate>Sat, 29 Jul 2006 18:56:27 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30169#p30169</guid>
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			<title><![CDATA[Re: 3d/2d artist looking for a job on the team.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30158#p30158</link>
			<description><![CDATA[<p>Yes Yes, texturing ability alone worth a look. Do you have any samples you can show us of some textures you made for SF? Without giving anything away obviously. <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| rybot)]]></author>
			<pubDate>Sat, 29 Jul 2006 16:38:39 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30158#p30158</guid>
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			<title><![CDATA[Re: 3d/2d artist looking for a job on the team.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30115#p30115</link>
			<description><![CDATA[<div class="quotebox"><cite>Kyp Lorran wrote:</cite><blockquote><p>But at the top is this line:&nbsp; Texture Artists | Coders | Animators | MODELLERS are currently needed!<br />Why is it there?</p></blockquote></div><p>That is because xERO has been:<br /></p><div class="quotebox"><cite>xEROhour wrote:</cite><blockquote><p>I myself have been rushed off my feet with other matters also.</p></blockquote></div><p>and hasn&#039;t updated it since most of the SF crew jumped ship</p><p>&nbsp; I think his texturing abilities are worth looking at if he is willing to <em>only</em> texture for the team.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Sat, 29 Jul 2006 08:52:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30115#p30115</guid>
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			<title><![CDATA[Re: 3d/2d artist looking for a job on the team.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30114#p30114</link>
			<description><![CDATA[<p>But at the top is this line:&nbsp; Texture Artists | Coders | Animators | MODELLERS are currently needed!<br />Why is it there?</p>]]></description>
			<author><![CDATA[null@example.com (Kyp Lorran)]]></author>
			<pubDate>Sat, 29 Jul 2006 08:28:00 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30114#p30114</guid>
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			<title><![CDATA[Re: 3d/2d artist looking for a job on the team.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30111#p30111</link>
			<description><![CDATA[<p>Apologies as you know it has been very busy, if not hectic this week. I myself have been rushed off my feet with other matters also.<br />As it stands at this moment in time Havoc there is simply no room for any Modellers, we have a huge backlog of models that need to go through Quality Control so its just not realistic to undertake another modeller.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Sat, 29 Jul 2006 07:56:01 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30111#p30111</guid>
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			<title><![CDATA[3d/2d artist looking for a job on the team.]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30101#p30101</link>
			<description><![CDATA[<p>hi<br />i&#039;m interested to joining the team as a modeler.<br />ive been modeling for a year and a half now. and been one my share of mods.<br />first i&#039;ve been co team leader and chief mapper for attack of the clones total conversion for jedi academy. but that didnt get very far. due to bad leadership.<br />andmore recently i&#039;ve been a modeler on shattered faith for BF2.<br />now i am a very big starwars fan like many of you probably are..</p><p>i can model anything tho i do still have a little bit of trouble with character models.<br />also i can texture my own models. <br />tho i do not have many examples besides the grievous model wich i already sent in.</p><p>i posted this as a reminder...<br />since i was told by xero that people would get back to me last wednesday</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| HaVoC373)]]></author>
			<pubDate>Sat, 29 Jul 2006 06:09:00 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30101#p30101</guid>
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