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		<title><![CDATA[First Strike Forums — BF2 space minimod]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=2232</link>
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		<description><![CDATA[The most recent posts in BF2 space minimod.]]></description>
		<lastBuildDate>Sat, 19 Aug 2006 18:11:55 +0000</lastBuildDate>
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			<title><![CDATA[Re: BF2 space minimod]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=32395#p32395</link>
			<description><![CDATA[<p>oke have it yoiur way: send me the models/skins/everything else and i will make a empty map with nothing in it, but spawning verhicles and people in them. no 0g, just plane fun.<br />something to have is look forward to FS even more.<br />a giant new kind of teaser if you want</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Sat, 19 Aug 2006 18:11:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=32395#p32395</guid>
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			<title><![CDATA[Re: BF2 space minimod]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=32251#p32251</link>
			<description><![CDATA[<p>Dude just let em do their schdict k? They know what their doing. And they have droids to scratch their collective asses for them I&#039;m sure.</p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Thu, 17 Aug 2006 23:21:15 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=32251#p32251</guid>
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			<title><![CDATA[Re: BF2 space minimod]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=32238#p32238</link>
			<description><![CDATA[<p>uhm yes, because it will be month till bf2142 is out<br />and you guys did made something to test in bf2.<br />right? i mean come on what else would you guys have been doing? scratching your asses?</p><p>and what is there to build? a empty map with some rocks and a spawn point.<br />insert the models you guys showed of the xwing and have us fight.<br />cant be that hard</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Thu, 17 Aug 2006 21:27:45 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=32238#p32238</guid>
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			<title><![CDATA[Re: BF2 space minimod]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=31693#p31693</link>
			<description><![CDATA[<p>The question is ... would you want the 1st release of the real mod to suffer or be put back due to us putting man power into setting up a space map for bf2? </p><p>Sorry , but there wont be any minimod or any kind of mod for BF2. We are a BF2142 mod. </p><p>Once we have a release under our belts there MIGHT be a small possiblity of porting a map over to BF2 but there would be no walkers or pilotable cap ships. It would be a very cut-down version. </p><p>We havent really discussed it since we are all busy on the mod.</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Sun, 13 Aug 2006 16:18:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=31693#p31693</guid>
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			<title><![CDATA[Re: BF2 space minimod]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=31691#p31691</link>
			<description><![CDATA[<p>bump till dev reply</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Sun, 13 Aug 2006 15:37:43 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=31691#p31691</guid>
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			<title><![CDATA[Re: BF2 space minimod]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30241#p30241</link>
			<description><![CDATA[<p>(thats included) <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Proton8)]]></author>
			<pubDate>Sun, 30 Jul 2006 15:23:30 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30241#p30241</guid>
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			<title><![CDATA[Re: BF2 space minimod]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30231#p30231</link>
			<description><![CDATA[<p>alot of laser beams</p>]]></description>
			<author><![CDATA[null@example.com (piewalker)]]></author>
			<pubDate>Sun, 30 Jul 2006 09:23:24 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30231#p30231</guid>
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			<title><![CDATA[Re: BF2 space minimod]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30221#p30221</link>
			<description><![CDATA[<p>those were my fav maps in gc<br />wut other objective is needed in a space map than to dogfight lol <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (Proton8)]]></author>
			<pubDate>Sun, 30 Jul 2006 03:35:07 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30221#p30221</guid>
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			<title><![CDATA[Re: BF2 space minimod]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30183#p30183</link>
			<description><![CDATA[<p>i never sad anything about a opjective mode, i only ask for a space fighting mod.<br />that ends when once side loses when all tickets are gone. <br />maps like vangaurd</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Sat, 29 Jul 2006 20:04:20 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30183#p30183</guid>
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			<title><![CDATA[Re: BF2 space minimod]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30182#p30182</link>
			<description><![CDATA[<p>A Mod Demo would be nice but its really isnt neccesary. With the whole cap ships thing, What if there was one big ship like a ISD, then the smaller corvettes could battle around it, the ISD would have ion cannons and whatever on it for defense.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sat, 29 Jul 2006 19:51:05 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30182#p30182</guid>
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			<title><![CDATA[Re: BF2 space minimod]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30174#p30174</link>
			<description><![CDATA[<div class="quotebox"><cite>Canadiens1160 wrote:</cite><blockquote><p>There are hundreds of variations possible with just fighters and pilotable cap ships or static cap ships for a map.</p></blockquote></div><p>I was under the impression that pilotable cap ships would be very hard to do (from what I heard). If its true that that can be done I&#039;d think that method would even be superior to commander driven ships in 2142. So basically can it be done?<br />On the subject of stationary cap ships and fighters, sounds fun to me, but only as a temporary fix until FS 2142 comes out. And only if a mini mod wouldn&#039;t postpone the release, which I definetly think it would. Though If that isn&#039;t the case, I&#039;ll be the first one playing it. <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Sat, 29 Jul 2006 19:28:53 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30174#p30174</guid>
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			<title><![CDATA[Re: BF2 space minimod]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30170#p30170</link>
			<description><![CDATA[<p>Walkers aren&#039;t the only reason and go play the ROK alpha if all you want is some bf2 space.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Ramseus)]]></author>
			<pubDate>Sat, 29 Jul 2006 19:04:58 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30170#p30170</guid>
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			<title><![CDATA[Re: BF2 space minimod]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30164#p30164</link>
			<description><![CDATA[<div class="quotebox"><cite>ArcAngel227 wrote:</cite><blockquote><p>Titan mode is necesary for the ships.</p></blockquote></div><p>Not really.&nbsp; Only if you wanted each side to have a large, boardable home base capital ship.</p><p>There are hundreds of variations possible with just fighters and pilotable cap ships or static cap ships for a map.</p>]]></description>
			<author><![CDATA[null@example.com (Canadiens1160)]]></author>
			<pubDate>Sat, 29 Jul 2006 18:31:21 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30164#p30164</guid>
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			<title><![CDATA[Re: BF2 space minimod]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30137#p30137</link>
			<description><![CDATA[<p>only for cap ships, small fighters dont require titan mode to be exsistant<br />and plus a static could always be used for cap ships in a one map demo i guess it could be called. but its not up to me its up to emporer xerohour and his moffs</p>]]></description>
			<author><![CDATA[null@example.com (piewalker)]]></author>
			<pubDate>Sat, 29 Jul 2006 14:31:52 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30137#p30137</guid>
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		<item>
			<title><![CDATA[Re: BF2 space minimod]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=30133#p30133</link>
			<description><![CDATA[<p>Titan mode is necesary for the ships.</p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Sat, 29 Jul 2006 14:03:15 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=30133#p30133</guid>
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