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	<title type="html"><![CDATA[First Strike Forums — STAT PADDER CONTROL!]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=2302&amp;type=atom" />
	<updated>2006-08-08T09:02:45Z</updated>
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			<title type="html"><![CDATA[Re: STAT PADDER CONTROL!]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=31309#p31309" />
			<content type="html"><![CDATA[<p>unless you change the point system as in they get 0 for rez and 5 for healing<br />so if you rez someone with 1 hp (100hp being the total) you&#039;l only get the points for healing him after his near death experience</p>]]></content>
			<author>
				<name><![CDATA[piewalker]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=306</uri>
			</author>
			<updated>2006-08-08T09:02:45Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=31309#p31309</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: STAT PADDER CONTROL!]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=31304#p31304" />
			<content type="html"><![CDATA[<p>I understand that.. but it would only work when their&nbsp; teamwork is crap... It&#039;s not the most refined idea right now...</p>]]></content>
			<author>
				<name><![CDATA[sgt. fuzz]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=239</uri>
			</author>
			<updated>2006-08-08T06:31:46Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=31304#p31304</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: STAT PADDER CONTROL!]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=31303#p31303" />
			<content type="html"><![CDATA[<p>I don&#039;t think there is any way in the world to make that work. some people use certain weapons all the time (pistols) to get medals so you can recognize it from continually getting the same kinda kills... and also when there are few people in servers you might kill the same guy 5 times in a row.</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2006-08-08T06:26:34Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=31303#p31303</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[STAT PADDER CONTROL!]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=31296#p31296" />
			<content type="html"><![CDATA[<p>&quot;I wish there were a way to recognise stat padders and subtract their points from that subject of unlocking.&nbsp; ex.&nbsp; some guy c4 whores to get the explosives medal.... he has enough for the medal but his teamwork is -67... could there be a way to prevent the awarding of medals if their teamwork score is negative?&quot;</p><p>as I said before, it would be wonderful if this could be implimented... if their teamwork score is too low.... no medals for them! Also, if&nbsp; they could recognise the stat they are padding... maybe there could be a way to subtract from that skill... IN YOUR FACE PADDERS <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" />.&nbsp; More ideas to be thought of later...</p>]]></content>
			<author>
				<name><![CDATA[sgt. fuzz]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=239</uri>
			</author>
			<updated>2006-08-08T05:32:33Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=31296#p31296</id>
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