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		<title><![CDATA[First Strike Forums — Millennium Falcon]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=234</link>
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		<description><![CDATA[The most recent posts in Millennium Falcon.]]></description>
		<lastBuildDate>Sat, 21 Jan 2006 10:56:40 +0000</lastBuildDate>
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			<title><![CDATA[Re: Millennium Falcon]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3676#p3676</link>
			<description><![CDATA[<div class="quotebox"><cite>xEROhOUR wrote:</cite><blockquote><p>Thats Galactic Congress for you all over.</p></blockquote></div><p>yes and during those congress, democracy felt by a big applaus <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Greetz</p><p>Dragunov</p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Sat, 21 Jan 2006 10:56:40 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3676#p3676</guid>
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			<title><![CDATA[Re: Millennium Falcon]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3672#p3672</link>
			<description><![CDATA[<p>Maybe you can unlock a minigame where you fly those Galactic Senate pods around to play Dodgem Cars.&nbsp; But there is a no head-on collision rule enforced by a comitee, whose chairman mist be chosen by a sub-comitee before the game can start.&nbsp; You get credits for winning which you can use to bribe others or hire a private detective to blackmail people.&nbsp; Or Jango/Boba Fett...</p>]]></description>
			<author><![CDATA[null@example.com (Andrew_Kirk_25)]]></author>
			<pubDate>Sat, 21 Jan 2006 10:35:08 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3672#p3672</guid>
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			<title><![CDATA[Re: Millennium Falcon]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3663#p3663</link>
			<description><![CDATA[<p>Thats Galactic Congress for you all over.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Sat, 21 Jan 2006 09:13:20 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3663#p3663</guid>
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			<title><![CDATA[Re: Millennium Falcon]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3661#p3661</link>
			<description><![CDATA[<p>&quot;...the honorable representative from the 3,467th district of Kessel now has the floor.&quot;</p><p>&quot;Thank you madam chairperson, I would like to take the time to bring before this 3rd Galactic Congress the issue of unlawful racing through our sector.&nbsp; While I applaud his effort, Lord Vadar&#039;s political platform to &#039;<em>Restore Peace and Order to the Galaxy</em>&#039; has been uneffective at stopping rogue smugglers from attempting to beat each other&#039;s speed records in our Mine Runs.&nbsp; They&#039;re so busy wrapping up bragging rights to &#039;doing the Kessel run in under 12 Parsecs&#039;, they don&#039;t even see the transport ships that they&#039;re constantly running into.&nbsp; </p><p>The Galactic Congress&#039; attention to this matter would be greatly appreciated.&nbsp; Thank you for your time.&quot;</p><p>Coming up next on InterGalactic CSPAN, watch Senator Binks sign a bill.&nbsp; Stay tuned...</p>]]></description>
			<author><![CDATA[null@example.com (deathmanreturns)]]></author>
			<pubDate>Sat, 21 Jan 2006 09:10:12 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3661#p3661</guid>
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			<title><![CDATA[Re: Millennium Falcon]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3648#p3648</link>
			<description><![CDATA[<div class="quotebox"><cite>David Gilmour wrote:</cite><blockquote><p>I played SOME of bf1942.. I have the game.. actualy, i tried to play <strong>Galactic Congress</strong>.. but cant seem to find the right patch.. everytime i do it still says Wrong Version... but back to the point.. The Aircraft Carriers.. they were drivable.. they hurt you and they did lag horribly.. (when taking off with a plane that is) but it still lagged.. even if you had a ping of 30.. but i guess that could just be because 1942 is a horrible game :-P</p><p>EDIT: Also, I played Battlefield: Vietnam.. and they have the helicopters you could jump into the back.. i got inside there and crawled to the very front of it.. and it pushed me out..&nbsp; and it wasnt doing flips, just taking off.. and going forwards, up and down</p></blockquote></div><p>Galactic Congress?</p><p>That must be boring game......</p>]]></description>
			<author><![CDATA[null@example.com (Andrew_Kirk_25)]]></author>
			<pubDate>Sat, 21 Jan 2006 06:13:33 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3648#p3648</guid>
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			<title><![CDATA[Re: Millennium Falcon]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3596#p3596</link>
			<description><![CDATA[<p>alright, so it&#039;s official now, the MF will be static in Hoth so that takes care of that.&nbsp; As for the rest of the maps, I don&#039;t think the MF would fit well in many maps besides maybe Cloud City, Death Star, and Tatooine</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| RedMonkey999)]]></author>
			<pubDate>Sat, 21 Jan 2006 03:07:51 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3596#p3596</guid>
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			<title><![CDATA[Re: Millennium Falcon]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3361#p3361</link>
			<description><![CDATA[<div class="quotebox"><cite>heydude235 wrote:</cite><blockquote><p>Well i think it should be a flyable uav.&nbsp; Also i would like it in hoth like it was in gc</p></blockquote></div><p>the MF has never had the purpose of an UAV, it was a smuggler ship and just got into the war, cause of Luke and Obi wanted a ride to Alderaan, but got stuck inside the DS (the empire knew the droids were aboard the MF)</p><p>and the MF only helped the rebels on some occasions, helping Luke in the battle of Yavin and during the battle of Endor to destroy Death Star II</p><p>Greetz</p><p>Dragunov</p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Fri, 20 Jan 2006 13:38:49 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3361#p3361</guid>
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			<title><![CDATA[Re: Millennium Falcon]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3269#p3269</link>
			<description><![CDATA[<p>Yeah, it should be restricted. Hoth is given.</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Fri, 20 Jan 2006 01:29:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3269#p3269</guid>
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			<title><![CDATA[Re: Millennium Falcon]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3215#p3215</link>
			<description><![CDATA[<p>Well i think it should be a flyable uav.&nbsp; Also i would like it in hoth like it was in gc</p>]]></description>
			<author><![CDATA[null@example.com (heydude235)]]></author>
			<pubDate>Thu, 19 Jan 2006 22:58:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3215#p3215</guid>
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			<title><![CDATA[Re: Millennium Falcon]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3212#p3212</link>
			<description><![CDATA[<p>Hmm. I like the MF. but if it was in real life you wouldnt find a MF in every battle on everyplanet everytime. So to make it for one map or so ahhhh. dont know but its not a fighter anyhow. In what I am saying is,&nbsp; if this is a war between sides you more than likely wouldnt see it in the fight. alot of the same is what you will find. Just opinion.</p>]]></description>
			<author><![CDATA[null@example.com ([clan]_Jester)]]></author>
			<pubDate>Thu, 19 Jan 2006 22:52:25 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3212#p3212</guid>
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			<title><![CDATA[Re: Millennium Falcon]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3208#p3208</link>
			<description><![CDATA[<p>Well i think the mf should be in the first release</p>]]></description>
			<author><![CDATA[null@example.com (heydude235)]]></author>
			<pubDate>Thu, 19 Jan 2006 22:38:51 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3208#p3208</guid>
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			<title><![CDATA[Re: Millennium Falcon]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3204#p3204</link>
			<description><![CDATA[<p>I hope not, I&#039;d like to see some vehicular transports!</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Thu, 19 Jan 2006 22:31:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3204#p3204</guid>
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			<title><![CDATA[Re: Millennium Falcon]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3104#p3104</link>
			<description><![CDATA[<div class="quotebox"><cite>RedMonkey999 wrote:</cite><blockquote><p>here here admin, as we say in the game: &quot;GOOD CALL REF!!!&quot;&nbsp; But seriously, BF2&#039;s code changed a lot from 1942 as for walking inside or on moving vehicles.&nbsp; Thats why a lot of mods haven&#039;t created moveable naval units, correct?&nbsp; I think I heard that BF2&#039;s code would make you die quickly if you were standing on a moving vehicle, even a boat, or in this case a large starship, is this the case?</p></blockquote></div><p>normally this was fixed in a released patch for BF2 <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Greetz</p><p>Dragunov</p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Thu, 19 Jan 2006 17:05:00 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3104#p3104</guid>
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			<title><![CDATA[Re: Millennium Falcon]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3068#p3068</link>
			<description><![CDATA[<p>does anybody know if the new 1.2 patch for BF:2 will address any of the walking around or standingon moving vehicles issues?</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| RedMonkey999)]]></author>
			<pubDate>Thu, 19 Jan 2006 10:57:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3068#p3068</guid>
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			<title><![CDATA[Re: Millennium Falcon]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=3055#p3055</link>
			<description><![CDATA[<div class="quotebox"><cite>heydude235 wrote:</cite><blockquote><p>Then u can sit but im sure u can copy the code from bf1942 and put it in bf2.</p></blockquote></div><p>Why?&nbsp; What&#039;s wrong with just taking the transport chopper or boat code from BF2?&nbsp; You don&#039;r need 1942.</p><p>Plus, it IS possible to survive insode a behicle in BF2.&nbsp; I know someone who hid inside a Blackhawk once.&nbsp; The pilot flew nice and level, allowing the guy to knife the passengers ans minigunners before shooting the pilot.</p>]]></description>
			<author><![CDATA[null@example.com (Andrew_Kirk_25)]]></author>
			<pubDate>Thu, 19 Jan 2006 06:08:13 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=3055#p3055</guid>
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