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	<title type="html"><![CDATA[First Strike Forums — Release structure]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=266&amp;type=atom" />
	<updated>2006-01-17T06:55:33Z</updated>
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			<title type="html"><![CDATA[Re: Release structure]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=2565#p2565" />
			<content type="html"><![CDATA[<p>Everyone is hunting for the first BF2 mods to be release.&nbsp; I think that if you focus on one area, polish it, then release it early so it isn&#039;t lost in the sea of mods, you can buid up a fanbase, get some more team members, and have a huge release for your subsequent installments.</p>]]></content>
			<author>
				<name><![CDATA[Andrew_Kirk_25]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=82</uri>
			</author>
			<updated>2006-01-17T06:55:33Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=2565#p2565</id>
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		<entry>
			<title type="html"><![CDATA[Release structure]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=2512#p2512" />
			<content type="html"><![CDATA[<p>Hey Guys I wanted to throw out another thought:</p><br /><br /><p>It seems to me that you are trying to release 2 separate parts of a game at the same time.&nbsp; I realize that It would be totally sweet to provide both space and ground warfare in the first ... (might i say) episode!</p><p>It seems that it might be more advantagous to release just the infrantry aspect first the expand to the space as the second installment.&nbsp; That way you can focus all your efforts on one challenging area at a time.</p><p>diff</p>]]></content>
			<author>
				<name><![CDATA[diff-edge]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=51</uri>
			</author>
			<updated>2006-01-17T02:00:26Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=2512#p2512</id>
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