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	<title type="html"><![CDATA[First Strike Forums — Can we have POE2 feeling on Terrain maps]]></title>
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	<updated>2006-10-02T08:43:08Z</updated>
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		<entry>
			<title type="html"><![CDATA[Re: Can we have POE2 feeling on Terrain maps]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36960#p36960" />
			<content type="html"><![CDATA[<p>What the original poster fails to mention is the concealment. Both sides, in Fallen, ahve dark camo which matches the foliage very well. BF2 camo just doesnt cut it. In FS, the slight problem of bright white stormtrooper armour will get in the way of this.</p>]]></content>
			<author>
				<name><![CDATA[Talon1579]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=309</uri>
			</author>
			<updated>2006-10-02T08:43:08Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36960#p36960</id>
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		<entry>
			<title type="html"><![CDATA[Re: Can we have POE2 feeling on Terrain maps]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36793#p36793" />
			<content type="html"><![CDATA[<p>It&#039;s not just about recreating the battles from the movies, but more about allowing you to play around in the Star Wars universe.&nbsp; Yes its cool to make the trench run over and over again, or to fly snowspeeders on hoth, there are also lots of other possibilities and locations available to us as far as varied styles of gameplay and maps go.&nbsp; When I envisioned our version of a Degobah map, I thought of cramped, swampy, scary, infantry only firefights in by far the gloomiest place in the Star Wars universe.&nbsp; We shall see how well this vision can be carried out.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| RedMonkey999]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=58</uri>
			</author>
			<updated>2006-09-29T19:09:32Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36793#p36793</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can we have POE2 feeling on Terrain maps]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36694#p36694" />
			<content type="html"><![CDATA[<p>lol this comes up alot ... if we just did movie battles then we&#039;d only have like 4 maps <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[Bandu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=77</uri>
			</author>
			<updated>2006-09-29T05:38:28Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36694#p36694</id>
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		<entry>
			<title type="html"><![CDATA[Re: Can we have POE2 feeling on Terrain maps]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36689#p36689" />
			<content type="html"><![CDATA[<p>cooool <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; &nbsp; Dagobah, I wonder though how will that tie into the movies?</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2006-09-29T04:36:08Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36689#p36689</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can we have POE2 feeling on Terrain maps]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36680#p36680" />
			<content type="html"><![CDATA[<p>Yea the map is huge ..at least the 64 player version.&nbsp; </p><p>Im pretty sure tho that ,while Endor wont have lots of fog and a small view distance, Dagobah will <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>At some point we&#039;ll probably do Dagobah , so im sure youl get your PoE2-esque look with that <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Sayin all this tho , there will be plenty of trees in the Endor map <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Bandu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=77</uri>
			</author>
			<updated>2006-09-29T03:15:09Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36680#p36680</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can we have POE2 feeling on Terrain maps]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36679#p36679" />
			<content type="html"><![CDATA[<p>The bunker is only a tiny portion of a HUGE map.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| General Un-Co]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=34</uri>
			</author>
			<updated>2006-09-29T03:03:26Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36679#p36679</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can we have POE2 feeling on Terrain maps]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36673#p36673" />
			<content type="html"><![CDATA[<p>U guys r he best, </p><p>At least you explained why you cant implament it in. Due to you guys needing to prob see alot more on the outside. So Moon fo Endor is the Lambda Bunker + the outside like where Luke&nbsp; goes to meet his Father?</p><p>Beceause if tis a inside bunker with a bit of outside terrain you certinly can reduce view distance to get that feel.<br />Not trying to tell you, just me sitting here with no idea so il just shut up now and wait will I get to see the map.</p><p>At least u knew what i was on about and its not possible with that specific map.</p><p>Cheers</p><p>Roger</p>]]></content>
			<author>
				<name><![CDATA[rosherau]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=244</uri>
			</author>
			<updated>2006-09-29T02:42:01Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36673#p36673</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can we have POE2 feeling on Terrain maps]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36671#p36671" />
			<content type="html"><![CDATA[<p>The reason POE2 can get loads of trees on that map is because the view distance is really small. </p><p>Having a view distance that small on Endor wont work. It just wont feel or look right. </p><p>Belive me, we are tryin our hardest to get Endor looking like Endor. Its a long and experimental task , since we cant use stock models like PoE did .. plus even if we could , theyd no doubt be way too high poly to have the large amounts we are after.</p><p>We will no doubt have the lasers srtonger than what bullets are in BF2 . Nothin more frustrating than pummelling 10 bullets into the enemy and them not dieing.</p>]]></content>
			<author>
				<name><![CDATA[Bandu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=77</uri>
			</author>
			<updated>2006-09-29T02:10:15Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36671#p36671</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can we have POE2 feeling on Terrain maps]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36669#p36669" />
			<content type="html"><![CDATA[<p>Yeah I was right the map is caled &quot;Fallen&quot; (Usblack has crasehd in a ukranian forest hence the name) The map is entirely infantry only and as such has become (PoE2 wise) the new karkand; far too over played.</p><p>&nbsp; The problem with the map how ever is that the flags are scattered evenly around the map and despite how fun it is, 90% it ends up just being circle wars which is just plane frustrating.</p><p>&nbsp; I believe the bulk of the feel comes from the huge amounts of under growth seen in all PoE2 maps, but i also believe that the more acurate weapons and a realistically longer sprint bar add to the feel.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| General Un-Co]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=34</uri>
			</author>
			<updated>2006-09-29T01:44:29Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36669#p36669</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can we have POE2 feeling on Terrain maps]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36660#p36660" />
			<content type="html"><![CDATA[<p>yea..</p><p>tall grass, bushes shribs that you can move through but block vission.<br />But also theres a slight fog, <br />Scenario:<br />Youve got your squad all setup defending a post, <br />your two scouts on lookout facing NE and NW are zoomed in, and notice some slight movement but beceause tis foggy that far away frmo the due its difficult wether it is just a moving tree in the wind or enemy.<br />You make a call anyway and your entire team can direct fire in tha tdirection (LIKE PREDATOR 1 when they shoot into forest and wound the predator).</p><p>Youll get what I mean, beceause so much cover you can ambush or setup a station and defend it ebceause you see the enemy ebfore the enemy sees you.&nbsp; The way it shoud be and the way you want it to happen, not like vanilla bf2 when you see the enemy yopu start shooting and they turn around blow you away and you had time to line them up ETC eTC.&nbsp; </p><p>UIts voer 1 gig though so be patient.</p><p>Thx</p>]]></content>
			<author>
				<name><![CDATA[rosherau]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=244</uri>
			</author>
			<updated>2006-09-28T23:45:01Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36660#p36660</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can we have POE2 feeling on Terrain maps]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36648#p36648" />
			<content type="html"><![CDATA[<p>I&#039;m going to download it, i need to know what your talking about. Seems to me you just mean a map where theres lots of bushes and tall grass.</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2006-09-28T23:08:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36648#p36648</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can we have POE2 feeling on Terrain maps]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36637#p36637" />
			<content type="html"><![CDATA[<p>Interesting...</p>]]></content>
			<author>
				<name><![CDATA[FSDev| xEROhOUR]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2</uri>
			</author>
			<updated>2006-09-28T22:36:16Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36637#p36637</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can we have POE2 feeling on Terrain maps]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36634#p36634" />
			<content type="html"><![CDATA[<p>Ok sorry..</p><p>POE2 u know the mod for bf2...</p><p>The feel of game play in this mod is absolutly amazing, sh1ts all over bf2 vanilla. So If we could do what ever they have done feel , gun , shooting flow, and i thinkmore importantly the terrain adds to this.</p><p>In POE2 theres folliage trees everything everywhere, if you go prone its realy hard to see where youve gone, lots of trees for cover, so you can go prone, craw and bvy the time a gren is coming your way youve allready crawled out of the danger zone and flanking them!!!</p><p>You know that scene in jedi strike back on moon of endor where Princess Laya gets caught by the speederbike stormtrooper, she didnt even see him untill it was to late.</p><p>Well you can do this in poe 2,.</p><p>So all im saying is try to do what ever they have done in POE2 and put that feel into at elast the map moon of endor.</p><p>Id like to help mroe by saying its the cover/terrain or the some sort of physics but im not able to break down what just exactly they have done to make it feel so kick pie in skirmish ground battles.</p><p>!! Please let me know if u know what im getting at or if not, go and play POE2 the pure infintry forest map!..&nbsp; then you will know why im so excited <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /><br />Thx</p><p>Rog</p>]]></content>
			<author>
				<name><![CDATA[rosherau]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=244</uri>
			</author>
			<updated>2006-09-28T22:17:03Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36634#p36634</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can we have POE2 feeling on Terrain maps]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36523#p36523" />
			<content type="html"><![CDATA[<p>I would like to know about this in more detail... Is it fog of war like RTS? What do you mean?</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2006-09-28T04:15:26Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36523#p36523</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can we have POE2 feeling on Terrain maps]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36518#p36518" />
			<content type="html"><![CDATA[<p>I think he is talking about Fallen, Its a damn fine map, but it gets played far too often.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| General Un-Co]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=34</uri>
			</author>
			<updated>2006-09-28T04:04:27Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36518#p36518</id>
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