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	<title type="html"><![CDATA[First Strike Forums — Another Faction(s) besides Rebel and Imperial...]]></title>
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	<updated>2011-08-03T20:38:58Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=2671</id>
		<entry>
			<title type="html"><![CDATA[Re: Another Faction(s) besides Rebel and Imperial...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=140382#p140382" />
			<content type="html"><![CDATA[<p>So, can you make custom classes?</p><p>And can you give different stats for equivalent classes, but from different factions? For instance, the Rebel trooper runs faster than the Imperial, the Imperial trooper have more armor, etc.</p><p>And can you add/subtract tickets dynamically during the game? For instance, the Imps have 20 tickets and the server adds another 10 (as reinforcements).</p><br /><p>I&#039;m asking because I have some ideas about the current classes as well as new Modes and even about the Modes I already suggested (the last question is ideal for the Advancement Mode I suggested, where you need to have some control of the ticket system).</p>]]></content>
			<author>
				<name><![CDATA[evgenidb]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=4535</uri>
			</author>
			<updated>2011-08-03T20:38:58Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=140382#p140382</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Faction(s) besides Rebel and Imperial...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=140361#p140361" />
			<content type="html"><![CDATA[<p>I&#039;d love to see this but We don&#039;t have proper battlefield assets for the main factions yet.&nbsp; There are no light air transports, just hulking teamkilling monstrosities. The rebels don&#039;t have a proper tank analogue. <br />Antiair missiles from atsts or fighters don&#039;t have locking tones. </p><p>There&#039;s a lot to do before the main factions are up to 2142 standards and then there&#039;s map balance and bugs. </p><p>The easiest way to stick outlaws in a map would be as an infantry boarding map like has been suggested, with reskinned rebels and bounty hunter kits.</p>]]></content>
			<author>
				<name><![CDATA[RSF Angel]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1548</uri>
			</author>
			<updated>2011-08-03T17:02:55Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=140361#p140361</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Faction(s) besides Rebel and Imperial...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=140348#p140348" />
			<content type="html"><![CDATA[<p>Anyway, if you&#039;re gonna make a third faction, the best will probably be to name it &quot;mercenaries&quot;. Under this name falls a lot of people: smugglers, pirates, bounty hunters, all other scum and villainy from the wretched hive and beyond. And to make it stand out, you can design one character for each class and when you start/respawn the computer randomly chooses which one you will play. So, once you&#039;ll play as a trooper, but after you die, you&#039;ll play as support. After that - heavy. It will really spice up the game and make it a challenge to play them (and probably fun too).</p><p>What do you think?</p><p>As for shiplist - there are a lot of &quot;Uglies&quot;: <a href="http://starwars.wikia.com/wiki/Ugly">http://starwars.wikia.com/wiki/Ugly</a> <br />Ask the people of Freelancer&#039;s &quot;Freeworlds: Tides of War&quot; MOD to donate some of them. They might accept, they might refuse, but without asking you&#039;ll never know. But some of the models were donated to them from other MODs (although I think some of them might have been reworked later), so it&#039;s likely that they&#039;ll accept.</p><br /><br /><br /><p>P.S. Just wondering, is it possible to have three factions fight each other in the same map? It will be so fun if possible! <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /> </p><p>And... is it possible to make custom classes (it will be cool to have a Gamorrean guard in the middle of a group of enemies)?</p>]]></content>
			<author>
				<name><![CDATA[evgenidb]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=4535</uri>
			</author>
			<updated>2011-08-03T00:54:14Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=140348#p140348</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Faction(s) besides Rebel and Imperial...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=134886#p134886" />
			<content type="html"><![CDATA[<p>And yet compared to that we have so little...</p><p>It would be nice to see some of that material soon.</p>]]></content>
			<author>
				<name><![CDATA[Slyfox_Elite]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2743</uri>
			</author>
			<updated>2010-07-27T23:22:30Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=134886#p134886</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Faction(s) besides Rebel and Imperial...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=134881#p134881" />
			<content type="html"><![CDATA[<p>Let&#039;s also remember that we don&#039;t even need new species to introduce new factions. There are smugglers, pirates, resistance forces and rioters, mercenaries, XWA-style private shipping companies with their own security forces, the list goes on and on. Project Reality has implemented assymetrical NATO vs. insurgency and Conventional Army vs Militia battles, and they&#039;re very fun and interesting to play. Imagine a SWAT-style scrap where a ragtag force of rioters or terrorists or paramilitary group or what have you, fight Imperial stormtroopers, who could employ tactics like door breaching, flashbangs, fast-roping onto roofs, what have you. Or a space map where Rebels or Imperials fight pirates or some other faction with its own ships, voice-overs, faction name, emblem and playing style.</p><p>As was said above, there is just so much material to draw from.</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2010-07-27T22:16:51Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=134881#p134881</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Faction(s) besides Rebel and Imperial...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=134863#p134863" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Gwynzer wrote:</cite><blockquote><p>Indeed, there are still possible battles on Tattoine to be made! <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>I think it is time to unveil to the world, my totally awesome Jawa vs Droids Map!&nbsp; <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[CAAM]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=391</uri>
			</author>
			<updated>2010-07-27T16:00:00Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=134863#p134863</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Faction(s) besides Rebel and Imperial...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=134860#p134860" />
			<content type="html"><![CDATA[<p>Indeed, there are still possible battles on Tattoine to be made! <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[Gwynzer]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2316</uri>
			</author>
			<updated>2010-07-27T14:04:17Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=134860#p134860</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Faction(s) besides Rebel and Imperial...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=134858#p134858" />
			<content type="html"><![CDATA[<p>Indeed, besides we haven&#039;t even begun to tap the potential of the original trilogy yet, there are plenty of movie locations, situations and battles that we would need to work on before we really give any thought to going in depth into full <strong>Expanded Universe</strong> territory.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| TALON]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=536</uri>
			</author>
			<updated>2010-07-27T12:05:33Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=134858#p134858</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Faction(s) besides Rebel and Imperial...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=134857#p134857" />
			<content type="html"><![CDATA[<p>Since reading the Yuuzhan Vong books, I&#039;ve always wanted to be a game or film made in that era.&nbsp; The Yuuzhan Vong are completly different to anything else that has caused fighting in the Star Wars Galaxy.</p><p>As Twigs mentioned, though, Yuuzhan Vong are much taller than regular humans.&nbsp; This is an issue using the Battlefield engine because playermodels are frozen at a certain height.&nbsp; Human size Vong just aren&#039;t intimidating <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" />.&nbsp; &nbsp;Vong would also play very different to anything else in Battlefield.&nbsp; They are a warspecies that specilises in melee, and only have limited ranged seapons (razor bugs etc, which aren&#039;t *that* deadly).&nbsp; There are also very few land battles in the Vong war.&nbsp; Most battles were fought in space, the battles that were fought on land were very orchestrated (Ithor: &quot;Army&quot; of varous civvy droids reprogramed to use firearms, organic army of almost only jedi, demo charging key structures to take out entering Vong.), strike teams composed of small teams of jedi (Garqi, Myrkr, Ebaq 9 in a way), or were just total slaughter to one side (dantooine at the very start of the war).&nbsp; &nbsp;The only full ground battles I can think of are the retaking of Coruscant and possibly the retake of Borelias followed shortly by the retreat of the same planet.</p><br /><p>They definately need to make a Vongwar game, prefarbly with the same gameplay ideas and balance that First Strike currently has, instead of something like battlefront.&nbsp; It wouldn&#039;t work *with* First Strike though <img src="https://forums.fsmod.com/img/smilies/sad.png" width="15" height="15" alt="sad" /></p>]]></content>
			<author>
				<name><![CDATA[Gwynzer]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2316</uri>
			</author>
			<updated>2010-07-27T11:55:44Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=134857#p134857</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Faction(s) besides Rebel and Imperial...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=134844#p134844" />
			<content type="html"><![CDATA[<p>Mon Calamari or Wookiees (even though they&#039;re taller than humans, but I suppose that&#039;s one for artistic license <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> ) are probably our best bet if we ever introduce a second faction.</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2010-07-27T08:20:07Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=134844#p134844</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Faction(s) besides Rebel and Imperial...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=134843#p134843" />
			<content type="html"><![CDATA[<p>The Yuuzhan Vong are from the expanded universe books and as such there are no &#039;official&#039; film references. </p><p>Been a while since I read anything on the Yuuzhan Vong, but weren&#039;t they taller than humans as well? Which would cause problems trying to render them properly in the BF engine. Also, to try and really do them justice you&#039;d have to come up with some way of making their technology (or lack of!) viable. The coral skippers with dovin basals (or was it basins?), which were kind of like gravity wells that could swallow up laser shots. That kind of stuff would take some serious thinking and coding to try and pull off.</p>]]></content>
			<author>
				<name><![CDATA[Twigs]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=1382</uri>
			</author>
			<updated>2010-07-27T07:22:45Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=134843#p134843</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Faction(s) besides Rebel and Imperial...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=134842#p134842" />
			<content type="html"><![CDATA[<p>I&#039;ve read this whole thread, and only one person suggests the Yuuzhan Vong.<br />They seem totally different visually from anything else already in-game, and could have very asymmetric technology, classes, weapons etc.<br />They are at war with everybody, both Imperials and Rebels, so you can have them pitted against any of the old factions.<br />Are there any good references of them Yuuzhan Vong, like from films, photos? Stuff that is &quot;officially approved&quot;? If yes, nothing is stopping me from modeling.</p>]]></content>
			<author>
				<name><![CDATA[zenarion]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=3210</uri>
			</author>
			<updated>2010-07-27T06:43:23Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=134842#p134842</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Faction(s) besides Rebel and Imperial...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=134413#p134413" />
			<content type="html"><![CDATA[<p>what if there was a map based on the battle of naboo from battlefront. there could be the empire and naboo solders fighting at theed.</p>]]></content>
			<author>
				<name><![CDATA[shadoe 14]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=3168</uri>
			</author>
			<updated>2010-07-06T15:59:09Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=134413#p134413</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Faction(s) besides Rebel and Imperial...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=122589#p122589" />
			<content type="html"><![CDATA[<p>Trade Federation and its armies collapsed At the end of Ep III, this mod akes place after ep Iv (a good 20 years, IIRC).&nbsp; Playble droids such as the fed&#039;s army won&#039;t happen, however it&#039;s possible at some point a map will be made that was also a battle during the clone wars... nothing stopping Destroyed droid&#039;s beoing placed around to simulate that <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><br /><p>What I suggest, if you like droideka&#039;s, is the Movie Battles II mod for Jedi Knight: Academy.</p>]]></content>
			<author>
				<name><![CDATA[Gwynzer]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2316</uri>
			</author>
			<updated>2009-03-07T11:10:56Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=122589#p122589</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Faction(s) besides Rebel and Imperial...]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=122583#p122583" />
			<content type="html"><![CDATA[<p>Ok just wondering. what if you added the trade federation? like battle droids? Have any of you guys ever wanted to be a droideka? I think that would be awesome. Or a super battle droid... but destroyers are epic..</p>]]></content>
			<author>
				<name><![CDATA[AdmiralJames]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2667</uri>
			</author>
			<updated>2009-03-07T06:32:45Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=122583#p122583</id>
		</entry>
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