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	<title type="html"><![CDATA[First Strike Forums — Music and ambiance!]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=2690&amp;type=atom" />
	<updated>2006-10-02T21:43:24Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=2690</id>
		<entry>
			<title type="html"><![CDATA[Re: Music and ambiance!]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=37042#p37042" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>FSDev| General Un-Co wrote:</cite><blockquote><p>You obviously haven&#039;t realised there are triggerables in BF2 jeremy (birds etc.), no need to waste a control point.</p></blockquote></div><p>Yah! <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> good to know</p>]]></content>
			<author>
				<name><![CDATA[Booba Fett]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=487</uri>
			</author>
			<updated>2006-10-02T21:43:24Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=37042#p37042</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Music and ambiance!]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=37026#p37026" />
			<content type="html"><![CDATA[<p>I just didn&#039;t relise what all could set them off.:rolleyes:</p>]]></content>
			<author>
				<name><![CDATA[Jeremy]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=81</uri>
			</author>
			<updated>2006-10-02T20:02:40Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=37026#p37026</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Music and ambiance!]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36953#p36953" />
			<content type="html"><![CDATA[<p>You obviously haven&#039;t realised there are triggerables in BF2 jeremy (birds etc.), no need to waste a control point.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| General Un-Co]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=34</uri>
			</author>
			<updated>2006-10-02T07:03:29Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36953#p36953</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Music and ambiance!]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36896#p36896" />
			<content type="html"><![CDATA[<p>You could have a flag on the entrence of the bunker that wouldn&#039;t effect the tickets, and would go nuet as soon as you left the radiouse and would capture as sooon as you got cloes. Which when captured would set off a triggerble sound effect.</p>]]></content>
			<author>
				<name><![CDATA[Jeremy]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=81</uri>
			</author>
			<updated>2006-10-01T15:26:21Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36896#p36896</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Music and ambiance!]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36895#p36895" />
			<content type="html"><![CDATA[<p>I agree, I think music really adds alot, especially when ingame.</p>]]></content>
			<author>
				<name><![CDATA[ArcAngel227]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=54</uri>
			</author>
			<updated>2006-10-01T14:06:10Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36895#p36895</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Music and ambiance!]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36888#p36888" />
			<content type="html"><![CDATA[<p>haha allright ! <img src="https://forums.fsmod.com/img/smilies/cool.png" width="15" height="15" alt="cool" /> thats what im talking about!</p><p>Can&#039;t wait to feel it heheh</p>]]></content>
			<author>
				<name><![CDATA[Booba Fett]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=487</uri>
			</author>
			<updated>2006-10-01T04:55:29Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36888#p36888</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Music and ambiance!]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36886#p36886" />
			<content type="html"><![CDATA[<p>We hope to have SW-esque snippets of music dotted around the maps in regions ...eg walking into the bunker on Endor etc </p><p><img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Bandu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=77</uri>
			</author>
			<updated>2006-10-01T04:12:25Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36886#p36886</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Music and ambiance!]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=36885#p36885" />
			<content type="html"><![CDATA[<p>Hey! (sorry for my poor english heheh)</p><p>There is a way to include music in some area ?!! Im not talking about Cypress Hills or Megadeth.. but some surrounding sounds like a little 5 seconds loop of timpani (war drum) when u entering a specific area</p><p>Im a serious gamer (heheh) and i went to school in sound design (post production, recording, ). Im also a composer.</p><p>I think that it would raise up the combat feeling, even if its only a little &quot;background&quot; surrounding atmosphere that could change from an area to another (or any other kind of ambiance)</p><p>For exemple, im thinking about radios in Battlefield Vietnam (GooOOoood Moorning Vietnam). Its not precisely what i was talking about but you guys should understand what i mean.</p><p>Thanks! waiting for comments! <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Booba Fett]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=487</uri>
			</author>
			<updated>2006-10-01T04:05:01Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=36885#p36885</id>
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