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		<title><![CDATA[First Strike Forums — S-Foils?]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=2706</link>
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		<description><![CDATA[The most recent posts in S-Foils?.]]></description>
		<lastBuildDate>Tue, 27 Feb 2007 20:57:42 +0000</lastBuildDate>
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			<title><![CDATA[Re: S-Foils?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55119#p55119</link>
			<description><![CDATA[<p>Can we add a &quot;Set S-Foils in attack position&quot; to the radio? As well as some others, like &quot;He&#039;s on your six&quot;, &quot;I can&#039;t shake him&quot; and &quot;I&#039;ve lost my droid!&quot;</p>]]></description>
			<author><![CDATA[null@example.com (Talon1579)]]></author>
			<pubDate>Tue, 27 Feb 2007 20:57:42 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55119#p55119</guid>
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			<title><![CDATA[Re: S-Foils?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55109#p55109</link>
			<description><![CDATA[<p>My fighter, my choice <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> .</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Tue, 27 Feb 2007 20:04:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55109#p55109</guid>
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			<title><![CDATA[Re: S-Foils?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=55107#p55107</link>
			<description><![CDATA[<div class="quotebox"><cite>FSDev| Dutch_Razor wrote:</cite><blockquote><p>But it just looks cool to be able to open and close them yourself doesn&#039;t it?</p></blockquote></div><p>Indeed! <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /> Full control, baby! <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /><img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (mechag2)]]></author>
			<pubDate>Tue, 27 Feb 2007 19:46:32 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=55107#p55107</guid>
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			<title><![CDATA[Re: S-Foils?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54367#p54367</link>
			<description><![CDATA[<p>But it just looks cool to be able to open and close them yourself doesn&#039;t it?</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Dutch_Razor)]]></author>
			<pubDate>Tue, 20 Feb 2007 14:26:56 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54367#p54367</guid>
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			<title><![CDATA[Re: S-Foils?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54109#p54109</link>
			<description><![CDATA[<p>I dunno why its such a dilema as to how they should open and close, just make it the takeoff/landing animation like what was said before. Its really not a big deal. Its not that great a gameplay mechanic to go faster with them closed.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sun, 18 Feb 2007 08:33:16 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54109#p54109</guid>
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			<title><![CDATA[Re: S-Foils?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54105#p54105</link>
			<description><![CDATA[<p>I think it&#039;s clear that the S-Foils close cause you can&#039;t land an X-Wing or a B-Wing in a hanger with them open.</p>]]></description>
			<author><![CDATA[null@example.com (THX-1138)]]></author>
			<pubDate>Sun, 18 Feb 2007 04:24:05 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54105#p54105</guid>
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			<title><![CDATA[Re: S-Foils?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54056#p54056</link>
			<description><![CDATA[<div class="quotebox"><cite>FSDev| Bandu wrote:</cite><blockquote><p>Lets just be realistic here. The Xwing has opening/closing wings ....because George Lucas thought itd look cool.</p></blockquote></div><p>Alas, the definitive answer hath come forth. Your absolutely right. lol <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" />;)</p>]]></description>
			<author><![CDATA[null@example.com (mechag2)]]></author>
			<pubDate>Sat, 17 Feb 2007 20:53:43 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54056#p54056</guid>
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			<title><![CDATA[Re: S-Foils?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54055#p54055</link>
			<description><![CDATA[<div class="quotebox"><cite>Killer3wok wrote:</cite><blockquote><p>well your all missing the importance of storage aswell were not just talking about the x-wings here <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" />, B-wings have to fold up 1: because its kinda hard to stand a B-wing on its wing 2: some hangers coldent fit B-wings inside thier hangers because of hight 3: easy for the pilot to enter the B-wing while its on its side 4: Also why the gyroscopic cokpit was made because they had to land on its side so pilots could get in at a 90 degree angle insted of having it stationary and a pain for those trying to get in. those are my points <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>and yes increased maneuverability and cooling were also features of opening the S-foils</p></blockquote></div><p>Well, actually the B-wing was designed with a gyroscopic stabilization system for a few different reasons. The slim fore and aft profile of the craft coupled with the gyroscope system, which allows it to swing around the cockpit clockwise/counter-clockwise, give it a small signal on enemy scopes and keeps it inconsist with the craft&#039;s true position. The gyro system also allows the craft to hit targets from multiple angles with an amazing field of fire. And we all know what kind of firepower the B-wing carries.</p><p>Despite the B-wing being slower and less maneuverable than the Y-wing, it can be a very difficult target to hit because of it&#039;s slim fore and aft profile and the ability to swing the craft around the cockpit. Plus the B-wing has re-inforced armor plating and powerful deflector shield systems that are almost on par with the Y-wing. So even if it gets hit a few times it won&#039;t be enough to destroy it.</p>]]></description>
			<author><![CDATA[null@example.com (mechag2)]]></author>
			<pubDate>Sat, 17 Feb 2007 20:52:39 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54055#p54055</guid>
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			<title><![CDATA[Re: S-Foils?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54051#p54051</link>
			<description><![CDATA[<p>Lets just be realistic here. The Xwing has opening/closing wings ....because George Lucas thought itd look cool.</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Sat, 17 Feb 2007 20:34:47 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54051#p54051</guid>
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			<title><![CDATA[Re: S-Foils?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54045#p54045</link>
			<description><![CDATA[<div class="quotebox"><cite>FSDev| Dutch_Razor wrote:</cite><blockquote><p>It makes sense that the S-foils open up to allow for a better cooling of the cannons, since blasters produce alot of heat, they might have not been able to fire with S-Foils closed.</p><p>Wookiepedia says the ability to do so is an upgrade in a later version.</p></blockquote></div><p>Actually, craft are equiped with cooling systems that keep weapon functions in check as well as other sub systems, like engines. Granted, some work better than others. Opening the s-foils wasn&#039;t designed to directly affect weapon cooling as it doesn&#039;t really need it.</p>]]></description>
			<author><![CDATA[null@example.com (mechag2)]]></author>
			<pubDate>Sat, 17 Feb 2007 20:18:24 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54045#p54045</guid>
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			<title><![CDATA[Re: S-Foils?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54040#p54040</link>
			<description><![CDATA[<div class="quotebox"><cite>Safe-Keeper wrote:</cite><blockquote><div class="quotebox"><blockquote><p>Even if it&#039;s not on the record, RS was made by Lucas Arts...</p></blockquote></div><p>No, it was published by LucasArts. It was <strong>made</strong> by a bunch of people who&#039;d not bothered to do a minute of SW research.</p><p>Just that LA developed or published something, doesn&#039;t mean it&#039;s accurate. Heck, EaW was published by LA, for crying out loud.</p></blockquote></div><p>So true, my friend. So true. <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> It&#039;s really a shame LucasArts doesn&#039;t dev their own titles anymore. Or at the very least make sure Star Wars canonity is in check. Same with LFL. <img src="https://forums.fsmod.com/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p>]]></description>
			<author><![CDATA[null@example.com (mechag2)]]></author>
			<pubDate>Sat, 17 Feb 2007 20:05:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54040#p54040</guid>
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			<title><![CDATA[Re: S-Foils?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54039#p54039</link>
			<description><![CDATA[<div class="quotebox"><cite>Safe-Keeper wrote:</cite><blockquote><div class="quotebox"><blockquote><p>As for ships not being able to fire their weapon systems while s-foils are closed… there hasn’t been any real official material that confirms this. It’s illogical that this would truly be the case as the weapon systems would have to be armed first and opening the s-foils only increases the firing radius for the cannons. Even if it’s true, the craft could be modified to fire when s-foils are closed.</p></blockquote></div><p>Seeing that s-foils are only open during combat, it&#039;d make sense that weapons were also set to safety when the s-foils were closed.</p><p>Modifying them to fire with s-foils closed makes about as much sense as modifying an F-16 so it could fire with weapons set to safety.</p></blockquote></div><p>Yes. That&#039;s why I think that it&#039;s not canon. A starfighter&#039;s weapons system have to be armed before being able to fire. Like an F-16, 15, 22 or any other real military plane. I was saying IF it is canon, but I&#039;ve never heard any definitive confirmation. It&#039;s not logical, though. Setting the S-foils in attack position still requires the pilot to arm weapons system.</p>]]></description>
			<author><![CDATA[null@example.com (mechag2)]]></author>
			<pubDate>Sat, 17 Feb 2007 20:01:56 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54039#p54039</guid>
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			<title><![CDATA[Re: S-Foils?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=53790#p53790</link>
			<description><![CDATA[<p>well your all missing the importance of storage aswell were not just talking about the x-wings here <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" />, B-wings have to fold up 1: because its kinda hard to stand a B-wing on its wing 2: some hangers coldent fit B-wings inside thier hangers because of hight 3: easy for the pilot to enter the B-wing while its on its side 4: Also why the gyroscopic cokpit was made because they had to land on its side so pilots could get in at a 90 degree angle insted of having it stationary and a pain for those trying to get in. those are my points <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>and yes increased maneuverability and cooling were also features of opening the S-foils</p>]]></description>
			<author><![CDATA[null@example.com (Killer3wok)]]></author>
			<pubDate>Thu, 15 Feb 2007 19:14:14 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=53790#p53790</guid>
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			<title><![CDATA[Re: S-Foils?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=53771#p53771</link>
			<description><![CDATA[<p>It makes sense that the S-foils open up to allow for a better cooling of the cannons, since blasters produce alot of heat, they might have not been able to fire with S-Foils closed.</p><p>Wookiepedia says the ability to do so is an upgrade in a later version.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Dutch_Razor)]]></author>
			<pubDate>Thu, 15 Feb 2007 17:03:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=53771#p53771</guid>
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			<title><![CDATA[Re: S-Foils?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=53763#p53763</link>
			<description><![CDATA[<p>If s-foils have some bearing on agility or speed, then yes, have them manual. Otherwise, make them automatic like the landing gear. The effect should be greater in atmosphere than in space. In fact, I don&#039;t see a reason why it should have much effect in space at all.</p><div class="quotebox"><blockquote><p>Maybe it would be possible just to simplify the S-Foil concept and tie an animation of them closing to the &#039;sprint&#039; (shift) key.&nbsp; You hit sprint in an X-Wing and your S-foils close, the lasers are disabled and you get a speed boost.</p></blockquote></div><p>I never liked that in RS. In order to go faster, you for some reason had to close your s-foils - in the middle of battle. Not even while in the trench did they close their s-foils. They obviously have nothing to do with speed.</p><div class="quotebox"><blockquote><p>As for ships not being able to fire their weapon systems while s-foils are closed… there hasn’t been any real official material that confirms this. It’s illogical that this would truly be the case as the weapon systems would have to be armed first and opening the s-foils only increases the firing radius for the cannons. Even if it’s true, the craft could be modified to fire when s-foils are closed.</p></blockquote></div><p>Seeing that s-foils are only open during combat, it&#039;d make sense that weapons were also set to safety when the s-foils were closed.</p><p>Modifying them to fire with s-foils closed makes about as much sense as modifying an F-16 so it could fire with weapons set to safety.</p><div class="quotebox"><blockquote><p>Even if it&#039;s not on the record, RS was made by Lucas Arts...</p></blockquote></div><p>No, it was published by LucasArts. It was <strong>made</strong> by a bunch of people who&#039;d not bothered to do a minute of SW research.</p><p>Just that LA developed or published something, doesn&#039;t mean it&#039;s accurate. Heck, EaW was published by LA, for crying out loud.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Thu, 15 Feb 2007 15:19:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=53763#p53763</guid>
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