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		<title><![CDATA[First Strike Forums — Textures can go smaller]]></title>
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		<description><![CDATA[The most recent posts in Textures can go smaller.]]></description>
		<lastBuildDate>Thu, 05 Oct 2006 17:53:39 +0000</lastBuildDate>
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			<title><![CDATA[Re: Textures can go smaller]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=37699#p37699</link>
			<description><![CDATA[<p>that&#039;s the way it is to be meant <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p><p>But Quake Wars already uses megatexture to compress the texture for the map <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Thu, 05 Oct 2006 17:53:39 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=37699#p37699</guid>
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			<title><![CDATA[Re: Textures can go smaller]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=37698#p37698</link>
			<description><![CDATA[<p>That sounds very very nice. Would be cool to see games having the same quality than now but a lesser size. So that means that digital distribution could become more attractive. <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><p>*Thumbs up*</p>]]></description>
			<author><![CDATA[null@example.com (Aety)]]></author>
			<pubDate>Thu, 05 Oct 2006 17:47:35 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=37698#p37698</guid>
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			<title><![CDATA[Re: Textures can go smaller]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=37696#p37696</link>
			<description><![CDATA[<p>if u can reduce 1GB of textures to 300MB, that&#039;s quite amazing, and very promising, cause the quality of the texture stays the same</p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Thu, 05 Oct 2006 17:31:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=37696#p37696</guid>
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		<item>
			<title><![CDATA[Re: Textures can go smaller]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=37692#p37692</link>
			<description><![CDATA[<p>No kidding, it&#039;s procedural textures. It sounds pretty cool.... must find out more....</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Ramseus)]]></author>
			<pubDate>Thu, 05 Oct 2006 16:45:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=37692#p37692</guid>
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		<item>
			<title><![CDATA[Re: Textures can go smaller]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=37659#p37659</link>
			<description><![CDATA[<p>OOO Fancy</p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Thu, 05 Oct 2006 15:09:53 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=37659#p37659</guid>
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			<title><![CDATA[Textures can go smaller]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=37634#p37634</link>
			<description><![CDATA[<p><a href="http://www.bit-tech.net/news/2006/10/04/Game_file_sizes_could_soon_be_70_smaller/">http://www.bit-tech.net/news/2006/10/04 … 0_smaller/</a></p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Thu, 05 Oct 2006 13:59:45 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=37634#p37634</guid>
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