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	<title type="html"><![CDATA[First Strike Forums — Are ships going to have sheilds? like they did in Tie fighter games?]]></title>
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	<updated>2006-10-19T18:26:41Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=2829</id>
		<entry>
			<title type="html"><![CDATA[Re: Are ships going to have sheilds? like they did in Tie fighter games?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=40186#p40186" />
			<content type="html"><![CDATA[<p>Here is an idea, instead of flares, make anti-missle missles. It&#039;s futuristic, why not? There of course is always bug droids.</p>]]></content>
			<author>
				<name><![CDATA[Zulu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=497</uri>
			</author>
			<updated>2006-10-19T18:26:41Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=40186#p40186</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Are ships going to have sheilds? like they did in Tie fighter games?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=40183#p40183" />
			<content type="html"><![CDATA[<p>yea your right screw crap like flares to loose missles!&nbsp; ....Chaff is better!<br />WOO IM A FOOKING SPACE FIGHTER PILOT!<br />Learned from the best and you face off against me and you die like the rest.</p><p>Soon you shall feel the bite of my Bitch Pistol! (DLL44)&nbsp; </p><p>Ramming is fer figgits n noobs.</p><p>SPACE PEACH</p><p>-Renwood</p><p>O yea and how can you go wrong with space pirates?&nbsp; i mean really.<br />just make sure to give them a Space Cutless!</p>]]></content>
			<author>
				<name><![CDATA[hQ.Renwood 58th MYTH]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=486</uri>
			</author>
			<updated>2006-10-19T18:08:31Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=40183#p40183</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Are ships going to have sheilds? like they did in Tie fighter games?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=39385#p39385" />
			<content type="html"><![CDATA[<p>yea periouds.... should learn to control those <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /><br />any way really a the bf series flight part cant be considered a flight sim. its to liniour (Sp?) to be considered one in my oppinion really.its more of a fpf (first person flyer).<br />any way yea shielding is cool. as long as i dont have to spam flares and such to lose homing missiles i&#039;m happy.</p>]]></content>
			<author>
				<name><![CDATA[piewalker]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=306</uri>
			</author>
			<updated>2006-10-15T10:21:46Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=39385#p39385</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Are ships going to have sheilds? like they did in Tie fighter games?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=39378#p39378" />
			<content type="html"><![CDATA[<p>Hmmm Pie must be having his period <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>Apart from that, the shield idea is totally cool. Kinda like the titan shield would be fun, first the shield gets destroyed, then the aircraft itself. Yeah, that&#039;d be neat <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Tulkas]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=439</uri>
			</author>
			<updated>2006-10-15T09:15:34Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=39378#p39378</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Are ships going to have sheilds? like they did in Tie fighter games?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=39365#p39365" />
			<content type="html"><![CDATA[<p>Ummm...</p><br /><br /><p>No worrys? <img src="https://forums.fsmod.com/img/smilies/neutral.png" width="15" height="15" alt="neutral" /></p>]]></content>
			<author>
				<name><![CDATA[ArcAngel227]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=54</uri>
			</author>
			<updated>2006-10-15T06:05:12Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=39365#p39365</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Are ships going to have sheilds? like they did in Tie fighter games?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=39353#p39353" />
			<content type="html"><![CDATA[<p>Np, don&#039;t jump to conclusions next time.:)</p>]]></content>
			<author>
				<name><![CDATA[BlueTang]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=434</uri>
			</author>
			<updated>2006-10-15T04:47:09Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=39353#p39353</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Are ships going to have sheilds? like they did in Tie fighter games?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=39312#p39312" />
			<content type="html"><![CDATA[<p>Wow BlueTang, you really showed us.</p>]]></content>
			<author>
				<name><![CDATA[Zulu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=497</uri>
			</author>
			<updated>2006-10-15T00:09:31Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=39312#p39312</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Are ships going to have sheilds? like they did in Tie fighter games?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=39304#p39304" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Zulu wrote:</cite><blockquote><p>I suggest reading the topic &quot;Implementing Basic Y-Wing Fighter Tactics&quot;. BlueTang, you could have been much nicer. There is no need to bite his head off.</p></blockquote></div><p>First off I wasn&#039;t harsh at all. There were so many questions I didn&#039;t know where to start. So I said read the forums which most of his questions were in the first couple threads. If you think any of that was harsh in any way then sorry, grow up. Almost all his questions and more will be answered in the first couple threads. Anything else would be answered by the devs as they know more then we do about what is and what isn&#039;t going to be implemented. K thx!</p><div class="quotebox"><cite>FSDev| piewalker wrote:</cite><blockquote><p>also bluetang, it is impossible to be better than the x-wing vs tie fighter games. as there a COMPLETELY DIFFERENT GENRE TO FS. FS = first person shooter. X-wing vs tie fighter = flight simulator jeesh.</p></blockquote></div><p>[sarcasm on]Thank you for that enlightenment as to I had no clue what the difference between a first person shooter and a flight sim.[sarcasm off]</p><p>No where in his post was there anything about the first person shooter aspect of First Strike. He was talking about the flight sim part. And yes, ya&#039;ll (dev team) have the ability to be better then the x-wing series games (in certain aspects). My apologies in trying to promote your work and being positive towards this mod.</p>]]></content>
			<author>
				<name><![CDATA[BlueTang]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=434</uri>
			</author>
			<updated>2006-10-14T22:37:42Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=39304#p39304</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Are ships going to have sheilds? like they did in Tie fighter games?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=39208#p39208" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>MK4210 wrote:</cite><blockquote><p>Give the fighters some extra health that regenerates except if the health drop belows lets say 50%. At this point the shields could be considered destroyed and will not regenerate.</p></blockquote></div><p>Yeah you could probably have the vehicle (ship) have a repair object attached to it, which would disappear after a certain amount of damage.</p><p>That could be done back in 1942 if I recall.</p>]]></content>
			<author>
				<name><![CDATA[Canadiens1160]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=246</uri>
			</author>
			<updated>2006-10-14T01:28:28Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=39208#p39208</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Are ships going to have sheilds? like they did in Tie fighter games?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=39184#p39184" />
			<content type="html"><![CDATA[<p>Give the fighters some extra health that regenerates except if the health drop belows lets say 50%. At this point the shields could be considered destroyed and will not regenerate.</p>]]></content>
			<author>
				<name><![CDATA[MK4210]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=252</uri>
			</author>
			<updated>2006-10-13T21:44:47Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=39184#p39184</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Are ships going to have sheilds? like they did in Tie fighter games?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=39182#p39182" />
			<content type="html"><![CDATA[<p>I agree. And I definetly think the shields should be invisible, like they where in the movies.</p>]]></content>
			<author>
				<name><![CDATA[ArcAngel227]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=54</uri>
			</author>
			<updated>2006-10-13T21:41:25Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=39182#p39182</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Are ships going to have sheilds? like they did in Tie fighter games?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=39180#p39180" />
			<content type="html"><![CDATA[<p>I personally think ships could and should have shields. Nothing like Star Trek were sheilds were the primary thing, but something that gives you a few extra hit points to escape.</p>]]></content>
			<author>
				<name><![CDATA[generalandrew]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=79</uri>
			</author>
			<updated>2006-10-13T21:21:22Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=39180#p39180</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Are ships going to have sheilds? like they did in Tie fighter games?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=39156#p39156" />
			<content type="html"><![CDATA[<p>Remeber certain FIGHTERS also have sheilds!&nbsp; X wings have them and the falcon for sure has them.<br />i pretty sure y wings b wings and fancy shmancy ties have them as well.</p><p>evreybody here should play GC if they are waiting for FS to come out!! Because it will take at least 1 month after the tools arrive for them to be able to release anything.&nbsp; trust me i am a game dev myself and i can tell yall if you cant wait to kill people in deep space with a star wars theme then get GC allready!</p><p>Galactic conquest for BF 1942 is the best mod ever for BF series!.</p><p>DL GC 5.0 and 5.3&nbsp; also bf1942 patch 1.6 and 1.6.1 are needed<br />as is punk buster</p><p>GC is the most fun star wars action to be had now for sure! <br />besides i need more actors for my GC movie ive been filming for the last 2 sundays at 12 pm to 4 pm PST each and evrey sunday!&nbsp; &nbsp;i will film for another 2 sundays if anybody who will take direction wants to help out.&nbsp; </p><p>if you want to help out e mail me</p><p>Peach out</p><p>-Renwood</p>]]></content>
			<author>
				<name><![CDATA[hQ.Renwood 58th MYTH]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=486</uri>
			</author>
			<updated>2006-10-13T18:54:43Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=39156#p39156</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Are ships going to have sheilds? like they did in Tie fighter games?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=39152#p39152" />
			<content type="html"><![CDATA[<p>Well I suppose the situation might be a little different for fighters. I think instead of a titan style shield, fighters might be better served with a permenant, invisible, walker/tank style shield from 2142. This shield might shifted around, as if it was part of the vehicle itself. The only question is if it would be possible to make that sort of shield take damage, since in 2142 its invunerable until it shuts off. </p><p>Now for capital ships, I suppose they should use a modified titan shield. I&#039;m not sure how much you can modify it, but the ability to choose where your shields are focused for capital ships would be really, really nice.</p>]]></content>
			<author>
				<name><![CDATA[ArcAngel227]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=54</uri>
			</author>
			<updated>2006-10-13T18:38:36Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=39152#p39152</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Are ships going to have sheilds? like they did in Tie fighter games?]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=39150#p39150" />
			<content type="html"><![CDATA[<p>The switching the shields from front to back may be possible, but cant back it up with anything except with what i have seen.</p><p>If you guys have played Titan mode, you will notice the shields for the titan are at the front, and the back is completley open. It might be possible with a little coding to switch the shield as a command, as if it had been destroyed, and respawned.</p><p>The Con of this is the possibility of the huge ammount of lag it could cause if u have 2 or 3 X-wings shifting their shields cos they have several TIE&#039;s on their pie <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Wrafe]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=4</uri>
			</author>
			<updated>2006-10-13T18:28:06Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=39150#p39150</id>
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