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		<title><![CDATA[First Strike Forums — YT-1300s/Shuttles with interiors?]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=2830</link>
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		<description><![CDATA[The most recent posts in YT-1300s/Shuttles with interiors?.]]></description>
		<lastBuildDate>Mon, 13 Nov 2006 03:01:57 +0000</lastBuildDate>
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			<title><![CDATA[Re: YT-1300s/Shuttles with interiors?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=43027#p43027</link>
			<description><![CDATA[<p>not if you have an ITO droid with you <img src="https://forums.fsmod.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Mon, 13 Nov 2006 03:01:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=43027#p43027</guid>
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			<title><![CDATA[Re: YT-1300s/Shuttles with interiors?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=43012#p43012</link>
			<description><![CDATA[<p>I want to be able to get on enemy ships and lethal inject them all... is that too much to ask?</p>]]></description>
			<author><![CDATA[null@example.com (sgt. fuzz)]]></author>
			<pubDate>Mon, 13 Nov 2006 00:16:01 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=43012#p43012</guid>
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			<title><![CDATA[Re: YT-1300s/Shuttles with interiors?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=43010#p43010</link>
			<description><![CDATA[<p>Yes but then it wouldn&#039;t be a titan <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>Having not looked at the .py gamemode file I can&#039;t say if turning the titan into a PCO will cause any issues or not. But there may arise things done with the titan that a PCO can&#039;t do. As i said I haven&#039;t looked to closely at how the gamemode works.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Sun, 12 Nov 2006 23:16:01 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=43010#p43010</guid>
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			<title><![CDATA[Re: YT-1300s/Shuttles with interiors?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42974#p42974</link>
			<description><![CDATA[<p>I&#039;m not a dev, but I&#039;m pretty sure it could be coded...</p>]]></description>
			<author><![CDATA[null@example.com (zanth91)]]></author>
			<pubDate>Sun, 12 Nov 2006 17:12:35 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42974#p42974</guid>
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			<title><![CDATA[Re: YT-1300s/Shuttles with interiors?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42969#p42969</link>
			<description><![CDATA[<p>Can dev answer this question:</p><p>Can you control a Titan via seat with normal controls instead of using the commander map?</p>]]></description>
			<author><![CDATA[null@example.com (Talon1579)]]></author>
			<pubDate>Sun, 12 Nov 2006 17:03:16 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42969#p42969</guid>
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			<title><![CDATA[Re: YT-1300s/Shuttles with interiors?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42960#p42960</link>
			<description><![CDATA[<p>If you mean like a ship that you can walk inside AND shoot out of, then no it cannot be done... Because if you want to be in a moving ship and not get shot out the back you have to use the Titan code thing, that teleports you to another part of the map.</p><p>IF yo uwant to shoot out the side of the ship then you cant use the code because you have to actaully be ON the ship and it would probably shoot you out the back like in GC. The only way to do it is to just make some seats in the ship....</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sun, 12 Nov 2006 16:36:26 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42960#p42960</guid>
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			<title><![CDATA[Re: YT-1300s/Shuttles with interiors?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42943#p42943</link>
			<description><![CDATA[<p>I remember this post...</p><p>Is it true you can be inside a moving ship and be able to stand still in BF2142? This would be great news. IT would take some extra work (if you haven&#039;t already), but I would wait to for those ships to have insides you can all walk through. <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (zanth91)]]></author>
			<pubDate>Sun, 12 Nov 2006 15:47:25 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42943#p42943</guid>
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			<title><![CDATA[Re: YT-1300s/Shuttles with interiors?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42914#p42914</link>
			<description><![CDATA[<p>8 players if you check in control options</p>]]></description>
			<author><![CDATA[null@example.com (piewalker)]]></author>
			<pubDate>Sun, 12 Nov 2006 12:34:00 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42914#p42914</guid>
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			<title><![CDATA[Re: YT-1300s/Shuttles with interiors?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42906#p42906</link>
			<description><![CDATA[<p>i believe that the BF2 engine (wich BF2142 runs on) doesnt allow for more than 6 players at a time in one vehicle. just look at the titan they could have easely fit more guns on it etc. and yet it only has 6 gunner seats</p><p>i agree that some ships should have interiors so you cant quickly switch between firing positions<br />also it just fun to explore inside and it opens up cool posibilities for video&#039;s</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| HaVoC373)]]></author>
			<pubDate>Sun, 12 Nov 2006 10:06:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42906#p42906</guid>
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			<title><![CDATA[Re: YT-1300s/Shuttles with interiors?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=41807#p41807</link>
			<description><![CDATA[<div class="quotebox"><cite>generalandrew wrote:</cite><blockquote><p>I strongly agree with actualy having to go into the shuttles to get to the place where you have to press E to get in. Mabye not full fledged interiors (although that&#039;d be neat), but at least a ramp and a small corridor on the larger fly-able shuttles that has to be traversed to get to the cockpit.</p></blockquote></div><p>I like that. Shouldn&#039;t cause much lag but makes it much better than normal.</p>]]></description>
			<author><![CDATA[null@example.com (Talon1579)]]></author>
			<pubDate>Wed, 01 Nov 2006 17:35:31 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=41807#p41807</guid>
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			<title><![CDATA[Re: YT-1300s/Shuttles with interiors?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=41767#p41767</link>
			<description><![CDATA[<p>I don&#039;t know. Although Galactic Conquest used a different engine, I don&#039;t think it could be changed THAT much. But I don&#039;t know enough to make an answer to that, so any coders/developers want to answer?</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Wed, 01 Nov 2006 01:53:49 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=41767#p41767</guid>
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			<title><![CDATA[Re: YT-1300s/Shuttles with interiors?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=41764#p41764</link>
			<description><![CDATA[<div class="quotebox"><cite>generalandrew wrote:</cite><blockquote><p>I strongly agree with actualy having to go into the shuttles to get to the place where you have to press E to get in. Mabye not full fledged interiors (although that&#039;d be neat), but at least a ramp and a small corridor on the larger fly-able shuttles that has to be traversed to get to the cockbit.</p></blockquote></div><p>It would actually take less lag to make just interiors without slots for sitting, compared to actual slots made for sitting, wouldn&#039;t it?</p>]]></description>
			<author><![CDATA[null@example.com (Holmes)]]></author>
			<pubDate>Wed, 01 Nov 2006 01:24:38 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=41764#p41764</guid>
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			<title><![CDATA[Re: YT-1300s/Shuttles with interiors?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=41760#p41760</link>
			<description><![CDATA[<p>I strongly agree with actualy having to go into the shuttles to get to the place where you have to press E to get in. Mabye not full fledged interiors (although that&#039;d be neat), but at least a ramp and a small corridor on the larger fly-able shuttles that has to be traversed to get to the cockbit.</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Wed, 01 Nov 2006 00:39:59 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=41760#p41760</guid>
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			<title><![CDATA[Re: YT-1300s/Shuttles with interiors?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=41756#p41756</link>
			<description><![CDATA[<div class="quotebox"><cite>&#91;+OG+] Thetwam wrote:</cite><blockquote><div class="quotebox"><cite>Talon1579 wrote:</cite><blockquote><p>Now that BF2142 allows you to have ships moving that have interiors (i.e Titans), I believe you have plans for moveable smaller capships as well.</p><p>Now, would it be possible to give the transport ships interiors? Instead of pressing E to get in, you&#039;d actually get in/out the hatch (controlled by the pilot). Then you could walk around inside while the ship is in flight, going to different turrets, cameras etc.</p><p>Essentially my questions are: can you make a ship with an interior that goes that fast; will people who lag slightly go through the walls and into space; and can you have a ship with an interior that is controlled by a pilot rather than directed by the commander (like the Titan)</p></blockquote></div><p>sounds a bit like the landing boats in 1942... except in those you were SUPPOSED to press &quot;E&quot;</p></blockquote></div><p>Yes. With the BF1942 engine though, you couldn&#039;t stand still on something moving.</p>]]></description>
			<author><![CDATA[null@example.com (zanth91)]]></author>
			<pubDate>Tue, 31 Oct 2006 23:42:44 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=41756#p41756</guid>
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			<title><![CDATA[Re: YT-1300s/Shuttles with interiors?]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=41753#p41753</link>
			<description><![CDATA[<div class="quotebox"><cite>Talon1579 wrote:</cite><blockquote><p>Now that BF2142 allows you to have ships moving that have interiors (i.e Titans), I believe you have plans for moveable smaller capships as well.</p><p>Now, would it be possible to give the transport ships interiors? Instead of pressing E to get in, you&#039;d actually get in/out the hatch (controlled by the pilot). Then you could walk around inside while the ship is in flight, going to different turrets, cameras etc.</p><p>Essentially my questions are: can you make a ship with an interior that goes that fast; will people who lag slightly go through the walls and into space; and can you have a ship with an interior that is controlled by a pilot rather than directed by the commander (like the Titan)</p></blockquote></div><p>sounds a bit like the landing boats in 1942... except in those you were SUPPOSED to press &quot;E&quot;</p>]]></description>
			<author><![CDATA[null@example.com ([+OG+] Thetwam)]]></author>
			<pubDate>Tue, 31 Oct 2006 23:27:25 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=41753#p41753</guid>
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