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		<title><![CDATA[First Strike Forums — Walls, troopers and lags]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=2914</link>
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		<description><![CDATA[The most recent posts in Walls, troopers and lags.]]></description>
		<lastBuildDate>Sun, 22 Oct 2006 17:33:29 +0000</lastBuildDate>
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			<title><![CDATA[Re: Walls, troopers and lags]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40544#p40544</link>
			<description><![CDATA[<p>thats becasue the engine isnt build for indoor fighting.<br />but about the lag, only lag i have had sofar in bf2.1 (lets be honest, it inst new) where crappy server side lags with titans moving.</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Sun, 22 Oct 2006 17:33:29 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40544#p40544</guid>
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			<title><![CDATA[Re: Walls, troopers and lags]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40531#p40531</link>
			<description><![CDATA[<p>If you remember back to GC, specifically the space maps....EA may have accidentally put the same bug in BF2142 as far as lag and juddering are concerned within large moving objects.</p>]]></description>
			<author><![CDATA[null@example.com (Demonic)]]></author>
			<pubDate>Sun, 22 Oct 2006 14:39:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40531#p40531</guid>
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			<title><![CDATA[Re: Walls, troopers and lags]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40484#p40484</link>
			<description><![CDATA[<p>BF2 wasn&#039;t designed for close quarter fights in the first place it seems.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Svenstaro)]]></author>
			<pubDate>Sun, 22 Oct 2006 00:30:26 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40484#p40484</guid>
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			<title><![CDATA[Re: Walls, troopers and lags]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40483#p40483</link>
			<description><![CDATA[<p>I dont think that people got lags everywhere.. the question is why there&#039;s is a lot of agitation (like some huge turbulence) when we enter titan or anywhere else (limited passageway).</p><p>It seems like some bad interaction between players and building&#039;s structure.. problems that we cannot see in F.E.A.R (for exemple)</p><p>That sux ! <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Booba Fett)]]></author>
			<pubDate>Sun, 22 Oct 2006 00:19:17 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40483#p40483</guid>
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			<title><![CDATA[Re: Walls, troopers and lags]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40477#p40477</link>
			<description><![CDATA[<p>its based , from what i know, on the bf2 engine so we can presume it isnt the patched engine we have got to on bf2. so in theory were going to have most of the problems we have on the bf2 before. except a few they may have sorted out. like the famed red ally bug</p>]]></description>
			<author><![CDATA[null@example.com (piewalker)]]></author>
			<pubDate>Sat, 21 Oct 2006 21:21:28 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40477#p40477</guid>
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			<title><![CDATA[Re: Walls, troopers and lags]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40475#p40475</link>
			<description><![CDATA[<p>The game runs very smoothly here too, no lag at all, although I sometimes do have CTD&#039;s</p>]]></description>
			<author><![CDATA[null@example.com (Langerman)]]></author>
			<pubDate>Sat, 21 Oct 2006 20:39:29 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40475#p40475</guid>
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			<title><![CDATA[Re: Walls, troopers and lags]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40462#p40462</link>
			<description><![CDATA[<p>I guess I&#039;m the only one with no problems. I have a stable framerate at above 40FPS at high settings at all times except in Titan sometimes and no crashes or other faulties. Btw, shutting down processes doesn&#039;t really help if you&#039;ve got 1024MB Ram or above. It just doesn&#039;t cut it because the overhead is negible already. You should just try to optimize your system in the means of some memory tweaks and stuff with a tool called &quot;TuneXP&quot; and defragment. A badly fragmented system can cause crashes.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Svenstaro)]]></author>
			<pubDate>Sat, 21 Oct 2006 17:52:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40462#p40462</guid>
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			<title><![CDATA[Re: Walls, troopers and lags]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40461#p40461</link>
			<description><![CDATA[<p>Can&#039;t be the procceses Xero (at least I think), since I didn&#039;t drop below 60fps and still had lag.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Dutch_Razor)]]></author>
			<pubDate>Sat, 21 Oct 2006 17:23:34 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40461#p40461</guid>
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			<title><![CDATA[Re: Walls, troopers and lags]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40456#p40456</link>
			<description><![CDATA[<p>I&#039;ve had great performance for some reason and I&#039;ve NEVER had such lightning fast loading times.&nbsp; Although, I haven&#039;t beeb in a titan yet so my view is slightly skew.&nbsp; Also... If anyone is suffering crashes to the desktop with no warning whatsoever, turn off VOIP and you&#039;ll be fine.&nbsp; there is a PB update required too, but I bet everyone already knew that.</p>]]></description>
			<author><![CDATA[null@example.com (sgt. fuzz)]]></author>
			<pubDate>Sat, 21 Oct 2006 17:13:55 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40456#p40456</guid>
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			<title><![CDATA[Re: Walls, troopers and lags]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40454#p40454</link>
			<description><![CDATA[<div class="quotebox"><cite>FSDev| xEROhOUR wrote:</cite><blockquote><div class="quotebox"><cite>FSDev| Bandu wrote:</cite><blockquote><p>Iv never experienced a game that lags as bad as this 1.</p></blockquote></div><p>Close down all non essential running processes, that may help.</p></blockquote></div><p>I never quite know whats essential. I know the SYSTEM ones are, but theres quite a few under my name.</p>]]></description>
			<author><![CDATA[null@example.com (Talon1579)]]></author>
			<pubDate>Sat, 21 Oct 2006 16:56:08 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40454#p40454</guid>
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			<title><![CDATA[Re: Walls, troopers and lags]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40450#p40450</link>
			<description><![CDATA[<p>yea , i do close down unused programs. </p><p>The thing is all last night me and blitz were playin...we must have gone on about 8 servers and the lag was horrendous for both of us (and other people) all night. I mean really bad.</p><p>Maybe we were just very very very unlucky with our choices of server </p><p>I know that the full game doesnt seem to have as good a performance as the demo. Iv had to lower my vid settings further than i had it in the demo. In the demo I could play 64 player Titan without much problem .... <img src="https://forums.fsmod.com/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Sat, 21 Oct 2006 16:34:45 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40450#p40450</guid>
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			<title><![CDATA[Re: Walls, troopers and lags]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40448#p40448</link>
			<description><![CDATA[<div class="quotebox"><cite>FSDev| Bandu wrote:</cite><blockquote><p>Iv never experienced a game that lags as bad as this 1.</p></blockquote></div><p>Close down all non essential running processes, that may help.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Sat, 21 Oct 2006 16:19:52 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40448#p40448</guid>
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			<title><![CDATA[Re: Walls, troopers and lags]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40446#p40446</link>
			<description><![CDATA[<p>Hmm. I didn&#039;t have any titan lag in the demo. Does that change in the full game?</p>]]></description>
			<author><![CDATA[null@example.com (ArcAngel227)]]></author>
			<pubDate>Sat, 21 Oct 2006 14:38:51 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40446#p40446</guid>
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			<title><![CDATA[Re: Walls, troopers and lags]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40441#p40441</link>
			<description><![CDATA[<div class="quotebox"><cite>FSDev| Bandu wrote:</cite><blockquote><p>Iv never experienced a game that lags as bad as this 1.</p></blockquote></div><p>Thats why i asked the question. It&#039;s terrible.. never had a good and smooth gameplay feeling on a titan.. spacialy when i go in.. it&#039;s sad</p><p>Gameplay first!! <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Booba Fett)]]></author>
			<pubDate>Sat, 21 Oct 2006 11:34:39 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40441#p40441</guid>
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			<title><![CDATA[Re: Walls, troopers and lags]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=40437#p40437</link>
			<description><![CDATA[<p>Then you haven&#039;t played Halo , sometimes when you got a bad server (and believe me there were alot more than in 2142).</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Dutch_Razor)]]></author>
			<pubDate>Sat, 21 Oct 2006 10:49:48 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=40437#p40437</guid>
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