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		<title><![CDATA[First Strike Forums — Look Ma, No Hands!]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=3047</link>
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		<description><![CDATA[The most recent posts in Look Ma, No Hands!.]]></description>
		<lastBuildDate>Wed, 08 Nov 2006 17:06:54 +0000</lastBuildDate>
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			<title><![CDATA[Re: Look Ma, No Hands!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42570#p42570</link>
			<description><![CDATA[<p>haha... awesome..</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Wed, 08 Nov 2006 17:06:54 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42570#p42570</guid>
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			<title><![CDATA[Re: Look Ma, No Hands!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42564#p42564</link>
			<description><![CDATA[<p>If you play POE2, they have jeeps with a front passenger seat. I looked over at the driver and he had his hands on the wheel, but never turned it. This was quite amazing as he still managed to turn the vehicle.</p>]]></description>
			<author><![CDATA[null@example.com (Talon1579)]]></author>
			<pubDate>Wed, 08 Nov 2006 16:47:30 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42564#p42564</guid>
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			<title><![CDATA[Re: Look Ma, No Hands!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42555#p42555</link>
			<description><![CDATA[<div class="quotebox"><cite>FSDev| Bandu wrote:</cite><blockquote><div class="quotebox"><cite>TALON wrote:</cite><blockquote><p>How about two entire FP view models of the <strong>Speederbike</strong>? One for the <strong>Imps</strong> with Black gloves, white armour etc, and one for the <strong>Rebs</strong> with brown gloves, or whatever you want to detail the <strong>Reb</strong> rider with?</p></blockquote></div><p>I dont think theres a way for the engine to know which faction is using the vehicle. Tho im no coder.</p></blockquote></div><p>It is possible to know what team is in the vehicle, but it is not possible to change the model, given this knowledge.&nbsp; </p><p>BF1942 DID support it, as did BFV.&nbsp; BF2 and BF2142 do not (at least, not that we know how to do at this point).&nbsp; It&#039;s one of those &quot;wish list&quot; items that DICE will probably never give mod teams.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| MUHAHAHAHAHA)]]></author>
			<pubDate>Wed, 08 Nov 2006 15:59:35 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42555#p42555</guid>
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			<title><![CDATA[Re: Look Ma, No Hands!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42534#p42534</link>
			<description><![CDATA[<div class="quotebox"><cite>TALON wrote:</cite><blockquote><p>How about two entire FP view models of the <strong>Speederbike</strong>? One for the <strong>Imps</strong> with Black gloves, white armour etc, and one for the <strong>Rebs</strong> with brown gloves, or whatever you want to detail the <strong>Reb</strong> rider with?</p></blockquote></div><p>I dont think theres a way for the engine to know which faction is using the vehicle. Tho im no coder.</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Wed, 08 Nov 2006 12:22:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42534#p42534</guid>
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			<title><![CDATA[Re: Look Ma, No Hands!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42521#p42521</link>
			<description><![CDATA[<div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>Why not put the perspective a little higher, then in Mouse-look mode when you look down you can see the controls and only the tips and tops of your gloves which could be the same for rebs and imps?</p></blockquote></div><p>Aye, that could work.</p><div class="quotebox"><cite>sgt. fuzz wrote:</cite><blockquote><p>wasn&#039;t this possible in 42??? I&#039;m confused about how they could screw THAT up while moving up in the series</p></blockquote></div><p>You know I&#039;m trying to remember if they did or not? It&#039;s been quite a while since I last played&nbsp; <strong>BF 1942</strong>, but now I come to think of it, I think that the bike and sidecar FP view model in that game did just have the handlebars, though they did move relative to which way you were steering the bike there were no hands. So they got away with it back then, but I think it&#039;s something they should have really implemented properly by now, I mean <strong>Rally/Racing </strong>games, <strong>Motorcycle Racing</strong> games and the like have had hands on the handlebars/steering wheels for years now. I guess the <strong>BF</strong> team have just managed to avoid the need since the original game and have just not bothered.</p><p><img src="https://forums.fsmod.com/img/smilies/roll.png" width="15" height="15" alt="roll" /></p><p>But I do think if the <strong>FS</strong> team are really gonna aim for the highest realism they can get for this mod, they&#039;re gonna have to find someway to get hands in there for the <strong>Speederbike&#039;s</strong> FP view. It would be really great if they could get some functionality in there too, like slamming the handlebars forward if you slam the airbrakes on, moving them slightly when you turn right and left with a bit of a tilt in the bike as well, and maybe even an idle where one hand drops down to the dashboard panel to adjust the controls, but I&#039;m just going crazy now.</p><p><img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Wed, 08 Nov 2006 07:46:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42521#p42521</guid>
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			<title><![CDATA[Re: Look Ma, No Hands!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42484#p42484</link>
			<description><![CDATA[<p>wasn&#039;t this possible in 42??? I&#039;m confused about how they could screw THAT up while moving up in the series</p>]]></description>
			<author><![CDATA[null@example.com (sgt. fuzz)]]></author>
			<pubDate>Tue, 07 Nov 2006 22:29:37 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42484#p42484</guid>
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			<title><![CDATA[Re: Look Ma, No Hands!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42480#p42480</link>
			<description><![CDATA[<p>Why not put the perspective a little higher, then in Mouse-look mode when you look down you can see the controls and only the tips and tops of your gloves which could be the same for rebs and imps?</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Tue, 07 Nov 2006 22:23:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42480#p42480</guid>
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			<title><![CDATA[Re: Look Ma, No Hands!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42450#p42450</link>
			<description><![CDATA[<p>How about two entire FP view models of the <strong>Speederbike</strong>? One for the <strong>Imps</strong> with Black gloves, white armour etc, and one for the <strong>Rebs</strong> with brown gloves, or whatever you want to detail the <strong>Reb</strong> rider with?</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Tue, 07 Nov 2006 18:38:46 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42450#p42450</guid>
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			<title><![CDATA[Re: Look Ma, No Hands!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42441#p42441</link>
			<description><![CDATA[<div class="quotebox"><cite>TALON wrote:</cite><blockquote><p>You must at least have a different set of hands for each faction. After all black gloves and white armour is gonna look a little dodgy if you just hopped on the <strong>Speederbike</strong> as a <strong>Rebel</strong>.</p></blockquote></div><p>Unfortunately , as already stated, that isnt possible with the bf2142 engine ..as far as we know at this moment in time.</p><p>Its either some generic hands (ie. black arms/gloves) or nothing.</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Tue, 07 Nov 2006 17:11:16 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42441#p42441</guid>
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		<item>
			<title><![CDATA[Re: Look Ma, No Hands!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42428#p42428</link>
			<description><![CDATA[<p>Maybe they... make an engine to support it?</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Tue, 07 Nov 2006 14:27:23 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42428#p42428</guid>
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			<title><![CDATA[Re: Look Ma, No Hands!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42414#p42414</link>
			<description><![CDATA[<p>Well if there exist different kinds of uniforms, then u need different kinds of arms on the speederbike and other vehicles as well <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>But I wonder how other games do it (retail games) to have arms at steering wheels and such</p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Tue, 07 Nov 2006 10:07:35 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42414#p42414</guid>
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			<title><![CDATA[Re: Look Ma, No Hands!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42411#p42411</link>
			<description><![CDATA[<p>You must at least have a different set of hands for each faction. After all black gloves and white armour is gonna look a little dodgy if you just hopped on the <strong>Speederbike</strong> as a <strong>Rebel</strong>.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| TALON)]]></author>
			<pubDate>Tue, 07 Nov 2006 09:13:14 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42411#p42411</guid>
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			<title><![CDATA[Re: Look Ma, No Hands!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42400#p42400</link>
			<description><![CDATA[<p>yup <img src="https://forums.fsmod.com/img/smilies/sad.png" width="15" height="15" alt="sad" /> .</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Tue, 07 Nov 2006 03:26:07 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42400#p42400</guid>
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			<title><![CDATA[Re: Look Ma, No Hands!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42398#p42398</link>
			<description><![CDATA[<div class="quotebox"><cite>FSDev| Bandu wrote:</cite><blockquote><p>We can have hands on the speederbike ..as part of the speederbike 1p model....... problem is it would be the same pair of hands whoever was using it. </p><p>Unless there is some other way to do it ..</p></blockquote></div><p>That sucks...</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Tue, 07 Nov 2006 03:11:03 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42398#p42398</guid>
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			<title><![CDATA[Re: Look Ma, No Hands!]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=42390#p42390</link>
			<description><![CDATA[<p>Wouldn&#039;t hands on the speederbike take away a lot of the view space?<br />Maybe they would be throwen out because of a gameplay vs realism decision anyway.</p>]]></description>
			<author><![CDATA[null@example.com (Crusader)]]></author>
			<pubDate>Tue, 07 Nov 2006 00:02:15 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=42390#p42390</guid>
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