<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[First Strike Forums — The Hoth ATAT]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=3215</link>
		<atom:link href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=3215&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in The Hoth ATAT.]]></description>
		<lastBuildDate>Wed, 06 Dec 2006 18:26:47 +0000</lastBuildDate>
		<generator>PunBB 1.4.5</generator>
		<item>
			<title><![CDATA[Re: The Hoth ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=45780#p45780</link>
			<description><![CDATA[<div class="quotebox"><cite>Markus wrote:</cite><blockquote><div class="quotebox"><cite>Demonic wrote:</cite><blockquote><p>And unless you have a pretty good PC its laggy as **** in the titan. Even at the recommended specs.</p><p>(This is partly due to the lazyness of dice though).</p></blockquote></div><p>the lag i have seems to be server side only. some 32 player titan give me lots of lag while some 64 dont give me any inside the titan.</p></blockquote></div><p>Yup..&nbsp; The collision calculations are CPU bound, so if the server has a really good CPU, it will have a lot less lag in the titan than a machine with a slower CPU.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| MUHAHAHAHAHA)]]></author>
			<pubDate>Wed, 06 Dec 2006 18:26:47 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=45780#p45780</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Hoth ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=45543#p45543</link>
			<description><![CDATA[<div class="quotebox"><cite>Demonic wrote:</cite><blockquote><p>And unless you have a pretty good PC its laggy as **** in the titan. Even at the recommended specs.</p><p>(This is partly due to the lazyness of dice though).</p></blockquote></div><p>the lag i have seems to be server side only. some 32 player titan give me lots of lag while some 64 dont give me any inside the titan.</p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Tue, 05 Dec 2006 09:25:04 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=45543#p45543</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Hoth ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=45488#p45488</link>
			<description><![CDATA[<div class="quotebox"><cite>Demonic wrote:</cite><blockquote><p>And unless you have a pretty good PC its laggy as **** in the titan. Even at the recommended specs.</p><p>(This is partly due to the lazyness of dice though).</p></blockquote></div><p>No problems at all <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Mon, 04 Dec 2006 19:37:21 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=45488#p45488</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Hoth ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=45484#p45484</link>
			<description><![CDATA[<p>I had a walker moving in bf2 on a rotbundle, and when you got inside the soldier slided along the floor, and went through the cols.. I haven´t tested in 2142 on it yet.. there might be some hope for it, but can´t confirm on it yet.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Golden Dragon)]]></author>
			<pubDate>Mon, 04 Dec 2006 19:28:23 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=45484#p45484</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Hoth ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=45480#p45480</link>
			<description><![CDATA[<p>And unless you have a pretty good PC its laggy as **** in the titan. Even at the recommended specs.</p><p>(This is partly due to the lazyness of dice though).</p>]]></description>
			<author><![CDATA[null@example.com (Demonic)]]></author>
			<pubDate>Mon, 04 Dec 2006 19:23:51 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=45480#p45480</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Hoth ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=45456#p45456</link>
			<description><![CDATA[<div class="quotebox"><cite>Mike1951 wrote:</cite><blockquote><p>so its going to be a vehicle, not a moving base.&nbsp; But people walk in the titian in bf2142 while its moving.</p></blockquote></div><p>Keep in mind tho that the titans only move on 1 plane and move very slowly. </p><p>Time will tell...</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Mon, 04 Dec 2006 17:04:13 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=45456#p45456</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Hoth ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=45449#p45449</link>
			<description><![CDATA[<div class="quotebox"><cite>generalandrew wrote:</cite><blockquote><div class="quotebox"><cite>Mike1951 wrote:</cite><blockquote><p>so will the atat carry vehicles and have corridors or be a vehicle like a tank?</p></blockquote></div><p>I hear the developers are going to make the static have corridors or some sort of an interior, but it&#039;s impossible to correctly walk in side vehicles while it&#039;s moving in the Battlefield: 2142/2 engine. As for having vehicles, I don&#039;t know.</p></blockquote></div><p>If it moves very slow, u can stand in a vehicle <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Mon, 04 Dec 2006 16:15:54 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=45449#p45449</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Hoth ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=45442#p45442</link>
			<description><![CDATA[<p>We will confirm nor deny anything about the AT-AT.&nbsp; All I can say is &quot;keep in mind the limitations of the 2142 engine&quot; because that&#039;s the single biggest factor.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Woodrow)]]></author>
			<pubDate>Mon, 04 Dec 2006 14:48:48 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=45442#p45442</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Hoth ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=45439#p45439</link>
			<description><![CDATA[<p>so its going to be a vehicle, not a moving base.&nbsp; But people walk in the titian in bf2142 while its moving.</p>]]></description>
			<author><![CDATA[null@example.com (Mike1951)]]></author>
			<pubDate>Mon, 04 Dec 2006 14:11:27 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=45439#p45439</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Hoth ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=45244#p45244</link>
			<description><![CDATA[<div class="quotebox"><cite>Mike1951 wrote:</cite><blockquote><p>so will the atat carry vehicles and have corridors or be a vehicle like a tank?</p></blockquote></div><p>I hear the developers are going to make the static have corridors or some sort of an interior, but it&#039;s impossible to correctly walk in side vehicles while it&#039;s moving in the Battlefield: 2142/2 engine. As for having vehicles, I don&#039;t know.</p>]]></description>
			<author><![CDATA[null@example.com (generalandrew)]]></author>
			<pubDate>Sat, 02 Dec 2006 20:54:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=45244#p45244</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Hoth ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=45238#p45238</link>
			<description><![CDATA[<p>Ok...</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sat, 02 Dec 2006 18:23:56 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=45238#p45238</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Hoth ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=45215#p45215</link>
			<description><![CDATA[<p>- the weapons are incredibly strong on it<br />- it has a strong hull<br />- it is for trooptransport</p><p>abit like an APC <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Sat, 02 Dec 2006 11:38:46 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=45215#p45215</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Hoth ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=45166#p45166</link>
			<description><![CDATA[<p>so will the atat carry vehicles and have corridors or be a vehicle like a tank?</p>]]></description>
			<author><![CDATA[null@example.com (Mike1951)]]></author>
			<pubDate>Fri, 01 Dec 2006 20:31:25 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=45166#p45166</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Hoth ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=44893#p44893</link>
			<description><![CDATA[<p>Well its the &quot;All Terrain- Armoured Transport&quot;&nbsp; right?&nbsp; It doesn&#039;t really need a lot of firepower if its a transport.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Thu, 30 Nov 2006 04:13:07 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=44893#p44893</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Hoth ATAT]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=44890#p44890</link>
			<description><![CDATA[<p>Yeah you&#039;d think there would be belly and rear cannons of some sort</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| JayBiggS)]]></author>
			<pubDate>Thu, 30 Nov 2006 04:08:45 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=44890#p44890</guid>
		</item>
	</channel>
</rss>
