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	<title type="html"><![CDATA[First Strike Forums — Gravity Well Level]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=3336&amp;type=atom" />
	<updated>2006-12-15T13:50:52Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=3336</id>
		<entry>
			<title type="html"><![CDATA[Re: Gravity Well Level]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=47385#p47385" />
			<content type="html"><![CDATA[<p>Map in expansion pack: Special Forces for BF2</p>]]></content>
			<author>
				<name><![CDATA[Dragunov]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=40</uri>
			</author>
			<updated>2006-12-15T13:50:52Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=47385#p47385</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gravity Well Level]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=47380#p47380" />
			<content type="html"><![CDATA[<p>WTF is Iron Gator?</p>]]></content>
			<author>
				<name><![CDATA[Canadiens1160]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=246</uri>
			</author>
			<updated>2006-12-15T13:38:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=47380#p47380</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gravity Well Level]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=47274#p47274" />
			<content type="html"><![CDATA[<p>Who says that it must be exactly like Iron Gator.</p>]]></content>
			<author>
				<name><![CDATA[Zulu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=497</uri>
			</author>
			<updated>2006-12-14T20:13:40Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=47274#p47274</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gravity Well Level]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=47272#p47272" />
			<content type="html"><![CDATA[<p>That&#039;d be neat.</p><p>The only problem with Iron Gator I see is that the map lags like hell, though haven&#039;t tried it on my new pc.</p><p>And a lack of transporation.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| Dutch_Razor]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=23</uri>
			</author>
			<updated>2006-12-14T20:12:27Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=47272#p47272</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gravity Well Level]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=46970#p46970" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>FSDev| Woodrow wrote:</cite><blockquote><p>never played BF2:SF, no idea what you&#039;re talking about.&nbsp; Though I&#039;m afraid I won&#039;t be discussing my plans here in public as to what I do have planned <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>What, you mean a map on a ship where the artificial gravity has failed and people are floating around Klingon Battlecruiser style?</p>]]></content>
			<author>
				<name><![CDATA[Canadiens1160]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=246</uri>
			</author>
			<updated>2006-12-13T12:38:07Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=46970#p46970</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gravity Well Level]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=46835#p46835" />
			<content type="html"><![CDATA[<p>never played BF2:SF, no idea what you&#039;re talking about.&nbsp; Though I&#039;m afraid I won&#039;t be discussing my plans here in public as to what I do have planned <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| Woodrow]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=385</uri>
			</author>
			<updated>2006-12-12T15:55:20Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=46835#p46835</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gravity Well Level]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=46610#p46610" />
			<content type="html"><![CDATA[<p>I&#039;m assuming you mean Iron Gato. The problem being that it was too hard to assault. ISds have two hangars, so that shouldn&#039;t be a problem.</p>]]></content>
			<author>
				<name><![CDATA[Talon1579]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=309</uri>
			</author>
			<updated>2006-12-11T16:31:58Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=46610#p46610</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gravity Well Level]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=46588#p46588" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>FSDev| Woodrow wrote:</cite><blockquote><p>I&#039;ve already got a gravity twisting infantry map planned, worry ye not.&nbsp; Though it does involve an ISD (or some other large spaceship)</p></blockquote></div><p>as long as you dont make the BF2SF mistake like the bording of the us plane thingy ship</p>]]></content>
			<author>
				<name><![CDATA[Markus]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=35</uri>
			</author>
			<updated>2006-12-11T14:03:25Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=46588#p46588</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gravity Well Level]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=46355#p46355" />
			<content type="html"><![CDATA[<p>Good going woodrow.&nbsp; <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Zulu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=497</uri>
			</author>
			<updated>2006-12-10T02:44:24Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=46355#p46355</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gravity Well Level]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=46343#p46343" />
			<content type="html"><![CDATA[<p>I&#039;ve already got a gravity twisting infantry map planned, worry ye not.&nbsp; Though it does involve an ISD (or some other large spaceship)</p>]]></content>
			<author>
				<name><![CDATA[FSDev| Woodrow]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=385</uri>
			</author>
			<updated>2006-12-10T01:30:43Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=46343#p46343</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gravity Well Level]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=46317#p46317" />
			<content type="html"><![CDATA[<p>Actually this idea would make a Rebel capture operation of an ISD actually plausable.&nbsp; Everyone has evacuated the ISD save for a skeleton crew and small contingent of stormies, and they get suprised by a Rebel assualt while trying to repair the engine system.</p>]]></content>
			<author>
				<name><![CDATA[Canadiens1160]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=246</uri>
			</author>
			<updated>2006-12-09T21:55:24Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=46317#p46317</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gravity Well Level]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=46260#p46260" />
			<content type="html"><![CDATA[<p>I suggested a scenario with a blackhole before and it was stricken down due&nbsp; to various capability issues. <img src="https://forums.fsmod.com/img/smilies/sad.png" width="15" height="15" alt="sad" /></p>]]></content>
			<author>
				<name><![CDATA[Zulu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=497</uri>
			</author>
			<updated>2006-12-09T13:06:13Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=46260#p46260</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gravity Well Level]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=46256#p46256" />
			<content type="html"><![CDATA[<p>Could be fun to do like a level where an ISD reached the Maelstream and lost it&#039;s main functions so it&#039;s drifting towards a black hole and a Rebel Blockade runner is tasked with taking it over and towing it away.</p>]]></content>
			<author>
				<name><![CDATA[FSDev| Dutch_Razor]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=23</uri>
			</author>
			<updated>2006-12-09T12:31:18Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=46256#p46256</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Gravity Well Level]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=46254#p46254" />
			<content type="html"><![CDATA[<p>Maybe there could be a gravity well level, like on a gravity generator of an orbital platform. The rockets/missles and any other solid projectile weapons would either fall quickly or fly upwards. Maybe it would switch back and forth by turning a switch or just be on a timer. It would be like a funhouse level, and also those who complain about &quot;rocket noobs&quot;. Maybe when people jumper they would instantly fall down and jet packs would barely lift off of the ground. This would basically eliminate grenades if it fell quickly and would make the standard infantry class much more useful.</p>]]></content>
			<author>
				<name><![CDATA[Zulu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=497</uri>
			</author>
			<updated>2006-12-09T12:25:26Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=46254#p46254</id>
		</entry>
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