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	<title type="html"><![CDATA[First Strike Forums — Cutting your way in to a ship]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=3363&amp;type=atom" />
	<updated>2006-12-16T07:25:45Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=3363</id>
		<entry>
			<title type="html"><![CDATA[Re: Cutting your way in to a ship]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=47472#p47472" />
			<content type="html"><![CDATA[<p>That would be entertaining, but sounds very laggy. And probably wouldn&#039;t look realistic.</p>]]></content>
			<author>
				<name><![CDATA[Talon1579]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=309</uri>
			</author>
			<updated>2006-12-16T07:25:45Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=47472#p47472</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cutting your way in to a ship]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=47452#p47452" />
			<content type="html"><![CDATA[<p>I&#039;d rather see a room in a ship map &#039;decompress&#039; halfway through the map.&nbsp; Put an invisible, rotating collision mesh inside the room that will sweep players out into space <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[Canadiens1160]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=246</uri>
			</author>
			<updated>2006-12-15T22:30:41Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=47452#p47452</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cutting your way in to a ship]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=47407#p47407" />
			<content type="html"><![CDATA[<p>Slight problem with blastdoors - whats the point in cutting your way in if you get sealed off by blast doors?</p>]]></content>
			<author>
				<name><![CDATA[Talon1579]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=309</uri>
			</author>
			<updated>2006-12-15T16:24:50Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=47407#p47407</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cutting your way in to a ship]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=47300#p47300" />
			<content type="html"><![CDATA[<p>No, I talk about Qui-gon <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Dragunov]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=40</uri>
			</author>
			<updated>2006-12-14T20:49:57Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=47300#p47300</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cutting your way in to a ship]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=47277#p47277" />
			<content type="html"><![CDATA[<p>Is that not what I just said?</p>]]></content>
			<author>
				<name><![CDATA[Zulu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=497</uri>
			</author>
			<updated>2006-12-14T20:18:29Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=47277#p47277</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cutting your way in to a ship]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=47264#p47264" />
			<content type="html"><![CDATA[<p>Close the blastdoors <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Remembers me of Episode I, where Gui-con used his lightsaber to cut through the blastdoors of the brigde of the Commandship <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Dragunov]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=40</uri>
			</author>
			<updated>2006-12-14T19:57:40Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=47264#p47264</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cutting your way in to a ship]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=47260#p47260" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>FSDev| xEROhOUR wrote:</cite><blockquote><p>Intresting idea Talon1579. Keep these up you now us were only to happy to steal and implement these ideas <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p></blockquote></div><p>Unfortunatly I haven&#039;t got the time on my hands to learn to mod, so it&#039;s all I can do <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[Talon1579]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=309</uri>
			</author>
			<updated>2006-12-14T19:20:18Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=47260#p47260</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cutting your way in to a ship]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=47197#p47197" />
			<content type="html"><![CDATA[<p>Perhaps a map or two where the scenario includes an explosion somewhere in the hull, and the space troopers slice through the seal door. That&#039;s alot easier than explaining how laser cannons and missles can&#039;t penetrate the hull, but space troopers&#039; fusion cutters can. Good idea Talon1579.</p>]]></content>
			<author>
				<name><![CDATA[Zulu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=497</uri>
			</author>
			<updated>2006-12-14T12:23:02Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=47197#p47197</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cutting your way in to a ship]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=47079#p47079" />
			<content type="html"><![CDATA[<p>Hmmmm. Perhaps have certain panels that are coded like the fence that you can put explosives on and jump into a corridor. Also have it set to an event trigger and it alerts by a light or an alarm on the bridge that a certain area has been breached.</p>]]></content>
			<author>
				<name><![CDATA[generalandrew]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=79</uri>
			</author>
			<updated>2006-12-13T22:34:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=47079#p47079</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cutting your way in to a ship]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=47068#p47068" />
			<content type="html"><![CDATA[<p>Intresting idea Talon1579. Keep these up you now us were only to happy to steal and implement these ideas <img src="https://forums.fsmod.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[FSDev| xEROhOUR]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=2</uri>
			</author>
			<updated>2006-12-13T22:25:06Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=47068#p47068</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cutting your way in to a ship]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=47064#p47064" />
			<content type="html"><![CDATA[<p>Ah, modern slang...</p>]]></content>
			<author>
				<name><![CDATA[Talon1579]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=309</uri>
			</author>
			<updated>2006-12-13T21:59:30Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=47064#p47064</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cutting your way in to a ship]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=46613#p46613" />
			<content type="html"><![CDATA[<p>O_O That&#039;d be sick.</p>]]></content>
			<author>
				<name><![CDATA[RevanJOM]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=170</uri>
			</author>
			<updated>2006-12-11T16:43:48Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=46613#p46613</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Cutting your way in to a ship]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=46611#p46611" />
			<content type="html"><![CDATA[<p>Conitnuing with my spacetrooper theme from a few weeks ago, would it be possible to put special weak points on the otuside of capships. These weak points could be burnt through with fusion cutters by engineers, allowing access to the inside.</p><p>There is the problem of depressuration, but that could be solved with forcefields similar to hangar ones - they let ships out but not air.</p><p>You could essentially cut off a corridor for anyone without breathing apparatus, forcing them to go another way round - or reapir the weak point with an engineer.</p>]]></content>
			<author>
				<name><![CDATA[Talon1579]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=309</uri>
			</author>
			<updated>2006-12-11T16:35:52Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=46611#p46611</id>
		</entry>
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