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		<title><![CDATA[First Strike Forums — New Mode Questions]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=3433</link>
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		<description><![CDATA[The most recent posts in New Mode Questions.]]></description>
		<lastBuildDate>Sat, 03 Feb 2007 15:53:26 +0000</lastBuildDate>
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			<title><![CDATA[Re: New Mode Questions]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=52246#p52246</link>
			<description><![CDATA[<p>I&#039;d love to have three teams or more. It&#039;d open for so much, like two divisions fighting one division or something.</p><p>What I&#039;d love to have in &quot;real-world&quot;-based BF mods is the Red Cross, a neutral third nation comprised of only medics that get points for healing both sides&#039; units. It&#039;d probably be prone to exploits, though.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Sat, 03 Feb 2007 15:53:26 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=52246#p52246</guid>
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			<title><![CDATA[Re: New Mode Questions]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=47903#p47903</link>
			<description><![CDATA[<p>Jedi Knight 2 had a Ysalimari on a branch - but this mod is no-jedi, so maybe not.</p><p>The problem with a datapad is that its too small to see. How about a sort of holographic flag that floats above your head?</p>]]></description>
			<author><![CDATA[null@example.com (Talon1579)]]></author>
			<pubDate>Thu, 21 Dec 2006 22:39:21 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=47903#p47903</guid>
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			<title><![CDATA[Re: New Mode Questions]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=47852#p47852</link>
			<description><![CDATA[<p>yeah, instead of flags, something more star warshy</p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Thu, 21 Dec 2006 15:24:09 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=47852#p47852</guid>
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			<title><![CDATA[Re: New Mode Questions]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=47849#p47849</link>
			<description><![CDATA[<p>Let&#039;s call it CTD, sounds fun lol!</p><p>Tech support forums will go crazy &quot;omg I selected CTD, started the server, now I get a damn CTD!&quot;</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Dutch_Razor)]]></author>
			<pubDate>Thu, 21 Dec 2006 14:32:15 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=47849#p47849</guid>
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			<title><![CDATA[Re: New Mode Questions]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=47847#p47847</link>
			<description><![CDATA[<div class="quotebox"><cite>Markus wrote:</cite><blockquote><p>personaly i never liked CTF due to there beeing onloy noob servers or uber gamers that dont do anything else but CTF.<br />so you dont stand a change in hell to survive.<br />but if yiou make it change the name to something like: CTD(r)<br />Capture the data(recorder) the hunt for the IDS plans is on <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p></blockquote></div><p>Troopers: Dawn of Destiny has this <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Dragunov)]]></author>
			<pubDate>Thu, 21 Dec 2006 14:25:57 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=47847#p47847</guid>
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			<title><![CDATA[Re: New Mode Questions]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=47845#p47845</link>
			<description><![CDATA[<div class="quotebox"><cite>Talon1579 wrote:</cite><blockquote><p>I don&#039;t think we want a game mode called CTD...</p></blockquote></div><p>LOL ^&nbsp; &nbsp;Crash to desktop. <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>I think as long as there was a variety of map types on a server, then a CTF type game would be a nice break.&nbsp; And it is a game mode that does foster teamwork.</p>]]></description>
			<author><![CDATA[null@example.com (CAAM)]]></author>
			<pubDate>Thu, 21 Dec 2006 14:06:05 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=47845#p47845</guid>
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			<title><![CDATA[Re: New Mode Questions]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=47839#p47839</link>
			<description><![CDATA[<p>I don&#039;t think we want a game mode called CTD...</p><p>But for the flag not actually being a flag, I agree. Timesplitters always used a bag, which was fun.</p>]]></description>
			<author><![CDATA[null@example.com (Talon1579)]]></author>
			<pubDate>Thu, 21 Dec 2006 13:40:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=47839#p47839</guid>
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			<title><![CDATA[Re: New Mode Questions]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=47818#p47818</link>
			<description><![CDATA[<p>personaly i never liked CTF due to there beeing onloy noob servers or uber gamers that dont do anything else but CTF.<br />so you dont stand a change in hell to survive.<br />but if yiou make it change the name to something like: CTD(r)<br />Capture the data(recorder) the hunt for the IDS plans is on <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (Markus)]]></author>
			<pubDate>Thu, 21 Dec 2006 10:09:33 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=47818#p47818</guid>
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			<title><![CDATA[Re: New Mode Questions]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=47807#p47807</link>
			<description><![CDATA[<p>Mach10 has made CTF so that should be possible.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| General Un-Co)]]></author>
			<pubDate>Thu, 21 Dec 2006 02:22:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=47807#p47807</guid>
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			<title><![CDATA[Re: New Mode Questions]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=47787#p47787</link>
			<description><![CDATA[<p>Oh, I can answer this one</p><p>1) Free for all is a yes.&nbsp; more than 2 teams though has never been achieved before<br />2) yes.&nbsp; &quot;bounty Hunter mode&quot; springs to mind<br />3) Sort of.&nbsp; I discovered a cool way to stop people spawning if they choose a kit we want to limit.&nbsp; I just haven&#039;t figured out a way to tell them why they can&#039;t spawn with that kit yet.<br />4) not in the traditional 2142 way yet.&nbsp; I&#039;m working on other &quot;unlockesque&quot; type things though using different systems<br />5) Dunno.&nbsp; It&#039;s been done in other bf2/2142 mods, so I assume so.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| Woodrow)]]></author>
			<pubDate>Wed, 20 Dec 2006 19:13:04 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=47787#p47787</guid>
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			<title><![CDATA[Re: New Mode Questions]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=47784#p47784</link>
			<description><![CDATA[<p>wait and see <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (piewalker)]]></author>
			<pubDate>Wed, 20 Dec 2006 17:57:27 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=47784#p47784</guid>
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			<title><![CDATA[Re: New Mode Questions]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=47768#p47768</link>
			<description><![CDATA[<p>bump</p>]]></description>
			<author><![CDATA[null@example.com (Talon1579)]]></author>
			<pubDate>Wed, 20 Dec 2006 10:50:02 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=47768#p47768</guid>
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		<item>
			<title><![CDATA[New Mode Questions]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=47666#p47666</link>
			<description><![CDATA[<p>What sort of things can be incorporated into new modes:</p><p>1. Is the game set at 2 teams or can you have more, or even free-for-all?</p><p>2. Is it possible to do an assassination-type mode, where players constantly switch roles?</p><p>3. Is it possible to limit access to kits and then re-allow access mid round?</p><p>4. Can you get field upgrades/new weapons mid-round by completing objectives?</p><p>5. Could CTF be supported?</p>]]></description>
			<author><![CDATA[null@example.com (Talon1579)]]></author>
			<pubDate>Mon, 18 Dec 2006 20:50:37 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=47666#p47666</guid>
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