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		<title><![CDATA[First Strike Forums — CGI Portfolio]]></title>
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		<description><![CDATA[The most recent posts in CGI Portfolio.]]></description>
		<lastBuildDate>Fri, 12 Jan 2007 21:15:39 +0000</lastBuildDate>
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			<title><![CDATA[Re: CGI Portfolio]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=49911#p49911</link>
			<description><![CDATA[<p>Woah, that&#039;s a great picture. The details, from the hair to the strands on the feathers, are amazing.&nbsp; I hate to think about how long that would have taken.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| EvilJoe)]]></author>
			<pubDate>Fri, 12 Jan 2007 21:15:39 +0000</pubDate>
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			<title><![CDATA[Re: CGI Portfolio]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=49906#p49906</link>
			<description><![CDATA[<p>wow, wow, wow. I thought I was a detail nazi. The hair and lace are amazing.</p>]]></description>
			<author><![CDATA[null@example.com (FSDev| rybot)]]></author>
			<pubDate>Fri, 12 Jan 2007 20:45:44 +0000</pubDate>
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			<title><![CDATA[CGI Portfolio]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=49893#p49893</link>
			<description><![CDATA[<p>Im sure alot of youi are aware of the Portfolios over at CGI Society <a href="http://www.cgsociety.org/">http://www.cgsociety.org/</a></p><p>Heres one that caught my eye today, Katarina Sokolova </p><p><a href="http://sokolova.cgsociety.org/gallery/448303/">http://sokolova.cgsociety.org/gallery/448303/</a></p><p>And for all you texture artists it might be good to have a little browse over, pick up some tips and techniques. I know most of the textures we are using so far consist of metallic and hard surface materials but its well worth a look at organic surfaces too for the future.</p><p><img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (FSDev| xEROhOUR)]]></author>
			<pubDate>Fri, 12 Jan 2007 16:54:53 +0000</pubDate>
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