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	<title type="html"><![CDATA[First Strike Forums — which game is better right now?  BF2 or BF2142]]></title>
	<link rel="self" href="https://forums.fsmod.com/extern.php?action=feed&amp;tid=3591&amp;type=atom" />
	<updated>2007-02-19T22:59:25Z</updated>
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	<id>https://forums.fsmod.com/viewtopic.php?id=3591</id>
		<entry>
			<title type="html"><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54312#p54312" />
			<content type="html"><![CDATA[<p>As a side note, it&#039;s possible to make it so that if you Team-Kill someone and take their kit, you die. Consider it a variation of the &quot;deserters will get shot&quot; feature you get when leaving the map <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> . So TKing needs not be an issue that way.</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2007-02-19T22:59:25Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54312#p54312</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54278#p54278" />
			<content type="html"><![CDATA[<p>Well what I was trying to say is, if all the kits are picked up and people are using the vehicles, there will already be 2 people guaranteed to get in the next 1 or 2. So why would you stick around and watch them ? Also that kit thing PR has its pretty neat, have you guys ever looked into that?</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-02-19T18:41:47Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54278#p54278</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54273#p54273" />
			<content type="html"><![CDATA[<p>I was replying to TY&#039;s point (that having only a certain amount of pickup kits would stop people from waiting for vehicle respawns). I dont see how that would stop anything, thats all.</p><br /><div class="quotebox"><blockquote><p>and for realism and immersion&#039;s sake (OK, so even a dumb Ewok can drive an AT-ST, but you still never saw stormies flying TIE Fighters or regular rebel troops manning snow speeders</p></blockquote></div><p>hmmm.. if we had an ewok class on endor , would only the pilot class and the ewok (and wookiee) class be able to use the ATST?&nbsp; &nbsp;</p><p>Im sure the Stormy,Scouty , officer and naval trooper&#039;s would be highly pissed off at the emporor <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p><br /><p>PS. BTW, I hope you understand that alot of my posts on the public forum are mostly me playing Devils Advocate. Any idea&#039;s you guys come up with , i like to get fleshed out as much as possible...I feel it helps to fine tune ideas.</p><p>Tho&#039; im not going to divulge my official opinions on any ideas <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> .</p>]]></content>
			<author>
				<name><![CDATA[Bandu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=77</uri>
			</author>
			<updated>2007-02-19T18:07:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54273#p54273</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54271#p54271" />
			<content type="html"><![CDATA[<p>It&#039;s not too complicated at all to have to pick up a kit before jumping into a fighter or tank. And it&#039;s certainly better than nerfing the other weapons in the game just to solve a couple of undesirable features (fighters used as transports, for example).</p><div class="quotebox"><blockquote><p>Tho, whats stopping people from waiting for the next vehicle spawn and the subsequent pickup kit that spawns with it.</p></blockquote></div><p>Nothing. Pilot/tanker kits aren&#039;t meant to address that in the first place. They&#039;re meant to stop regular soldiers from using non-transport vehicles as their own personal little one-man shuttles; to prevent people from having their tank critically damaged just to exit it and kill the tank hunter; and for realism and immersion&#039;s sake (OK, so even a dumb Ewok can drive an AT-ST, but you still never saw stormies flying TIE Fighters or regular rebel troops manning snow speeders).</p><p>Either way, though, I maintain it&#039;d be better yet to have you morph into a pilot/tanker class upon entering the vehicle, and not switch back from it when you leave it.</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2007-02-19T17:50:22Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54271#p54271</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54262#p54262" />
			<content type="html"><![CDATA[<p>Too much complexity there. I think the way to balance it is simply not to make the SMG so good - mor like the BF2 one than the 2142 one.</p>]]></content>
			<author>
				<name><![CDATA[Talon1579]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=309</uri>
			</author>
			<updated>2007-02-19T16:36:10Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54262#p54262</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54199#p54199" />
			<content type="html"><![CDATA[<p>Yea, bu why would they keep waiting after the guy has gotten the kit? You wouldn&#039;t put the kits right next to the vehilces, place them in a romm or something like 30 feet away.</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-02-19T01:22:15Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54199#p54199</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54195#p54195" />
			<content type="html"><![CDATA[<p>ah, ok.</p><p>Tho, whats stopping people from waiting for the next vehicle spawn and the subsequent pickup kit that spawns with it. </p><p>Doesnt seem like its stopping anything at all. Since those that huddle in a hangar are only there becuase theyre waiting for the next vehicle spawn</p>]]></content>
			<author>
				<name><![CDATA[Bandu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=77</uri>
			</author>
			<updated>2007-02-19T01:03:36Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54195#p54195</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54194#p54194" />
			<content type="html"><![CDATA[<p>you misunderstood, I meant 2 extra... and one per vehicle.</p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-02-19T00:58:00Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54194#p54194</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54193#p54193" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Safe-Keeper wrote:</cite><blockquote><div class="quotebox"><blockquote><p>Let the TKing commense</p></blockquote></div><p>You ever see the FH people kill each others for pilot kits? I don&#039;t.</p></blockquote></div><p>Do they only have 2 pickup kits available? </p><p>I was refering to TY2D2&#039;s remark about only having 2 pickup kits to stop people waiting around for vehicles. It would obviously encourage TKing</p>]]></content>
			<author>
				<name><![CDATA[Bandu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=77</uri>
			</author>
			<updated>2007-02-19T00:48:06Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54193#p54193</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54189#p54189" />
			<content type="html"><![CDATA[<div class="quotebox"><blockquote><p>Battlefield 2142: First Strike Mod: Realism Minimod v.01</p></blockquote></div><p>So? My coveted <em>Norwegian Operations</em> mod is an expansion for GWX, which is in turn an expansion mod for The Grey Wolves, which in turn is a mod (compilation) of several other mods.</p><p>Oh, and if my realism mod is too realistic, you can make an action mod for it. Plain and simple.</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2007-02-19T00:26:18Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54189#p54189</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54187#p54187" />
			<content type="html"><![CDATA[<div class="quotebox"><blockquote><p>Let the TKing commense</p></blockquote></div><p>You ever see the FH people kill each others for pilot kits? I don&#039;t.</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2007-02-19T00:22:15Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54187#p54187</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54184#p54184" />
			<content type="html"><![CDATA[<p>I like pilot class idea, would be an awful class to be without your tank/fighter. Might help reduce the number of people that camp by the spawn. And when a guy leave&#039;s his AT-AT he wont be able to do too well compare to the main game where they can just jump out and whoop ya.</p>]]></content>
			<author>
				<name><![CDATA[KingDork]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=706</uri>
			</author>
			<updated>2007-02-19T00:10:11Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54184#p54184</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54183#p54183" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>How about put pickup kits by the heavy vehicles. Only someone who picks up the kit can get in the vehicle. So everyone else who can&#039;t will leave. Only put like 1-2 extra kits there and there wont be a bunch of people hudled in the hangers, and when the guy jumps out of his vehicle he wont have a rifle. </p><p>And you could make 2 types, one for tanks and one for pilot class... So a pilot cant get in a ATAT and a ATAT guy cant get into a TIE fighter. ATAT kits could have like a wrench to repair, and pilots could get a smoke or something, just to make them a little different. Both could have a knife and pistol as well. But I would imagine the ground vehicle guy would have a heavier pistol. </p><p>I think that would work out perfectly dont you guys think?</p></blockquote></div><p>Let the TKing commense <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p>]]></content>
			<author>
				<name><![CDATA[Bandu]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=77</uri>
			</author>
			<updated>2007-02-19T00:06:23Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54183#p54183</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54178#p54178" />
			<content type="html"><![CDATA[<p>lol</p><p>Battlefield 2142: First Strike Mod: Realism Minimod v.01</p><p><img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[TY2D2]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=388</uri>
			</author>
			<updated>2007-02-18T23:30:49Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54178#p54178</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link rel="alternate" href="https://forums.fsmod.com/viewtopic.php?pid=54176#p54176" />
			<content type="html"><![CDATA[<p>I&#039;m starting to think this mod will need a reality mod <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> . Let FS be the way the devs want it before Bandu kicks us out, and then I or we mod it the way we want it and see how many play it. In fact, I think it&#039;d be a very good idea. Except it&#039;ll probably never get finished.</p>]]></content>
			<author>
				<name><![CDATA[Safe-Keeper]]></name>
				<uri>https://forums.fsmod.com/profile.php?id=392</uri>
			</author>
			<updated>2007-02-18T23:27:22Z</updated>
			<id>https://forums.fsmod.com/viewtopic.php?pid=54176#p54176</id>
		</entry>
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