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		<title><![CDATA[First Strike Forums — which game is better right now?  BF2 or BF2142]]></title>
		<link>https://forums.fsmod.com/viewtopic.php?id=3591</link>
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		<description><![CDATA[The most recent posts in which game is better right now?  BF2 or BF2142.]]></description>
		<lastBuildDate>Mon, 19 Feb 2007 22:59:25 +0000</lastBuildDate>
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			<title><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54312#p54312</link>
			<description><![CDATA[<p>As a side note, it&#039;s possible to make it so that if you Team-Kill someone and take their kit, you die. Consider it a variation of the &quot;deserters will get shot&quot; feature you get when leaving the map <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> . So TKing needs not be an issue that way.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Mon, 19 Feb 2007 22:59:25 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54312#p54312</guid>
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			<title><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54278#p54278</link>
			<description><![CDATA[<p>Well what I was trying to say is, if all the kits are picked up and people are using the vehicles, there will already be 2 people guaranteed to get in the next 1 or 2. So why would you stick around and watch them ? Also that kit thing PR has its pretty neat, have you guys ever looked into that?</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Mon, 19 Feb 2007 18:41:47 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54278#p54278</guid>
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			<title><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54273#p54273</link>
			<description><![CDATA[<p>I was replying to TY&#039;s point (that having only a certain amount of pickup kits would stop people from waiting for vehicle respawns). I dont see how that would stop anything, thats all.</p><br /><div class="quotebox"><blockquote><p>and for realism and immersion&#039;s sake (OK, so even a dumb Ewok can drive an AT-ST, but you still never saw stormies flying TIE Fighters or regular rebel troops manning snow speeders</p></blockquote></div><p>hmmm.. if we had an ewok class on endor , would only the pilot class and the ewok (and wookiee) class be able to use the ATST?&nbsp; &nbsp;</p><p>Im sure the Stormy,Scouty , officer and naval trooper&#039;s would be highly pissed off at the emporor <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p><br /><p>PS. BTW, I hope you understand that alot of my posts on the public forum are mostly me playing Devils Advocate. Any idea&#039;s you guys come up with , i like to get fleshed out as much as possible...I feel it helps to fine tune ideas.</p><p>Tho&#039; im not going to divulge my official opinions on any ideas <img src="https://forums.fsmod.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> .</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Mon, 19 Feb 2007 18:07:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54273#p54273</guid>
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			<title><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54271#p54271</link>
			<description><![CDATA[<p>It&#039;s not too complicated at all to have to pick up a kit before jumping into a fighter or tank. And it&#039;s certainly better than nerfing the other weapons in the game just to solve a couple of undesirable features (fighters used as transports, for example).</p><div class="quotebox"><blockquote><p>Tho, whats stopping people from waiting for the next vehicle spawn and the subsequent pickup kit that spawns with it.</p></blockquote></div><p>Nothing. Pilot/tanker kits aren&#039;t meant to address that in the first place. They&#039;re meant to stop regular soldiers from using non-transport vehicles as their own personal little one-man shuttles; to prevent people from having their tank critically damaged just to exit it and kill the tank hunter; and for realism and immersion&#039;s sake (OK, so even a dumb Ewok can drive an AT-ST, but you still never saw stormies flying TIE Fighters or regular rebel troops manning snow speeders).</p><p>Either way, though, I maintain it&#039;d be better yet to have you morph into a pilot/tanker class upon entering the vehicle, and not switch back from it when you leave it.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Mon, 19 Feb 2007 17:50:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54271#p54271</guid>
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			<title><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54262#p54262</link>
			<description><![CDATA[<p>Too much complexity there. I think the way to balance it is simply not to make the SMG so good - mor like the BF2 one than the 2142 one.</p>]]></description>
			<author><![CDATA[null@example.com (Talon1579)]]></author>
			<pubDate>Mon, 19 Feb 2007 16:36:10 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54262#p54262</guid>
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			<title><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54199#p54199</link>
			<description><![CDATA[<p>Yea, bu why would they keep waiting after the guy has gotten the kit? You wouldn&#039;t put the kits right next to the vehilces, place them in a romm or something like 30 feet away.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Mon, 19 Feb 2007 01:22:15 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54199#p54199</guid>
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			<title><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54195#p54195</link>
			<description><![CDATA[<p>ah, ok.</p><p>Tho, whats stopping people from waiting for the next vehicle spawn and the subsequent pickup kit that spawns with it. </p><p>Doesnt seem like its stopping anything at all. Since those that huddle in a hangar are only there becuase theyre waiting for the next vehicle spawn</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Mon, 19 Feb 2007 01:03:36 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54195#p54195</guid>
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			<title><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54194#p54194</link>
			<description><![CDATA[<p>you misunderstood, I meant 2 extra... and one per vehicle.</p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Mon, 19 Feb 2007 00:58:00 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54194#p54194</guid>
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			<title><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54193#p54193</link>
			<description><![CDATA[<div class="quotebox"><cite>Safe-Keeper wrote:</cite><blockquote><div class="quotebox"><blockquote><p>Let the TKing commense</p></blockquote></div><p>You ever see the FH people kill each others for pilot kits? I don&#039;t.</p></blockquote></div><p>Do they only have 2 pickup kits available? </p><p>I was refering to TY2D2&#039;s remark about only having 2 pickup kits to stop people waiting around for vehicles. It would obviously encourage TKing</p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Mon, 19 Feb 2007 00:48:06 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54193#p54193</guid>
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			<title><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54189#p54189</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>Battlefield 2142: First Strike Mod: Realism Minimod v.01</p></blockquote></div><p>So? My coveted <em>Norwegian Operations</em> mod is an expansion for GWX, which is in turn an expansion mod for The Grey Wolves, which in turn is a mod (compilation) of several other mods.</p><p>Oh, and if my realism mod is too realistic, you can make an action mod for it. Plain and simple.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Mon, 19 Feb 2007 00:26:18 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54189#p54189</guid>
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			<title><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54187#p54187</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>Let the TKing commense</p></blockquote></div><p>You ever see the FH people kill each others for pilot kits? I don&#039;t.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Mon, 19 Feb 2007 00:22:15 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54187#p54187</guid>
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			<title><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54184#p54184</link>
			<description><![CDATA[<p>I like pilot class idea, would be an awful class to be without your tank/fighter. Might help reduce the number of people that camp by the spawn. And when a guy leave&#039;s his AT-AT he wont be able to do too well compare to the main game where they can just jump out and whoop ya.</p>]]></description>
			<author><![CDATA[null@example.com (KingDork)]]></author>
			<pubDate>Mon, 19 Feb 2007 00:10:11 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54184#p54184</guid>
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			<title><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54183#p54183</link>
			<description><![CDATA[<div class="quotebox"><cite>TY2D2 wrote:</cite><blockquote><p>How about put pickup kits by the heavy vehicles. Only someone who picks up the kit can get in the vehicle. So everyone else who can&#039;t will leave. Only put like 1-2 extra kits there and there wont be a bunch of people hudled in the hangers, and when the guy jumps out of his vehicle he wont have a rifle. </p><p>And you could make 2 types, one for tanks and one for pilot class... So a pilot cant get in a ATAT and a ATAT guy cant get into a TIE fighter. ATAT kits could have like a wrench to repair, and pilots could get a smoke or something, just to make them a little different. Both could have a knife and pistol as well. But I would imagine the ground vehicle guy would have a heavier pistol. </p><p>I think that would work out perfectly dont you guys think?</p></blockquote></div><p>Let the TKing commense <img src="https://forums.fsmod.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p>]]></description>
			<author><![CDATA[null@example.com (Bandu)]]></author>
			<pubDate>Mon, 19 Feb 2007 00:06:23 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54183#p54183</guid>
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			<title><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54178#p54178</link>
			<description><![CDATA[<p>lol</p><p>Battlefield 2142: First Strike Mod: Realism Minimod v.01</p><p><img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<author><![CDATA[null@example.com (TY2D2)]]></author>
			<pubDate>Sun, 18 Feb 2007 23:30:49 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54178#p54178</guid>
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			<title><![CDATA[Re: which game is better right now?  BF2 or BF2142]]></title>
			<link>https://forums.fsmod.com/viewtopic.php?pid=54176#p54176</link>
			<description><![CDATA[<p>I&#039;m starting to think this mod will need a reality mod <img src="https://forums.fsmod.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> . Let FS be the way the devs want it before Bandu kicks us out, and then I or we mod it the way we want it and see how many play it. In fact, I think it&#039;d be a very good idea. Except it&#039;ll probably never get finished.</p>]]></description>
			<author><![CDATA[null@example.com (Safe-Keeper)]]></author>
			<pubDate>Sun, 18 Feb 2007 23:27:22 +0000</pubDate>
			<guid>https://forums.fsmod.com/viewtopic.php?pid=54176#p54176</guid>
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